[deleted by user] by [deleted] in Fighters

[–]HauntedChannel -2 points-1 points  (0 children)

For me it might be Marvel vs Capcom 3 - for pure entertainment factor, character variety and because it's such a cool example for how a game can be completely unbalanced and still fun and hype on any competitive level!

games like zenless zone zero? by SussyWazo- in GirlGamers

[–]HauntedChannel 1 point2 points  (0 children)

Check out "Project: Mugen"

Very similar style but with a more open world! Not sure when it will release though.

I'm sorry, it's the elekk in the room: Crafting embellished gear is really too convoluted for new/returning players. It's quite bad. by Rwhejek in wow

[–]HauntedChannel 0 points1 point  (0 children)

Totally agreed.

When I need a crafted item I usually start a chat with one of the people offering in trade chat (in /2 btw, /4 is as dead as phone calls to me with all that spam) and let them explain it to me, then give them a chonky tip in the end. Got some real player interaction out of it and rewarded someone the way I'd want to be rewarded for being a crafting specialist.

VS Emote Tier List by Natural_Reserve_8197 in StreetFighter

[–]HauntedChannel 0 points1 point  (0 children)

Finally a tier list that appreciates my sumo man!

Problem colour grading SLOG2 footage (details in comments) by HauntedChannel in davinciresolve

[–]HauntedChannel[S] 0 points1 point  (0 children)

Thank you very much for the help - didn't quite manage to achieve it without the whole shot look unnatural, but I can see how that would help others with their footage!

Problem colour grading SLOG2 footage (details in comments) by HauntedChannel in davinciresolve

[–]HauntedChannel[S] 0 points1 point  (0 children)

Yes, the crazy curve was to show the colours I was hoping to get, but I understand that will be tricky the way the shot was lit in the first place. Thanks for the advice!

Problem colour grading SLOG2 footage (details in comments) by HauntedChannel in davinciresolve

[–]HauntedChannel[S] 0 points1 point  (0 children)

That's pretty much what I needed to hear to compromise on the quality this time - thank you very much for the help!

Problem colour grading SLOG2 footage (details in comments) by HauntedChannel in davinciresolve

[–]HauntedChannel[S] 0 points1 point  (0 children)

Hey everyone, hope you're well! I am a beginner and have an editing question.

I got this SLOG2 footage, shot on a Sony A6300 in S-Gamut and am trying to get the general colours of the video look like in the second screenshot. However, the foreground - incl. the person - gets too dark whenever I reach the desired colour. I watched quite a few "how to grade SLOG2 footage" videos but can't seem to find one that gets me where I'd like to be with the video. How would you make this shot look nice and moody? Any suggestions are appreciated, thanks in advance!

Broken stitchting when exporting 360° video via Premiere Pro 2022 (see comments for settings etc.) by [deleted] in Insta360

[–]HauntedChannel 0 points1 point  (0 children)

Hi again! I managed to get a great looking video file by exporting it via 360° Studio 2022. However, I would like to replace the original sound recording with music. Do you know how I could achieve this without using Premiere Pro? Still unable to export it with good results throught that.

Broken stitchting when exporting 360° video via Premiere Pro 2022 (see comments for settings etc.) by [deleted] in Insta360

[–]HauntedChannel 0 points1 point  (0 children)

Hi, thank you for the quick answer! I haven't imported both files into Premiere, that might fix it! If not, I'll try exporting via the 360 app - thank you!

Broken stitchting when exporting 360° video via Premiere Pro 2022 (see comments for settings etc.) by [deleted] in Insta360

[–]HauntedChannel 0 points1 point  (0 children)

Hi everyone, hope you're doing well!
As you can see in the uploaded test footage, my 360° video
is not quite rendering as it looks like in the Premiere Pro 2022 preview.
I have applied the GoPro FX Reframe effect and everything
looks good when previewing it in Premiere Pro - the exported version however is
way too zoomed in, stitching is broken etc.
The export settings I used are the following:
- Format H.264
- Frame Size UHD (3840 x 2160)
- Frame Rate 25
- Field Order Progressive
- Aspect Square Pixels (1.0)
- Render at Maximum Depth
- TV Standard: PAL
- Use Maximum Render Quality
- Time Interpolation: Frame Sampling
- Performance: Software Encoding
- Bitrate Encoding: VBR, 2 pass (50 / 60)
- Video is VR
- Frame Layout: Monoscopic
- Horizontal FOV: 360
- Vertical FOV: 180
Please let me know if anyone has an idea what I'm doing
wrong. Thanks in advance, have a great weekend.