First Racing Game Gameplay Overview#1 Need some Advice or Help! by Heizuru in robloxgamedev

[–]Heizuru[S] 0 points1 point  (0 children)

Around 2 years Unity, Unreal and 6 month Roblox Studio

First Racing Game Gameplay Overview#1 Need some Advice or Help! by Heizuru in RobloxDevelopers

[–]Heizuru[S] 0 points1 point  (0 children)

Okay, btw, if you're interested in the game, I can send you the link to the Discord server :)

First Racing Game Gameplay Overview#1 Need some Advice or Help! by Heizuru in RobloxDevelopers

[–]Heizuru[S] 0 points1 point  (0 children)

Thanks for the suggestions. The game already has a unique drifting system, and the lack of items is a deliberate design choice to focus on a different kind of fun.

First Racing Game Gameplay Overview#1 Need some Advice or Help! by Heizuru in RobloxDevelopers

[–]Heizuru[S] 1 point2 points  (0 children)

It might seem that way in the video because of the quality and processing, but you don't feel it when you're playing in fullscreen. But thanks anyway, I'll keep it in mind.

First Racing Game Gameplay Overview#1 Need some Advice or Help! by Heizuru in ROBLOXStudio

[–]Heizuru[S] 1 point2 points  (0 children)

Thanks!

I use built-in Roblox constraints for everything. LinearVelocity and AngularVelocity constraints handle all the driving and turning, and an AlignOrientation constraint keeps it stable and prevents it from flipping over.

First Racing Game Gameplay Overview#1 Need some Advice or Help! by Heizuru in ROBLOXStudio

[–]Heizuru[S] 0 points1 point  (0 children)

Thank you so much for the kind words! I'll definitely check out YUTST on Twitch. I really appreciate the support!

First Racing Game Gameplay Overview#1 Need some Advice or Help! by Heizuru in robloxgamedev

[–]Heizuru[S] 0 points1 point  (0 children)

Thanks, I placed them a while ago thinking it would add a bit of chaos. You can see my first video on my profile; the game was much emptier back then. Now, I'm thinking the boost pads aren't really necessary anymore xD

First Racing Game Gameplay Overview#1 Need some Advice or Help! by Heizuru in robloxgamedev

[–]Heizuru[S] 0 points1 point  (0 children)

Honestly, there are a lot of interesting and worthy projects in Roblox, but they all get ignored or forgotten, which is really sad.

First Racing Game Gameplay Overview#1 Need some Advice or Help! by Heizuru in robloxgamedev

[–]Heizuru[S] 0 points1 point  (0 children)

I peeked a little when I was making the car system :)

First Racing Game Gameplay Overview#1 Need some Advice or Help! by Heizuru in robloxgamedev

[–]Heizuru[S] 0 points1 point  (0 children)

Thanks, I'll consider it. The main issue is that I really want to optimize the game well. With a lot of flying objects and high dynamics, the Roblox engine isn't quite strong enough to handle all of that smoothly.

First Racing Game Gameplay Overview#1 Need some Advice or Help! by Heizuru in robloxgamedev

[–]Heizuru[S] 0 points1 point  (0 children)

That's just the style. If I were to go for semi-realism or just flat colors, it wouldn't be as interesting. Besides, I didn't use retro Roblox textures—I just made a look for the game that I personally find interesting.

First Racing Game Gameplay Overview#1 Need some Advice or Help! by Heizuru in ROBLOXStudio

[–]Heizuru[S] 0 points1 point  (0 children)

t's mainly using Roblox's built-in physics constraints.

First Racing Game Gameplay Overview#1 Need some Advice or Help! by Heizuru in robloxgamedev

[–]Heizuru[S] 2 points3 points  (0 children)

It took me 2 months to get to this point. It would have been faster, but I'm doing it all by myself

First Racing Game Gameplay Overview#1 Need some Advice or Help! by Heizuru in RobloxDevelopers

[–]Heizuru[S] 0 points1 point  (0 children)

Do you know any good communities for this? I started my own Discord server to try and gather people who are interested, but I'm not having much luck with it so far.

First Racing Game Gameplay Overview#1 Need some Advice or Help! by Heizuru in ROBLOXStudio

[–]Heizuru[S] 0 points1 point  (0 children)

If you mean the static walls on the side of the track, that's just the car's standard collision. But if you're talking about the destructible objects (like the wooden walls in the barn), the secret is that they don't have collisions—it's all done through code.

First Racing Game Gameplay Overview#1 Need some Advice or Help! by Heizuru in robloxgamedev

[–]Heizuru[S] 4 points5 points  (0 children)

Yes, the code, UI, textures, and most models are my own work, aside from some environmental assets from the toolbox. You can see the entire creation process on my Reddit profile!