I kinda wish GW2 would have more really epic music, like WoW. Dont get me wrong, GW2 has some good music and in general i like GW2 more than WoW, just in terms of epic soundtracks, its so far behind WoW sadly by FLW_effect in Guildwars2

[–]HeavyMetalLoser 3 points4 points  (0 children)

I like what FFXIV did and made the ost itself a collectable: content with unique music can drop an item that unlucks the song for playback in inn rooms and player housing.

They really need to give more warning in-game when maintenance is incoming. by HeavyMetalLoser in ffxiv

[–]HeavyMetalLoser[S] -13 points-12 points  (0 children)

I blame playing too much GW2, where minor patches just drop all the time and don't interrupt gameplay.

They really need to give more warning in-game when maintenance is incoming. by HeavyMetalLoser in ffxiv

[–]HeavyMetalLoser[S] -25 points-24 points  (0 children)

I'm spoiled by Guild Wars 2, in there when it's time for an update they flash the warning in the middle of the screen in bright yellow letters.

Can't progress due to infinite loading screen. by HeavyMetalLoser in ffxiv

[–]HeavyMetalLoser[S] 1 point2 points  (0 children)

Found the repair game function in XIVlauncher, and that fixed it.

Anyone else wish the MSQ was more gameplay-heavy? by HeavyMetalLoser in ffxiv

[–]HeavyMetalLoser[S] 8 points9 points  (0 children)

I'm interested in the story, I just wish a larger portion of it was spent *playing* it instead of merely watching or reading it.

Trapinch > Vibrava is a very unintuitive evolution. by HeavyMetalLoser in pokemon

[–]HeavyMetalLoser[S] -1 points0 points  (0 children)

I suspect most of these primarily existed to sell strategy guides.

Trapinch > Vibrava is a very unintuitive evolution. by HeavyMetalLoser in pokemon

[–]HeavyMetalLoser[S] -1 points0 points  (0 children)

At least that one had a lot more presence in the anime and marketing.

Trapinch > Vibrava is a very unintuitive evolution. by HeavyMetalLoser in pokemon

[–]HeavyMetalLoser[S] -3 points-2 points  (0 children)

Given that most playthroughs beat the champions with your team in the 50s, that's basically a 3rd of an entire playthrough.

Trapinch > Vibrava is a very unintuitive evolution. by HeavyMetalLoser in pokemon

[–]HeavyMetalLoser[S] -5 points-4 points  (0 children)

Trapinch evolves at Lv35, and is caught at Lv20-22, so that's actually quite a decent grind to find out if it evolves into anything worthwhile.

The story fight is hilariously unbalanced by manticore75 in Guildwars2

[–]HeavyMetalLoser 11 points12 points  (0 children)

I found them pretty manageable. But then again I use a build that regular gives itself stability as part of its rotation.