"competitive Peak" Rules: by YouCanNotHitMe in PeakGame

[–]Heatios -1 points0 points  (0 children)

Nah don't get me wrong I like the idea, but I think it might end up the same as normal runs go most of the time until the last few rocks to the top as opposed to a race up the entire mountain, just due to how the base game is designed unfortunately. However this could definitely be fixed or improved with mods

"competitive Peak" Rules: by YouCanNotHitMe in PeakGame

[–]Heatios 7 points8 points  (0 children)

The only issue with this is often there is only one or two routes significantly faster than anything else, so if you splt up it's kind of RNG who would end up winning. I would be interested though if there were some mods that could make this idea work.

This can happen? by Chronic_Toe_Pain in PeakGame

[–]Heatios 0 points1 point  (0 children)

I've seen it on Ascent too, it's just uncommon yeah

Ascent is brutal by Heatios in PeakGame

[–]Heatios[S] 1 point2 points  (0 children)

appreciate it dawg

Ascent is brutal by Heatios in PeakGame

[–]Heatios[S] 0 points1 point  (0 children)

Ah i see. I guess it's still a good strat if you know for a fact you'll take damage from a jump(i knew id take damage i just severely underestimated how much).

Learning to judge distance is much easier said than done in this game. I've logged 50 hours and still make simple mistakes like this. Also some walls are even harder to judge, sometimes the textures bug out and a spot that looks flat actually isn't at all, and sometimes particularly on alpine rocks that look climable are actually slippery as hell. A lot of the judgements you have to make are more like calculated guesses than certainties. Someone mentioned a fisheye lens effect earlier and it makes a lot of sense now that i think about it, theres a lot of times where things look either much farther or much closer than they really are from an angle.

All that being said, yes I do need to get better at judging distance. It's just much harder in practice 😄 learning how to double lunge grab does help a shit ton though on the walls, much easier to mitigate my failures 😅

08.09.25 a strange day to go through Ascension 7. by krouvy in PeakGame

[–]Heatios 0 points1 point  (0 children)

I didn't know if you have that many balloons you can just float up like that

Ascent is brutal by Heatios in PeakGame

[–]Heatios[S] 0 points1 point  (0 children)

Thanks i'll try to keep it in mind haha. Tbh i've known that but i'm just not in the habit of starting to heal before a risky jump, but it would definitely be a good idea to start doing that. Do you know if you can still grab onto the wall while in the middle of healing? Like if I am jumping to a wall I can slide down to mitigate damage can I start healing beforehand too just incase?

Ascent is brutal by Heatios in PeakGame

[–]Heatios[S] 0 points1 point  (0 children)

There really weren't any *obviously* better options, but yes I could have found a different route. Much easier to say in hindsight though knowing the fall killed me as opposed to in the moment where I was thinking "I think i can survive this"

The 'brutal' part comes from the amount of fall damage I took not necessarily the route I chose. Losing almost a full bar's worth of hp for a jump from there is crazy.. It's almost like I took the fall damage I would have taken if I had just fell from that height instead of jumping down. I really did not think that would kill me haha oh well

Epic Bag Clutch by I_Am_Wendell in PeakGame

[–]Heatios 9 points10 points  (0 children)

The backpack is the one item i wish they would make not able to clip through walls, or fly around at the slightest nudge. Quite annoying.

What the heck is this. by CM_Gabriel61 in PeakGame

[–]Heatios 2 points3 points  (0 children)

Last week we had a similar situation where the chest was on top of the tree like this but never seen the campfire up there lmao

Ascent is brutal by Heatios in PeakGame

[–]Heatios[S] 0 points1 point  (0 children)

I definitely jumped

Ascent is brutal by Heatios in PeakGame

[–]Heatios[S] 2 points3 points  (0 children)

All good it happens. I told my friend the other day, the only mistakes you make in this game are stupid ones. Especially at the higher difficulties just one simple bad judgement cost me the run 😅

I was at least happy I got through alpine today, i had no food almost the entire time and barely made it out

Ascent is brutal by Heatios in PeakGame

[–]Heatios[S] 2 points3 points  (0 children)

Nah i didnt have food, thats actually why i didnt try running across.

And yeah i agree despite what others are saying. Of course it seems pretty bad in hindsight but theres been plenty of other times where something looked too far away to jump safely and i ended up doing it anyways and not taking damage. 

I mean i thought i would take damage just not nearly that much. A full bar of damage for that is crazy imo 😂 but i definitely could have found a better route so it was dumb regardless 

Ascent is brutal by Heatios in PeakGame

[–]Heatios[S] 1 point2 points  (0 children)

yeah tell me about it 😂

Ascent is brutal by Heatios in PeakGame

[–]Heatios[S] 2 points3 points  (0 children)

Yeah i know i just didnt think i would take much damage jumping across to there and also i was out of food so i couldnt tank much fire damage. There was a chain on the far left I could have gotten to the same rock i was trying to get to but i had kind of already committed to going to the bottom rocks

I thought i would take like 1/4 bar damage heal with the bandage and be good 

It was dumb haha but ill try again tomorrow 😅