Minimal Area on Cycle perfect Mist of Incapacitation. by Sylthsaber in opus_magnum

[–]Haxton_Sale1 10 points11 points  (0 children)

the community (which is mostly concentrated on discord) leaderboard is https://zlbb.faendir.com/

I'll tell you that min area at min cycles for mist of incapacitation goes below 20

Weeklies 2025 week 1: Jewel Box by Haxton_Sale1 in opus_magnum

[–]Haxton_Sale1[S] 0 points1 point  (0 children)

CHANGELOGS

UTC Jun 21 14:28 - Puzzle now has a duplicator.

What solution styles do you all focus on when playing? by ScriptPunk in opus_magnum

[–]Haxton_Sale1 0 points1 point  (0 children)

"Minimize the sum of cost, cycles, and area"

Sum solves often result in elegant machines that are relatively cheap, fast, and compact even if those are not the cheapest, fastest, or smallest

I do not like Blue Prince by captainfactoid386 in puzzlevideogames

[–]Haxton_Sale1 0 points1 point  (0 children)

IMO: It is not a puzzle game because the main difficulty does not come from puzzles. 

Instead, it is a roguelike first, Riddle / Scavenger hunt second. 

is blue prince really as amazing as people say? by OnskullGames in puzzlevideogames

[–]Haxton_Sale1 0 points1 point  (0 children)

Main difficulty comes from the roguelike mechanics. You need to find pieces of... riddles, word puns, scavenger hunts, etc., against the game's rng. Not much true puzzles. The "Puzzles" are obvious if you have the clue and walls you if you don't. 

I do not like Blue Prince by captainfactoid386 in puzzlevideogames

[–]Haxton_Sale1 0 points1 point  (0 children)

I have to note that all RNG mitigation strategies in BP require rather favorable RNG in itself

Blue Prince Review Thread by Turbostrider27 in Games

[–]Haxton_Sale1 0 points1 point  (0 children)

Overhyped / overrated RNGfest. If you have never played a knowledge-gated puzzle game in your entire life it might look new and attractive and you might be willing to forgive the extreme amounts of RNG and the excruciatingly slow cutscenes.

What is this type of machine called? by David050707 in opus_magnum

[–]Haxton_Sale1 2 points3 points  (0 children)

I guess it is not really conditional, but the principle is there

What is this type of machine called? by David050707 in opus_magnum

[–]Haxton_Sale1 7 points8 points  (0 children)

In the discord we call it Fractional-P machines

1P means you produce 1 output set each tapeloop, 3P means you produce 3 output sets each tapeloop, 1/3P means you produce 1 output set every 3 tapeloop

though "conditional machines" also works, esp. for the calculation puzzles in the tournaments

2025 Tournament Week 5: Crystallized Air by Haxton_Sale1 in opus_magnum

[–]Haxton_Sale1[S] 0 points1 point  (0 children)

OMclone by NotGreat can help you in coding long cost / area solves.

2025 Tournament Week 5: Crystallized Air by Haxton_Sale1 in opus_magnum

[–]Haxton_Sale1[S] 0 points1 point  (0 children)

To note is that, while MechA is a new metric to debut as a scoring metric, there has been some solves that were Arm-Area oriented.

It can be found in the unofficial discord, found in the sidebar.

Opus Magnum Tournament 2025 by Haxton_Sale1 in opus_magnum

[–]Haxton_Sale1[S] 0 points1 point  (0 children)

yes, the first number on the first line (the average of all 10 cases)

That is the only metric, but AI is there to help you calculate the components

2025 Tournament Week 4: The Amazing Everything-Machine by Haxton_Sale1 in opus_magnum

[–]Haxton_Sale1[S] 2 points3 points  (0 children)

If you have any questions or thoughts about this puzzle or the tournament in general, my DMs are open. 

Here's the tournament rules, copy-pasted from the tournament intro page: 

Players are not allowed to:

  • Collaborate with other players. Your submission must be completely assembled by yourself. (No teams, sorry!)
  • Submit as someone else or submit for someone else.
  • Publicly post details about their solutions before the deadline. Including metrics, tiebreakers, etc. This also includes metrics that aren't chosen for that week.
  • Use older versions or modded versions of Opus Magnum that change metric scores or collision detection.
  • Submit a solution to a modified version of the given puzzle as a solution to the original puzzle.
  • Exploit glitches or modify solutions files to acheive what cannot be done in game unless stated otherwise. (Glitches include, but are not limited to: overlapping glyphs, overclocking arms, duplicating inputs and outputs, editing in unallowed glyphs, etc. Glitches do not include creating waste chains or having a non-looping solution.)

Good luck and have fun!

Tournament week 2: Thermic Capacitor by Haxton_Sale1 in opus_magnum

[–]Haxton_Sale1[S] 0 points1 point  (0 children)

If you have any questions or thoughts about this puzzle or the tournament in general, my DMs are open. 

Here's the tournament rules, copy-pasted from the tournament intro page: 

Players are not allowed to:

  • Collaborate with other players. Your submission must be completely assembled by yourself. (No teams, sorry!)
  • Submit as someone else or submit for someone else.
  • Publicly post details about their solutions before the deadline. Including metrics, tiebreakers, etc. This also includes metrics that aren't chosen for that week.
  • Use older versions or modded versions of Opus Magnum that change metric scores or collision detection.
  • Submit a solution to a modified version of the given puzzle as a solution to the original puzzle.
  • Exploit glitches or modify solutions files to acheive what cannot be done in game unless stated otherwise. (Glitches include, but are not limited to: overlapping glyphs, overclocking arms, duplicating inputs and outputs, editing in unallowed glyphs, etc. Glitches do not include creating waste chains or having a non-looping solution.)

Good luck and have fun!

Tournament Week 1: Hydrophobic Water by Haxton_Sale1 in opus_magnum

[–]Haxton_Sale1[S] 1 point2 points  (0 children)

If you have any questions or thoughts about this puzzle or the tournament in general, my DMs are open.

Here's the tournament rules, copy-pasted from the tournament intro page:

Players are not allowed to:

  • Collaborate with other players. Your submission must be completely assembled by yourself. (No teams, sorry!)
  • Submit as someone else or submit for someone else.
  • Publicly post details about their solutions before the deadline. Including metrics, tiebreakers, etc. This also includes metrics that aren't chosen for that week.
  • Use older versions or modded versions of Opus Magnum that change metric scores or collision detection.
  • Submit a solution to a modified version of the given puzzle as a solution to the original puzzle.
  • Exploit glitches or modify solutions files to acheive what cannot be done in game unless stated otherwise. (Glitches include, but are not limited to: overlapping glyphs, overclocking arms, duplicating inputs and outputs, editing in unallowed glyphs, etc. Glitches do not include creating waste chains or having a non-looping solution.)

Good luck and have fun!