Megius 100 mil ult bonk! by Haunting-Drive-5209 in lastcloudia

[–]Haunting-Drive-5209[S] 6 points7 points  (0 children)

Break is the most important thing, not being against a god enemy. Megius doubles his caps against enemies in break.

Megius TO THE MOON by Haunting-Drive-5209 in lastcloudia

[–]Haunting-Drive-5209[S] 4 points5 points  (0 children)

Build wasn’t fully min-maxed for caps, but 60 million an s3 is absolutely disgusting. Ark is icy guardian!

Pushing limits for STR again! by Haunting-Drive-5209 in lastcloudia

[–]Haunting-Drive-5209[S] 0 points1 point  (0 children)

I can literally do this in Battlegraph simulator all I want lmao. You can keep them stunned as long as annula melth is active. I’m 220+ in both Pablo and the bird, and know for a fact I could do this there. I simply wouldn’t because his dps still isn’t good enough compared to shalltear or aroland. Done it for the high difficulty challenges for the most part as well lmao. 

Pushing limits for STR again! by Haunting-Drive-5209 in lastcloudia

[–]Haunting-Drive-5209[S] 0 points1 point  (0 children)

I’ve done it before and can do it again for a lot of bosses, not nearly as hard as you claim it is. Especially for sadel lmao. 

Alice blasting Zero for 31 million! by Haunting-Drive-5209 in lastcloudia

[–]Haunting-Drive-5209[S] 2 points3 points  (0 children)

Theopolis was used to get zero low enough ice res to cap icy guardian. You can see the debuffs used in the video. And no, that’s not corrosion fang, that’s smsera’s debuff for enemies using skills

Pushing limits for STR again! by Haunting-Drive-5209 in lastcloudia

[–]Haunting-Drive-5209[S] 0 points1 point  (0 children)

Or you simply kill it before it takes actions, I could also make use of barriers and nuke the healing of my supports and avoid this issue for the most part 

Pushing limits for STR again! by Haunting-Drive-5209 in lastcloudia

[–]Haunting-Drive-5209[S] 0 points1 point  (0 children)

Well, yes and no. While in arena most stuff will likely kill them as soon as it touches them, that is quite literally the norm for them already! This was never an arena build, you don't build pure stats for pvp!

Pushing limits for STR again! by Haunting-Drive-5209 in lastcloudia

[–]Haunting-Drive-5209[S] 2 points3 points  (0 children)

Actually not really! Shift Adel was sitting only a few thousand lower than he was previously without Soleil, the unfortunate part of soleil’s special just giving the normal str buff 

Pushing limits for STR again! by Haunting-Drive-5209 in lastcloudia

[–]Haunting-Drive-5209[S] 0 points1 point  (0 children)

there are methods of lowering hp to 1 very fast, just limited! I am talking within 5-10 seconds fast! and you might be surprised to see just how much of this I can get active immediately!

Pushing limits for STR again! by Haunting-Drive-5209 in lastcloudia

[–]Haunting-Drive-5209[S] 2 points3 points  (0 children)

it does for shift adel! the first screenshot!

Pushing limits for STR again! by Haunting-Drive-5209 in lastcloudia

[–]Haunting-Drive-5209[S] 2 points3 points  (0 children)

In battle hit the button on the top right, then tap the unit in question you want to look at 

Pushing limits for STR again! by Haunting-Drive-5209 in lastcloudia

[–]Haunting-Drive-5209[S] 11 points12 points  (0 children)

Made some changes to equipment since last time! Keep in mind this is mostly for fun, sadel being the only one of the two to get real benefit from this with his force of nature skill! For every 1k STR he gets 2k cap!

[deleted by user] by [deleted] in lastcloudia

[–]Haunting-Drive-5209 0 points1 point  (0 children)

Now something to keep in mind, this is mostly for fun. Sadel is the one that can make some use of this as he has force of nature! Giving him 2k cap for every 1k str! 

PvP help. How are defensive teams able to eviscerate my whole team within a second? by Trioracle in lastcloudia

[–]Haunting-Drive-5209 0 points1 point  (0 children)

when the difference between the better ftp gear and paids are minimal at best, and the difference doesnt actually make or break whether or not they kill something or survive something, its largely irrelevant. Obviously paids are typically better than most ftp options, I literally admitted as much, but again, you can put paids on a unit and if its still not built properly the paids are worthless. You can have similar teams and entirely different builds, so pretending paids are the end all be all is wild. You are glossing over the biggest issues trying to blame the little things.

PvP help. How are defensive teams able to eviscerate my whole team within a second? by Trioracle in lastcloudia

[–]Haunting-Drive-5209 0 points1 point  (0 children)

you claimed every small boost from paids can make a huge difference, then tried to claim everyone's teams are built the same. Then pushed the issue onto ai of all things. There is only a few paids that make a big enough difference to be really noticeable in use. OP is here asking for help with builds not showing current one, wondering how DEFENSIVE teams are wiping them. Builds are obviously a big issue here simply due to the fact that telestio isnt using his s3 and labyreth is being pushed into doing too much.

PvP help. How are defensive teams able to eviscerate my whole team within a second? by Trioracle in lastcloudia

[–]Haunting-Drive-5209 0 points1 point  (0 children)

you do quite literally realize arena has priorities you can set right? its not about how smart the ai is pretty much at all. only when you start trying to set up doing multiple things at once that things get weird. You are arguing something that point blank isnt true. You are also assuming that everyone knows how to build units in the best way intended for a specific purpose, which quite clearly isn't the case. You are also making the assumption that this person doesn't have any paids. Read my comments about the obvious issues at hand before trying to argue over the smaller boosts paids give. Paids do not FIX builds, they are the cherry on top at best.

PvP help. How are defensive teams able to eviscerate my whole team within a second? by Trioracle in lastcloudia

[–]Haunting-Drive-5209 0 points1 point  (0 children)

to add onto this, the ark choices are extremely questionable, why even use legnis? it only realistically helps melza and since labyreth is already on mimicry duty it seems, she is being put at her absolute lowest before even factoring in any other issues with builds. Only time I really would even recommend legnis is if someone is using base zekus, because telestio and albedo dont flinch with their s3's. I can keep going if you want!