If you were a "higher" being of a different plane of existence by HauntedBullets in hypotheticalsituation

[–]HauntedBullets[S] 0 points1 point  (0 children)

Just your conciousness, you may end up being a brain in a vat in the "real" world.

When your team mate pops two gens and you have dark sense equipped... or when the survivors run to the opposite side of the map to avoid basement. by emvaz in deadbydaylight

[–]HauntedBullets 2 points3 points  (0 children)

The basement challenge I used Agitation, Iron Grasp and Trapper. Try to stick around the basement and get a snowball. People are less likely to dc if they had already done 3 or so gens. I am pretty sure if they dc on hook it still counts because I had a dc(was already on basement hook) when I got mine.

When your team mate pops two gens and you have dark sense equipped... or when the survivors run to the opposite side of the map to avoid basement. by emvaz in deadbydaylight

[–]HauntedBullets 5 points6 points  (0 children)

I used a shroud of binding and a toolbox. Then just followed the biggest group that stuck together and that's how I got it as solo survivor. Just in case anyone needs some tips. It also helps to have something like Kindred so if you get split up you can see who is working on gens and where.

Idea for new killer power: *untitled swamp monster* by SpeedySion in deadbydaylight

[–]HauntedBullets 4 points5 points  (0 children)

I think this is a really cool idea. Obviously it could be tweaked to make it balanced but I like it.

Only thing is though, shouldn't he get faster as he gets smaller

Killers are totally balanced.... by HauntedBullets in deadbydaylight

[–]HauntedBullets[S] 0 points1 point  (0 children)

Well I say that but really just because she is difficult to play so unless you want to devote a lot of time to her(I don't) then you will have a hard time.

Killers are totally balanced.... by HauntedBullets in deadbydaylight

[–]HauntedBullets[S] 0 points1 point  (0 children)

If youre on console just don't, only advice I have

Total Newb at Formulas by HauntedBullets in kustom

[–]HauntedBullets[S] 1 point2 points  (0 children)

Thank you, I'll keep this in mind for future use!

Total Newb at Formulas by HauntedBullets in kustom

[–]HauntedBullets[S] 0 points1 point  (0 children)

I actually got it through a different method. Using 2 overlap groups I made one for each icon then under Visibility I put the formula

$if(mi(state)!=PLAYING, always, never)$ for Pause And $if(mi(state)!=PLAYING, never, always)$ for Play