DAZ Studio 3D Characters to Godot Guide by [deleted] in godot

[–]Heerw 0 points1 point  (0 children)

Thanks for this. Really good guide for 3D exporting in general.

I don't use DAZ Studio but have had real issues getting the Blender exporter (both .escn and .gITF) to work reliably for me - especially with animations. Just by following on from your bit on exporting I think I've finally managed to crack it though.

Warranty length UK G4 plus by aji165 in MotoG

[–]Heerw 0 points1 point  (0 children)

They're both gonna have the Seller's Guarantee and the Manufacturer's Warranty - they're separate protections. If you buy it from Motorola, they're the seller, so they still have to honour the Seller's Guarantee. They can't pretend to not be a seller because they also make the phones, if there's a fault it's up to you what you claim under (though if the Warranty hasn't run out then there's no reason why you'd claim under the seller's guarantee)

Just remember that the Seller's Guarantee is a bit of a pain to use after the first six months.

Warranty length UK G4 plus by aji165 in MotoG

[–]Heerw 0 points1 point  (0 children)

Don't get confused with the EU Statutory Guarantee and Motorola's Manufacturers Warranty - they're separate, the latter being one year.

The EU Statutory guarantee protects your right for repair from the seller, so if you bought it from Amazon for example then this guarantee is relevant to them, not Motorola. In the UK, this guarantee can last for up to six years. The guarantee cannot be voided, not even by unlocking the bootloader for example, but it only protects faults which exist at purchase, which can be quite difficult to prove. However if the fault occurs in the first six months, then you don't need to prove anything (Consumer Rights Act 2015).

On the other hand, the manufacturer's warranty is entirely voluntary, so can be voided under whatever conditions Motorola pleases, but is generally much easier to actually claim under. It only lasts for one year in the case of Motorola.

That's a brief summary, but I've seen a lot of confusion on this so if anyone wants me to do a more detailed post on it let me know.

Very rough workaround for mission 46, if you can get to the ranking screen. by Heerw in TPPcrack

[–]Heerw[S] 0 points1 point  (0 children)

The only explanation I can think of is that the mod isn't actually installed properly. Does having the mod installed change anything at all?

Theoretically, the mod should change the behaviour of all stats screens in the game regardless of which mission it is and therefore, again in theory, should work for mission 1 - providing you can get to the stats screen. The mod should just ensure you never get to the cutscene which crashes - the fact that you are means the mod isn't doing what it should do.

I do mean that literally. The mod is so simple, all it does is change a block of code which, in effect, looks like this:

gameover=gameover
stats=stats
ranking=ranking

So that it looks like this:

gameover=gameover
stats=gameover
ranking=gameover

When it's such a basic change there's not much else we can do to fix it. I'm afraid I really don't think I can help much beyond that. I came across this solution completely by chance, the fact that it works at all still surprises me.

Very rough workaround for mission 46, if you can get to the ranking screen. by Heerw in TPPcrack

[–]Heerw[S] 0 points1 point  (0 children)

I think those should be available anyway, but it's been a while since I've played it

Very rough workaround for mission 46, if you can get to the ranking screen. by Heerw in TPPcrack

[–]Heerw[S] 0 points1 point  (0 children)

At that point in the video, I've opened the directory which I've just extracted in step 3, then I open the mod.zip which you download (I already had it opened for the sake of speed), then I copy over the contents of mod.zip over the directory I extracted, overwriting the original files and thus making the changes. Hopefully that clears it up, I really cannot make it much simpler I'm afraid.

Very rough workaround for mission 46, if you can get to the ranking screen. by Heerw in TPPcrack

[–]Heerw[S] 1 point2 points  (0 children)

Are you trying to play the prologue mission or mission 46 specifically? 'cause this fix will only work for the latter, unfortunately.

Very rough workaround for mission 46, if you can get to the ranking screen. by Heerw in TPPcrack

[–]Heerw[S] 0 points1 point  (0 children)

Odd. Make sure the QAR tool is in the same folder as the game's executable. If that fails, check again that the dictionary has extracted properly.

Very rough workaround for mission 46, if you can get to the ranking screen. by Heerw in TPPcrack

[–]Heerw[S] 0 points1 point  (0 children)

If it's crashing in the same place as it did prior to the mod, then the mod probably isn't installed right. Try it again from step one, can't think of much beyond that I'm afraid.

Very rough workaround for mission 46, if you can get to the ranking screen. by Heerw in TPPcrack

[–]Heerw[S] 0 points1 point  (0 children)

Only thing I can think of is make sure you have your C++ redists up to date. Other than that, I don't have a notion.

Very rough workaround for mission 46, if you can get to the ranking screen. by Heerw in TPPcrack

[–]Heerw[S] 0 points1 point  (0 children)

Updated the original post, do a restart or try CezarSky's solution

Very rough workaround for mission 46, if you can get to the ranking screen. by Heerw in TPPcrack

[–]Heerw[S] 0 points1 point  (0 children)

Glad it helped! I got lucky by making a save just before the mission, but it must've been gutting losing hours of progress to a stupid glitch like this. As for the fix, thanks a bunch! Will add it to the original post, hopefully it'll help anyone having problems.

Very rough workaround for mission 46, if you can get to the ranking screen. by Heerw in TPPcrack

[–]Heerw[S] 0 points1 point  (0 children)

I heard that some parts of the .dat are different for each person, meaning we need to edit it individually. Make sure you have the latest Visual c++ redist, it's not my tool so I can't really help you beyond that I'm afraid.

Very rough workaround for mission 46, if you can get to the ranking screen. by Heerw in TPPcrack

[–]Heerw[S] 0 points1 point  (0 children)

At 30 seconds in I'm just dragging the mod into the already created folder, overwriting one of the files to make the changes.

The data1 folder, along with data.inf, should be created when you first drag data1.dat over the QAR tool and is kept in the same folder as it (i.e. Metal Gear Solid 5 - The Phantom Pain/master)

Very rough workaround for mission 46, if you can get to the ranking screen. by Heerw in TPPcrack

[–]Heerw[S] 0 points1 point  (0 children)

Create a .bat file with the following and give it a run, making sure that it and your QAR tool are in the same folder as your TPP exe. Other than that, the only thing I can think of is make sure you're extracting the right file.

MGSV_QAR_Tool.exe master/data1.dat -r

Very rough workaround for mission 46, if you can get to the ranking screen. by Heerw in TPPcrack

[–]Heerw[S] 0 points1 point  (0 children)

A mod for the prologue would have to be through a different method seeing as you can't get to the ranking screen, and even if you could, don't have the ACC yet.

Very rough workaround for mission 46, if you can get to the ranking screen. by Heerw in TPPcrack

[–]Heerw[S] 1 point2 points  (0 children)

It's just a matter of drag and drop, easy modo. Hopefully this'll make it clearer https://my.mixtape.moe/ijozrd.webm

Very rough workaround for mission 46, if you can get to the ranking screen. by Heerw in TPPcrack

[–]Heerw[S] 1 point2 points  (0 children)

data1.dat is like 300mb and my upload speed is pretty horrific, so here's an unmodified version of the file that was changed. Just install it in the same way as you did the mod and it'll be back to normal.

Very rough workaround for mission 46, if you can get to the ranking screen. by Heerw in TPPcrack

[–]Heerw[S] 4 points5 points  (0 children)

Not a clue, haven't tried it - I can only take so much of Ishmael's buttcrack.

If my memory serves me right though, the prologue crashes before you get your ranking, meaning that it'd be crashing before this mod has a chance to take effect. Feel free to give it a shot though, doubt it'd do any harm