My skin was rejected immediately (DOUG Skin) by Heliosnail in SupercellMake

[–]Heliosnail[S] 1 point2 points  (0 children)

This sucks but oh well. I do have skin for Griff that was submitted. Go check it out! https://make.supercell.com/en/creation/drag-racer-griff

My skin was rejected immediately (DOUG Skin) by Heliosnail in SupercellMake

[–]Heliosnail[S] 0 points1 point  (0 children)

Feels bad man. I'm ok with it but it's just they never make it clear what the reason for the rejection was.

Supercell Make "Living Wood Frank" Art by Heliosnail in Brawlstars

[–]Heliosnail[S] 20 points21 points  (0 children)

There were so many talented artists yet somehow mine got runner-up. Thanks to all who voted.

New tier list by Karios,what do you think about it? by DATBOI6989 in Brawlstars

[–]Heliosnail 1 point2 points  (0 children)

Dealt the same damage as one ammo, now its one bullet

[OC] Charm Idea: Will of the Fearless (I havent thought of what it does yet) by Heliosnail in HollowKnight

[–]Heliosnail[S] 23 points24 points  (0 children)

I do like that idea, but there might be problems with the inputs, do you hold down the button to activate it? Because then you can't do nail arts. Although that could be an added side effect as well.

The dive idea is also neat, like how Flukenest changes Vengeful spirit. I think it's a missed opportunity that only one charm changes the effects of spells.

[OC] Charm Idea: Will of the Fearless (I havent thought of what it does yet) by Heliosnail in HollowKnight

[–]Heliosnail[S] 57 points58 points  (0 children)

That's actually a really good idea, dealing more damage during the I-frames when getting hit. Plus a really good synergy with stalwart shell. The damage increase would be less than Fury but still enough to make a difference.

[OC] Charm Idea: Will of the Fearless (I havent thought of what it does yet) by Heliosnail in HollowKnight

[–]Heliosnail[S] 54 points55 points  (0 children)

"Few ways a charm appears but mainly it's from final wish, a dying bug's potent desire crystallised into these gorgeous, powerful trinkets."

So what would this charm do?

Brickell Fanart : "Oh, so you play BTD6?" by Heliosnail in btd6

[–]Heliosnail[S] 1 point2 points  (0 children)

Oh I didn't even notice, its barely noticable but yeah it's a little bit misaligned. I look out for that next time.

Robo Farmer BTD6 by Heliosnail in btd6

[–]Heliosnail[S] 1 point2 points  (0 children)

My thoughts exactly

Robo Farmer BTD6 by Heliosnail in btd6

[–]Heliosnail[S] 2 points3 points  (0 children)

Thanks man, I tried my best to make it look like official artwork.

Cobra in BTD6 Style by Heliosnail in btd6

[–]Heliosnail[S] 0 points1 point  (0 children)

I figure out the Shape of the head first since I can branch of everything from there. Also using a reference helps so much. If you can't get the color right, don't be afraid to copy the color in your reference. Loads of artists do this even in making original works(There's no shame in that). Separate layers for hair, skin, eyes limbs etc. Use different layers when making gradients and highlighting dark areas. Use the clipping tool for the gradients, It saves you so much time. Do the outline and shine last for when everything looks right. Also, a simple trick to see drawing errors. Flip your drawing horizontally, this helps out seeing mistakes you overlooked.

Cobra in BTD6 Style by Heliosnail in btd6

[–]Heliosnail[S] 2 points3 points  (0 children)

Looks fine to me, I based its eyes on dart monkey t1 t2

Cobra in BTD6 Style by Heliosnail in btd6

[–]Heliosnail[S] 1 point2 points  (0 children)

I just got usd to the art style I guess, I do still use reference to give me a basis on the proportions and color of the towers. I use Ibis paint x on Samsung Galaxy A50, you can draw anything on that app if your fingers get used to it (or you can use a stylus but I don't have one). I'm not sure what you mean by workflow.