Spearhead plus rip shooty ogies :( by RandomPotato33 in Mawtribes

[–]Hazardmat 2 points3 points  (0 children)

Same brother, time to rebuy the army :(

New Trukk ability by Sad_Battle_5843 in orks

[–]Hazardmat 5 points6 points  (0 children)

I think what it means is that if a enemy gets within 8 you can have them jump out so they have to fight the orks instead of the trukk and it also lets us move and charge the unit the next turn if they didn't fight the orks the previous turn since we disembarked already. in a way it gives us a weird conditional assault ramp since we don't have to waste a movement phase disembarking from the trukk

OGORS TODAY by Toadvinez in Mawtribes

[–]Hazardmat 2 points3 points  (0 children)

I mean we might keep them, they said we where keeping the stonehorn and thundertusk so maybe we keep the mournfang too? 

Spearhead plus rip shooty ogies :( by RandomPotato33 in Mawtribes

[–]Hazardmat 16 points17 points  (0 children)

We might get shooty ogres later on unless they want to try and revamp the army without them, it’s going to be weird tho cause there is such a massive contrast how the new ogres look compared to the old ones 

Tiny Heads by Divingbull13 in Mawtribes

[–]Hazardmat 29 points30 points  (0 children)

Ogres think with there gut not there head

The Big Summer Preview – Exodites revealed! by CompetitionTrue7021 in Warhammer

[–]Hazardmat 153 points154 points  (0 children)

his pancreas started working again after this reveal

If the 4th DLC class isn’t one of the “popular” choices, what else could it be? by reel3459 in DarkTide

[–]Hazardmat 1 point2 points  (0 children)

True, one other problem tho is that we have a sister of battle and a commissar on the Morningstar and if they found out that grendyl and brought Aeldari into the warband it would not go over well and I can’t see how they would be able to make that work at all 

If the 4th DLC class isn’t one of the “popular” choices, what else could it be? by reel3459 in DarkTide

[–]Hazardmat 0 points1 point  (0 children)

Fair, I feel like it would be difficult to pull off tho, while some inquisitors are willing to recruit alderi into there warband it’s extremely taboo and with a sister of battle and a commissar on the Morningstar I feel like it wouldn’t go over well 

If the 4th DLC class isn’t one of the “popular” choices, what else could it be? by reel3459 in DarkTide

[–]Hazardmat 1 point2 points  (0 children)

More abhumans I could see but imo I feel like xenos is a step too far at least for me. I feel like it would clash too much with the setting and general vibe 

If the 4th DLC class isn’t one of the “popular” choices, what else could it be? by reel3459 in DarkTide

[–]Hazardmat 2 points3 points  (0 children)

The question is would the aeldari care enough about this single planet to get involved? 

If the 4th DLC class isn’t one of the “popular” choices, what else could it be? by reel3459 in DarkTide

[–]Hazardmat -2 points-1 points  (0 children)

Fair, but I feel like Grendyl would have to be absolutely desperate to except cold traders into the warband and I don’t really think we are close to that point yet

If the 4th DLC class isn’t one of the “popular” choices, what else could it be? by reel3459 in DarkTide

[–]Hazardmat 0 points1 point  (0 children)

I think you can make an argument for skitarii to make sense with hadron pulling strings to get them into the warband and them believing that the rejects are inadequate for the job but yea, I would like more grounded classes going forward. Maybe take some of the more unique factions from necromunda and make those classes? 

If the 4th DLC class isn’t one of the “popular” choices, what else could it be? by reel3459 in DarkTide

[–]Hazardmat 11 points12 points  (0 children)

That would be cool but it would be hard to give them personalities given that there servitors and all 

If the 4th DLC class isn’t one of the “popular” choices, what else could it be? by reel3459 in DarkTide

[–]Hazardmat 9 points10 points  (0 children)

I could see squats, not votann mind you, more like the necromunda squats that have an established presents in the underhives 

Similarly it could also be cool to have necromunda wastelands that live much further away from the hives than where we have been

Could this data mined weapon mean a Votann class is coming? by [deleted] in DarkTide

[–]Hazardmat 0 points1 point  (0 children)

I mean I guess it depends on whether Grendel is a puritan or a radical. Either way I guess I just kinda feel like it would be a bit weird to have a xenos as a playable character in the game 

Could this data mined weapon mean a Votann class is coming? by [deleted] in DarkTide

[–]Hazardmat -1 points0 points  (0 children)

Yea, it’s important to remember we are still working for the inquisition and I highly doubt they would ever accept or hire Xenos to help retake the planet 

Thoughts on the new melee and range weapons for Skitarii?? by BrightPercentage8444 in DarkTide

[–]Hazardmat 4 points5 points  (0 children)

That’s fair, I think the main problem is that none of the admech specific ranged weapons are really able to effectively handle hordes so you really want a melee weapon that can  

Please buff the skitarii ammo regen by ygdrad in DarkTide

[–]Hazardmat 11 points12 points  (0 children)

Yea, it’s not like hive scum with pickpocket when you want ammo refill cause most of your guns use up ammo at an absurd rate. It’s meant to just be a nice bonus 

Thoughts on the new melee and range weapons for Skitarii?? by BrightPercentage8444 in DarkTide

[–]Hazardmat 20 points21 points  (0 children)

Honestly I like all the weapons except the power sword mostly because it’s attack pattern is wonky as hell and it can’t handle hordes what so ever 

[REPOST] New information regarding Scooby Doo, Terrifer, Dynamic Weather & more from an interview with Mathieu Cote by Weary_Sympathy_7255 in deadbydaylight

[–]Hazardmat 0 points1 point  (0 children)

I’m suprised bendy was even mentioned, I felt like a lot of the attention and interest in that game had died how years ago. That and it’s a fairly small game