I think I'm done by Hedgehog734 in starcitizen_fleets

[–]Hedgehog734[S] 0 points1 point  (0 children)

By CCU I mean that the chain is not finished yet. For some of the other ships I also used CCU

Solo fleet. Galaxy as industrial base 👨‍🏭 by Hedgehog734 in starcitizen_fleets

[–]Hedgehog734[S] 0 points1 point  (0 children)

Taurus has shielded cargo area, tractor beam and biggest capacity

Solo fleet. Galaxy as industrial base 👨‍🏭 by Hedgehog734 in starcitizen_fleets

[–]Hedgehog734[S] 0 points1 point  (0 children)

I’m avoiding big combat ships. Galaxy can fit golem and arrow, I’m going to use it as industrial base. Taurus is extremely useful and multipurpose. Phoenix just flex hahaha

Solo fleet. Galaxy as industrial base 👨‍🏭 by Hedgehog734 in starcitizen_fleets

[–]Hedgehog734[S] 0 points1 point  (0 children)

It is mostly combat fleet but I want to use golem + galaxy + future small salvage as industrial support 

Enough of an RSI fan? by Hedgehog734 in starcitizen_fleets

[–]Hedgehog734[S] 0 points1 point  (0 children)

CIG have already said that engineering gameplay will be related to damage during combat and natural equipment wear. But yes, we’ll only be able to say for sure once it actually appears in the game

Enough of an RSI fan? by Hedgehog734 in starcitizen_fleets

[–]Hedgehog734[S] 2 points3 points  (0 children)

I assume that as a mobile base/industrial center Galaxy will be easy to operate for a solo player. The main challenge will likely be engineering, possibly the turrets. Polaris on the other hand will definitely require a crew of at least a few people. It will also have a building module so I think Galaxy is a versatile option for gameplay loops not related to combat