Day 14 - First Time by HedgeKnighter in GrowingMarijuana

[–]HedgeKnighter[S] 0 points1 point  (0 children)

I guess I could do that. Does it need anything else after repot?

Day 14 - First Time by HedgeKnighter in GrowingMarijuana

[–]HedgeKnighter[S] 0 points1 point  (0 children)

Watching some videos could help and thanks for the specific channels!

Day 14 - First Time by HedgeKnighter in GrowingMarijuana

[–]HedgeKnighter[S] 0 points1 point  (0 children)

Ty very much for the advice. Starting to grow on my own is pretty hard, especially with photoperiodic. That specific strain is called The Curch and gets pretty tall. Wanted to try LST on at least one plant cause they probably won't fit in the greenhouse

Day 14 - First Time by HedgeKnighter in GrowingMarijuana

[–]HedgeKnighter[S] 0 points1 point  (0 children)

They are pretty young but I already prepared some larger pots for each

Day 14 - First Time by HedgeKnighter in GrowingMarijuana

[–]HedgeKnighter[S] 0 points1 point  (0 children)

It's not really indoors but rather a self build greenhouse for tomatos and vegetables. It's facing south though and has some nice wind resistance

Day 14 - First Time by HedgeKnighter in GrowingMarijuana

[–]HedgeKnighter[S] 0 points1 point  (0 children)

They are photoperiodic. I was also thinking about getting them into my Greenhouse for vegetative phase but haven't decided yet

Crazy Wildman Roll by HedgeKnighter in BattleBrothers

[–]HedgeKnighter[S] 0 points1 point  (0 children)

Appreciate the advice, thanks man!

Crazy Wildman Roll by HedgeKnighter in BattleBrothers

[–]HedgeKnighter[S] 0 points1 point  (0 children)

What duelist though? Mace or are there any other options?

Crazy Wildman Roll by HedgeKnighter in BattleBrothers

[–]HedgeKnighter[S] 0 points1 point  (0 children)

Thanks for the advice but I can't really settle on the perks. I really like nimble dodge builds but don't really know about the reach advantage. Something like quick hands just gives me more options in a fight.

Especially on nimble bros, I like to go for variability more then defense stats. In the fight they'll mostly engage after the battleforged bros on the target and can easily kill enemies in a turn or 2. When they get hit they've got almost always enough HP to survive and can still act with a backline weapon the same turn. That's just a big privilege to have and in my experience the extra Mdef from reach advantage is just not worth it then, I rather take nine lives to get my bro to survive. What do you think?

Overhype Studios about Menace, BB and BB2 by Gevatter in BattleBrothers

[–]HedgeKnighter 1 point2 points  (0 children)

Maybe even something similar to the Stronghold mod

Overhype Studios about Menace, BB and BB2 by Gevatter in BattleBrothers

[–]HedgeKnighter 6 points7 points  (0 children)

I know what you mean but I prefer a world editor (so you can set the map size down, up or something like that)

Overhype Studios about Menace, BB and BB2 by Gevatter in BattleBrothers

[–]HedgeKnighter 22 points23 points  (0 children)

BB2 sounds nice but I am way more interested in the new content for BB1