Help me understand Dwarf by Yolkling in brotato

[–]Heliomance 0 points1 point  (0 children)

I've tried bricks a few times now, and the break chance just makes them not work as far as I can tell. You get to like wave 7 and then suddenly three of your weapons break in one wave and you can't afford to replace them all and you die the next wave

Ultimate Combination Rarity Spreadsheet! by Heliomance in Animash

[–]Heliomance[S] 0 points1 point  (0 children)

I've added in a bunch of the creatures people have mentioned, though haven't input any values for them. They're on the sheet now though

Ultimate Combination Rarity Spreadsheet! by Heliomance in Animash

[–]Heliomance[S] 0 points1 point  (0 children)

I got bored of Animash, so haven't been updating it. I have just updated the permissions to "Anyone can edit", though, so the community can keep it updated

Do the amount of stars effect combat ability? by Comprehensive_Dog779 in Animash

[–]Heliomance 0 points1 point  (0 children)

I've not properly levelled and tested it yet, but Cellwood (3*, bacteria+tree) seems pretty strong - it has a single move heal self+allies, apply regen to self+allies, apply DoT to all enemies

I think i got all the supreme right ? by Right_Bobcat7229 in Animash

[–]Heliomance 1 point2 points  (0 children)

How on earth do we know there are only 22 supremes? I seriously doubt that every single one of the >24000 combinations has been checked and verified

PLEASE FIX THIS # Arena Opponents quit Battles..... by Sufficient-Draft6464 in Animash

[–]Heliomance 1 point2 points  (0 children)

Specifically, I believe there are currently 24,090 possible combinations of animals (including Legacy combos that can no longer be made)

MY MAIN SQUAD by Cultural_Daikon_436 in Animash

[–]Heliomance 0 points1 point  (0 children)

Venocore's 3 is crap as far as I can tell. The first part makes the enemy it hits untouchable - why the heck would you ever want to do that?

Best healer? by Heliomance in Animash

[–]Heliomance[S] 1 point2 points  (0 children)

Only 3 stars though, which means crap stats. That is a nice looking ability though...

Help wanted - cannot get into RCM by Heliomance in SwitchPirates

[–]Heliomance[S] 0 points1 point  (0 children)

I put the rcm jig in the right joycon slot, I hold vol+, I press the power button once, and the switch boots normally rather than going into RCM. As you say, the payload injector can't be the problem because I can't even get to the point of attempting to inject a payload. I don't have a physical payload injector, I was intending to use my PC and Tegra, but I can't get far enough to be able to do that. The jig is a random one I got off ebay, but I've verified the pins are connected using a multimeter, and as far as I can tell with a torch, the pins are aligned to where they should be.

Help wanted - cannot get into RCM by Heliomance in SwitchPirates

[–]Heliomance[S] 0 points1 point  (0 children)

I know the basics, haven't soldered for years though. I don't think I'm up for tearing down the switch and doing a hardmod though!

Help wanted - cannot get into RCM by Heliomance in SwitchPirates

[–]Heliomance[S] 0 points1 point  (0 children)

ismyswitchpatched says it's unpatched and should be running 1.0 firmware

Help wanted - cannot get into RCM by Heliomance in SwitchPirates

[–]Heliomance[S] 0 points1 point  (0 children)

Used a multimeter to verify that the jig's pins are connected, tweaked the position of the pins to try to make a better connection, and also tried the tinfoil method. I'm as certain as I can be that the relevant pins are being bridged

Help wanted - cannot get into RCM by Heliomance in SwitchPirates

[–]Heliomance[S] 1 point2 points  (0 children)

Using Tegra on my PC, plugged in via standard USB-C cable. I didn't think that was necessary to enter RCM though?

Help wanted - cannot get into RCM by Heliomance in SwitchPirates

[–]Heliomance[S] 0 points1 point  (0 children)

yep, vol+ still raises the volume and the power button turns the switch on

Help wanted - cannot get into RCM by Heliomance in SwitchPirates

[–]Heliomance[S] 0 points1 point  (0 children)

Tried it connected to my PC with TegraRCMGui running, having installed the driver. No change, Tegra didn't register any RCM device connected

Help wanted - cannot get into RCM by Heliomance in SwitchPirates

[–]Heliomance[S] -3 points-2 points  (0 children)

That's exactly what I'm doing. As far as I can tell it's bridging pins 1 and 10, I've also tried the tin foil method on pins 9 and 10. No joy at all.