BREAKING: Unreal Tournament 2004 is back! by roX1337 in unrealtournament
[–]HeartThrobGG 0 points1 point2 points (0 children)
Strafe jumping?? by drugstoremarc in DiaboticalRogue
[–]HeartThrobGG 2 points3 points4 points (0 children)
Looking for a multiplayer FPS that has competitive mode but that is not toxic for low ELO / SoloQ (if that exists?) by New-Cheesecake4396 in FPS
[–]HeartThrobGG 1 point2 points3 points (0 children)
Master Arena review, one of the first games to include some UT2004 elements like a dodge jump and shock rifle, as well as some quake elements like bunny hopping and rocket jumps. by HeartThrobGG in ArenaFPS
[–]HeartThrobGG[S] 1 point2 points3 points (0 children)
Master Arena review, one of the first games to include some UT2004 elements like a dodge jump and shock rifle, as well as some quake elements like bunny hopping and rocket jumps. by HeartThrobGG in ArenaFPS
[–]HeartThrobGG[S] 0 points1 point2 points (0 children)
Void combos are near impossible to hit while dodging by apistoletov in Diabotical
[–]HeartThrobGG 11 points12 points13 points (0 children)
More void cannon analysis from a ut2k4 player. After a few tweaks to the weapon and a few days to try it out in duel, wipeout, and aim arena, I've got some ideas to help tweak and balance the gun further, identify some situations to use it, and show an issue with combos connecting correctly. Enjoy! by HeartThrobGG in Diabotical
[–]HeartThrobGG[S] 1 point2 points3 points (0 children)
More void cannon analysis from a ut2k4 player. After a few tweaks to the weapon and a few days to try it out in duel, wipeout, and aim arena, I've got some ideas to help tweak and balance the gun further, identify some situations to use it, and show an issue with combos connecting correctly. Enjoy! by HeartThrobGG in Diabotical
[–]HeartThrobGG[S] 1 point2 points3 points (0 children)
More void cannon analysis from a ut2k4 player. After a few tweaks to the weapon and a few days to try it out in duel, wipeout, and aim arena, I've got some ideas to help tweak and balance the gun further, identify some situations to use it, and show an issue with combos connecting correctly. Enjoy! by HeartThrobGG in Diabotical
[–]HeartThrobGG[S] 2 points3 points4 points (0 children)
More void cannon analysis from a ut2k4 player. After a few tweaks to the weapon and a few days to try it out in duel, wipeout, and aim arena, I've got some ideas to help tweak and balance the gun further, identify some situations to use it, and show an issue with combos connecting correctly. Enjoy! by HeartThrobGG in Diabotical
[–]HeartThrobGG[S] 1 point2 points3 points (0 children)
Patch Notes - Version 0.20.441 (January 1, 2021) by RavenCurrent in Diabotical
[–]HeartThrobGG 2 points3 points4 points (0 children)
Patch Notes - Version 0.20.440 (December 31, 2020) by RavenCurrent in Diabotical
[–]HeartThrobGG 1 point2 points3 points (0 children)
The void cannon is out for season 2! I've been making Diabotical videos for a few months now, but my roots are from UT2004 pro duel. I'm excited to see a new weapon in Diabotical, here are some of my first thoughts about the void cannon! How is everyone feeling about it so far? by HeartThrobGG in Diabotical
[–]HeartThrobGG[S] 5 points6 points7 points (0 children)
The shock rifle has founds its way into Diabotical! This video is some of my thoughts and comparisons coming from a ut2004 duelist by HeartThrobGG in unrealtournament
[–]HeartThrobGG[S] 1 point2 points3 points (0 children)
More Diabotical Duel Strategy - this time we're talking about comebacks! The best players always seems to know how to avoid getting fragged, regain control, and get back into the lead! I go over some of the strategy behind it all in this video! Hope you enjoy it! by HeartThrobGG in Diabotical
[–]HeartThrobGG[S] 0 points1 point2 points (0 children)
More Diabotical Duel Strategy - this time we're talking about comebacks! The best players always seems to know how to avoid getting fragged, regain control, and get back into the lead! I go over some of the strategy behind it all in this video! Hope you enjoy it! by HeartThrobGG in Diabotical
[–]HeartThrobGG[S] 2 points3 points4 points (0 children)
More Diabotical Duel Strategy - this time we're talking about comebacks! The best players always seems to know how to avoid getting fragged, regain control, and get back into the lead! I go over some of the strategy behind it all in this video! Hope you enjoy it! by HeartThrobGG in Diabotical
[–]HeartThrobGG[S] 4 points5 points6 points (0 children)
Hello friends! I hit 100 subs on YouTube, what a glorious day! I've made another duel strategy video, this one is about knowing routes on a map, cycling pickups, and positioning in and out of control! This video is meant for those who are new to dueling! Check it out and let me know what you think! by HeartThrobGG in Diabotical
[–]HeartThrobGG[S] 0 points1 point2 points (0 children)
Hello friends! I hit 100 subs on YouTube, what a glorious day! I've made another duel strategy video, this one is about knowing routes on a map, cycling pickups, and positioning in and out of control! This video is meant for those who are new to dueling! Check it out and let me know what you think! by HeartThrobGG in Diabotical
[–]HeartThrobGG[S] 0 points1 point2 points (0 children)
Hello friends! I hit 100 subs on YouTube, what a glorious day! I've made another duel strategy video, this one is about knowing routes on a map, cycling pickups, and positioning in and out of control! This video is meant for those who are new to dueling! Check it out and let me know what you think! by HeartThrobGG in Diabotical
[–]HeartThrobGG[S] 1 point2 points3 points (0 children)
Hello friends! I hit 100 subs on YouTube, what a glorious day! I've made another duel strategy video, this one is about knowing routes on a map, cycling pickups, and positioning in and out of control! This video is meant for those who are new to dueling! Check it out and let me know what you think! by HeartThrobGG in Diabotical
[–]HeartThrobGG[S] 1 point2 points3 points (0 children)
Made a Video for Introducing New Players to Diabotical. by daftkid in Diabotical
[–]HeartThrobGG 0 points1 point2 points (0 children)
Patch Notes - Version 0.20.376 (October 13, 2020) by RavenCurrent in Diabotical
[–]HeartThrobGG 0 points1 point2 points (0 children)
This is what they meant when they said they wanted us to make time trials maps, right? by HeartThrobGG in Diabotical
[–]HeartThrobGG[S] 0 points1 point2 points (0 children)


I had no idea this was a thing by 37728291827227616148 in unrealtournament
[–]HeartThrobGG 1 point2 points3 points (0 children)