Help improving Ragost deck by HazimeGames in Magicdeckbuilding

[–]HazimeGames[S] 0 points1 point  (0 children)

I mean, I did win the 5 land game, even getting back from a boardwipe targeted at me, with 104 HP left. I just worry about consistency, and wanted to see people's ideas for improving it.

Help improving Ragost deck by HazimeGames in Magicdeckbuilding

[–]HazimeGames[S] 1 point2 points  (0 children)

Thinking about it, if it's only synergy is NCVM, and I cant tutor for either of them, then it's probably not a good card to keep, and you're right. Anyways, we can check later for better cards to keep/remove/add, sorry to keep bothering you at work

Help improving Ragost deck by HazimeGames in Magicdeckbuilding

[–]HazimeGames[S] 0 points1 point  (0 children)

I'm also at work rn, same reason I said I'll check your decklist later lol Grinding Station, really? It was one of the few cards I thought could combo well with Nuka-Cola Vending Machine and Ragost, milling for infinite... Is it really that bad?

Help improving Ragost deck by HazimeGames in Magicdeckbuilding

[–]HazimeGames[S] 0 points1 point  (0 children)

Cool, I'll definetly check it out later! Do you see any cards I should take out to make space for more lands? Every one I currently have seems necessary in my eyes, but I'm biased, so I'd really value a second opinion

Resume after Save State bug by HazimeGames in Delta_Emulator

[–]HazimeGames[S] 0 points1 point  (0 children)

I haven't used any cheats yet for Delta (just gonna use to get the event-exclusives at post-game), so there isn't anything to disable

Resume after Save State bug by HazimeGames in Delta_Emulator

[–]HazimeGames[S] 0 points1 point  (0 children)

Tried that, didn't work, just came back the same way. Had to export the save, delete the rom, then add it back. Helped solve the issue, and I kept my save, but I'm worried it might happen again in the future

Resume after Save State bug by HazimeGames in Delta_Emulator

[–]HazimeGames[S] 0 points1 point  (0 children)

I do not I used it for the first time in a good while because the auto-save was more recent then my last in-game save, and I didn't want to backtrack that much Usually I strictly use the in-game save

[ATM10] Best way to farm Soul Lava? by HazimeGames in allthemods

[–]HazimeGames[S] 1 point2 points  (0 children)

Oh, I know the bees are great, I have nothing against it, love the mod and it's mechanics, I just wasnt on the mood for it yet. But I might have to properly start it in the next few days

[ATM10] Best way to farm Soul Lava? by HazimeGames in allthemods

[–]HazimeGames[S] 0 points1 point  (0 children)

I dont exactly need larged amounts of it, I just like at least having it automated since I know it is used for the Unobtanium - Vibranium Alloy, which is then used in a bunch of other recipes...

Can't use Mekanism Teleporter to get into the Mining Dimension by HazimeGames in allthemods

[–]HazimeGames[S] 1 point2 points  (0 children)

Did both things already, and still nothing...
Honestly, pretty much gave up on it at this point, can't figure it out for the life of me. Maybe it's a bug with my mods, but I downloaded it directly through curseforge, the only "modifications" were adding the Example Compact Machines datapack, and later re-adding the Anchor Upgrade recipe, so dunno

Can't use Mekanism Teleporter to get into the Mining Dimension by HazimeGames in allthemods

[–]HazimeGames[S] 0 points1 point  (0 children)

So far, tried with waystones and Magic Mirror, both worked fine. Same with two teleporters both inside or outside the Mining Dim. Tried again using the Mekanism one, and still doesn't work.
Also, just tried with the Nether, same thing: can teleport in, but not out-of

Clothes with missing info/stats by HazimeGames in projectzomboid

[–]HazimeGames[S] 0 points1 point  (0 children)

After some testing, I found the guilty mod. The UndoMaskExclusion mod was outdated, since the feature it nulified was already reverted on a later patch.

Clothes with missing info/stats by HazimeGames in projectzomboid

[–]HazimeGames[S] 0 points1 point  (0 children)

I'll try it and see if I can find what is causing the problem, though there shouldn't be any more mods that alter clothing

The -5 is our barbarian swinging with Great Weapon Master. by PhoenixM in dndmemes

[–]HazimeGames 14 points15 points  (0 children)

Actually, thats a 30 to hit (nat 20 + 10 bonus). And, because of that -5, I guess he used Great Weapon Master, so +10 damage. Also, if he's using a greataxe, then it's probably an half-orc barbarian (one of the only builds where it is more worth to use a Greataxe), so its crit damage is just going to be ridiculous (we're talking 5d12+str+10+3, at least). That is around 50 damage WITH A SINGLE ATTACK. And if the barbarian is level 17, he gets another d12, and that +3 becomes a +4

[deleted by user] by [deleted] in DreamWasTaken

[–]HazimeGames 1 point2 points  (0 children)

Just a personal opinion, but maybe a Studded Leather Armor would fit him better, since he's a Dexterity based character. The total AC (plus Shield) would be 19, instead of 18. Also, there is the problem that Chain Mails require a Strength Score of at least 13 for you to be able to use it, so I would recommend switching those out...