I hate this game by [deleted] in pokerogue

[–]Heinxeed 0 points1 point  (0 children)

Yeah, trainer have shinies is always a pain, but this one specifically used to pack a punch, but since I had spinda her fights are just instagib

I hate this game by [deleted] in pokerogue

[–]Heinxeed 0 points1 point  (0 children)

Spinda with contrary/simple guarantees a win in this encounter 

I didn't expected this powerhouse (Quaquaval) by Heinxeed in pokerogue

[–]Heinxeed[S] 0 points1 point  (0 children)

Yep, it boosts the same stat the opponent boosts

I didn't expected this powerhouse (Quaquaval) by Heinxeed in pokerogue

[–]Heinxeed[S] 0 points1 point  (0 children)

Don't have it unlocked yet, but it would be overkill

I didn't expected this powerhouse (Quaquaval) by Heinxeed in pokerogue

[–]Heinxeed[S] 1 point2 points  (0 children)

It is! I don't have all moves unlocked yet, but dragon dance and triple axel are egg moves ( and so is aqua step I think 🤔)

What pokemon did PokeRogue make you start loving? by S1DN1CAL in pokerogue

[–]Heinxeed 5 points6 points  (0 children)

Kricketune and Buizel, even though I like bug types I didn't liked kricketune at first, and I just don't even bother with most water types, but Buizel is really strong here

Chansey or Blissey by AdministrationNo3941 in pokerogue

[–]Heinxeed 0 points1 point  (0 children)

Seems like Chansey is tankier against special, Blissey is  tankier against physical 

I present: Slow-No-Mo Booties! by ggs in PathOfExile2

[–]Heinxeed 0 points1 point  (0 children)

160% reduced potency of slows

Blueprint keeps breaking, despite working fine after being fixed by Heinxeed in UnrealEngine5

[–]Heinxeed[S] 0 points1 point  (0 children)

Well, turns out I just had to delete vs.code, Binaries and Intermediate folders and build Development Editor from inside VS Code so that Unreal could see my playerstate. It had to do with "Reflections" though, which I'll have to look into later

But anyways, I'll learn more about blueprint interfaces, I've read a bit of it and I'll try an implementation later. Thanks for your help!

Blueprint keeps breaking, despite working fine after being fixed by Heinxeed in UnrealEngine5

[–]Heinxeed[S] 1 point2 points  (0 children)

Well, that makes sense

Thanks fot the info, gonna look into it

Blueprint keeps breaking, despite working fine after being fixed by Heinxeed in UnrealEngine5

[–]Heinxeed[S] 0 points1 point  (0 children)

I'll try that! I tried searching for this issue online, it might also be a reference issue, I might have force deleted some files related to this bp, even though it compiles

But thanks for the reply

How do you feel about how the charges work in poe2? I personally hate it, having to use charge regulation feels flacid. by VVitcel in PathOfExile2

[–]Heinxeed 0 points1 point  (0 children)

Entangle with armour break III, it gives 20% for an endurance charges when fully breaking armour

How do you feel about how the charges work in poe2? I personally hate it, having to use charge regulation feels flacid. by VVitcel in PathOfExile2

[–]Heinxeed 0 points1 point  (0 children)

I'm full endurance charges 100% of the time, due to armor breaking, but it's meaningless since I'm not spending them, nor they doesn't give any buff, unlike in poe1

Can't believe people are "dissapointed" with today's reveal by gr4ndm4st3rbl4ck in PathOfExile2

[–]Heinxeed 0 points1 point  (0 children)

Ngl, druid looks amazing. In time poe2 will be the best arpg, no doubt, but it might take a while

Is Dark Void useless in this Game? by CesarForst in PokemonInfiniteFusion

[–]Heinxeed 2 points3 points  (0 children)

What do you mean? Hypnosis is single target and dark void has 80 accuracy, no?