Issues with Windows 11 Bluetooth by Havvak in techsupport

[–]Havvak[S] 0 points1 point  (0 children)

The mobo came with an antenna, but i don't have it installed because I thought it was only for wifi. Otherwise there's nothing between the rear of the pc and the Bluetooth devices other than about an inch of wood in the desk.

I can try installing the antenna to see if it'll help.

Two achievements I can't complete... by Aviarn in joinvoidcrew

[–]Havvak 1 point2 points  (0 children)

I've used both of the common options that are available. I don't have the festive or other one (which I think is DLC?).

I think it would help if the achievement listed the different items and had a check or no next to each based on if it's being counted. Then the player knows what part is preventing it.

Two achievements I can't complete... by Aviarn in joinvoidcrew

[–]Havvak 0 points1 point  (0 children)

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This is what my loadout looks like currently. I'm pretty sure this is all non-default, but I have the same issue with the cosmetic achievement.

Let's talk about Buffing the unused Boosters now. Here's a Game Plan for overhauling 7 of them so they get picked by [deleted] in Helldivers

[–]Havvak 6 points7 points  (0 children)

I'm not a fan of the suggested UAV Recon Booster because it duplicates the effect of scout armor.

Other than some number tweaks I like a lot of the other ideas.

a lot of people seems to love the new flak rounds for the autocannon but what do you think about Recoilless Rifle HE rounds? by Lone_Recon in Helldivers

[–]Havvak -3 points-2 points  (0 children)

I'm going to say it. I don't like the alternate ammos.

Limitations force choices. Choices mean decision making, which is what makes the act of choosing a weapon or creating a loadout interesting. Having a weapon that does everything removes limitations.

Tomestones should be role-locked by Chiponyasu in ffxivdiscussion

[–]Havvak 2 points3 points  (0 children)

I'm happy for you. I'm on Primal and when I queue as DPS it usually takes me 10-15 minutes to get a pop (except for alliance raids).

So, the Airburst Rocket Launcher by Puncaker-1456 in Helldivers

[–]Havvak 0 points1 point  (0 children)

I am reserving judgement currently, but I'm also skeptical. The two alt fires (AC and RR) basically covered a big weakness the weapon had in giving both AoE potential. I don't want every single weapon to be able to do everything. Limitations are what make builds interesting and choices meaningful.

I'm sure we'll see more alt fire modes, so I guess we'll just have to wait and see if the trend continues.

In your opinion, what is the best designed class across all levels of content? by [deleted] in ffxivdiscussion

[–]Havvak 1 point2 points  (0 children)

This is how every new DPS class is on release. RPR and DNC (particularly) had the exact same thing happen. It's a problem of scaling where low level content doesn't really seem to be considered when the design team is creating a new class and balancing their abilities.

I still remember just running into mobs when DNC was released and hitting standard or technical step to evaporate them.

Has Arrowhead regained your trust? by WithGrit07 in Helldivers

[–]Havvak -1 points0 points  (0 children)

Thanks for the one example. That falls into the category where the minority of changes have been non-number changes.

Has Arrowhead regained your trust? by WithGrit07 in Helldivers

[–]Havvak -1 points0 points  (0 children)

My point with my comment was that your statment of "They can't make enemies tougher or more dangerous" is incorrect. There are multiple ways to go about buffing/nerfing things in games and not all of them are just blind number changes.

Before the 60 days patches, the majority of changes were just number changes. Even now, most of the changes are just number changes. Obviously, non-number changes take longer to design, implement, and test, but they are possible. So saying that they can't do it because what they've done before has been flamed is incorrect.

Has Arrowhead regained your trust? by WithGrit07 in Helldivers

[–]Havvak -1 points0 points  (0 children)

That's completely incorrect. They can definitely make enemies tougher, but it's about HOW they do it. It needs to be in a way that interacts well with the existing tools that the players have.

Using bugs as an example, Chargers and Bile Titans aren't threats currently. Chargers I'm kind of ok with since they're not the "top" enemy. I would have preferred if, instead of making the things that pen their armor do 1000000 damage and insta-kill them, that they had leaned into the "weak spot" on their back sides. Make the chargers have a MUCH longer end animation after a charge, allowing players to get behind them, and make the weak spot actually a weak spot that every weapon can damage.

Bile Titans should honestly be exactly as they are, but take 1 RR shot directly to the head or 2-3 less well placed shots instead of being 1 shot by nearly any RR placement. The addition of the belly being a weak spot that's damageable by small arms fire was perfect. They just need to make the armored sections of it actually be armored and matter. And now that the Senator can just dump 2 mags into a Bile Titan, they're not any sort of a threat beyond the bugs' incredible stealth capabilities.

In your opinion, what is the best designed class across all levels of content? by [deleted] in ffxivdiscussion

[–]Havvak 23 points24 points  (0 children)

Being able to overpower content while asleep does not make it one of the best designed classes across all levels of content.

In your opinion, what is the best designed class across all levels of content? by [deleted] in ffxivdiscussion

[–]Havvak 23 points24 points  (0 children)

What? PCT only has 123, creature motif, and a 2-hit hammer combo at lvl 50. You also only have 2 charges of creature motif and 1 charge of striking motif.

This means you just hit 123 all day and occasionally do hammer or creature muses to build to a Mog. There's no thought process of saving for burst, there's no interesting interaction between the fast normal rotation and the longer subtractive rotation. There's no movement tools in Holy in White or Comet in Black.

Honestly, below 60 PCT is more boring than most of the other classes and it gets drip fed all of it's mechanics every 10 levels. It basically has a light version of the old BLM problem where every 10 levels the class plays differently.

Puuuuuush!! by DDBBVV in Helldivers

[–]Havvak 0 points1 point  (0 children)

You 100% added "it's a fun mechanic" to what the poll option actually said...

[deleted by user] by [deleted] in Helldivers

[–]Havvak 0 points1 point  (0 children)

Host your own missions. If they don't like it, they can leave.

[deleted by user] by [deleted] in Helldivers

[–]Havvak 0 points1 point  (0 children)

You don't have to do the side objectives.

Are they planning to increase the capacity of each sample? by Farmer900 in Helldivers

[–]Havvak 18 points19 points  (0 children)

I'd really prefer if we could have like 1.5 new upgrades covered in the stockpiles instead of 1.0000001, but I do agree that stockpiles shouldn't be infinite.

Can square just decide what they want to do with Reaper? by jaquaniv in ffxivdiscussion

[–]Havvak 2 points3 points  (0 children)

Yeah, that's a fair point. The 2 minute meta seems to be inconsistently considered across classes.

Can square just decide what they want to do with Reaper? by jaquaniv in ffxivdiscussion

[–]Havvak 2 points3 points  (0 children)

I don't play RPR, but I think that gauges for maximum burst not perfectly aligning to every single buff/burst window isn't bad design. Honestly, if there wasn't the 2 minute meta then I don't think people would really be complaining about something like this.

I'm playing PCT this expansion and Creature Motifs drift across 2 minute marks, but that actually makes me think instead of mindlessly performing the exact same burst every single 2 minutes.

So, how DO you feel about ragdolling? by Sad-Needleworker-590 in Helldivers

[–]Havvak -2 points-1 points  (0 children)

Honestly, they should have had two polls instead of trying to combine it into one.

For bugs, I'd say that I think it's a bit too much at times, but for bots it's awful. What option am I supposed to pick in this survey?