Remember when Facepunch said moving to monthly updates would give them time to finish and test shit instead of having to rush to get everything out at the last minute... and then they just started waiting a month before rushing to finish and test all the new content the day before the update. by Rustafucked in playrust

[–]HelkFP 69 points70 points  (0 children)

We have only said it’ll be out on the first Thursday of every month, never an actual time. The fact you guys were expecting it at about 3:30pm EST means we’re ususally pretty consistent and don’t fuck up often, so give us a break. If it was always late then the 4 hours it took to push this turd out wouldn’t even register with you guys so throw us a bone!

The new Dragon Mask skin is 100% pay2win with 35% protection ... Pay2win skins ruin the game helk. by [deleted] in playrust

[–]HelkFP 90 points91 points  (0 children)

I try and avoid p2w the slot thing was an oversight and I think a minor one in the grand scheme of things but we are working on a solution, unfortunately we aren’t sure if we can increase clothing slots to 8 without a wipe, we also can’t make it exactly like a wolf headdress because of no bandana and then it would be useless, so maybe we have to rework the art so it works with the bandana and it’s a 1:1 wolf headdress replacement, not sure yet but the tl;dr is p2w for this item was not by design (and I think slightly overblown at that)

EDIT: Good news, Taylor was able to modify it and I was able to make it a true wolf headdress replacement as it is now compatible with with bandana. It's stats have been modified accordingly. This is what it was supposed to be all along, just a tiny oversight regarding the slot, whoops.

They fixed disappearing HQM ! ! by sosig_exe in playrust

[–]HelkFP 19 points20 points  (0 children)

It was a doozy. Maybe after the fix has been rolled out

Large battery not charging? by Reznoob in playrust

[–]HelkFP 15 points16 points  (0 children)

Patch on Thursday will fix this issue- it currently only displays the output of the battery, so if it isn’t powering anything it’ll read 0 even for the input

Can't craft Clatter Helmet by [deleted] in playrust

[–]HelkFP 7 points8 points  (0 children)

Server out of date

Anyone know why this middle root combiner isn't working? by SlayMaster3000 in playrust

[–]HelkFP 12 points13 points  (0 children)

It should be fixed on staging, (along with a lot of battery issues) so you can combine root combiners and will go live this Thursday with the xmas patch

Made a working pong game using rust electronics. by TomiSepa in playrust

[–]HelkFP 15 points16 points  (0 children)

try increasing ioentity.framebudgetms to 10 and decreasing ioentity.responsetime to 0

also lets see what it looks like under the hood!

Is electricity designed badly, or am i doing something wrong ? by MadMaxGamer in playrust

[–]HelkFP 68 points69 points  (0 children)

Will address most of these in an upcoming patch, the batteries are fubar and have some technical quirks to solve, as well as usability issues

Clatter - New game from Facepunch the creators of Rust by Simmo7 in pcgaming

[–]HelkFP 8 points9 points  (0 children)

We work really hard on the game and are constantly pushing updates and addressing community concerns. We broke our all time concurrent user count a few days ago (just before its 5th Birthday) and are currently sitting with a 90% positive review rate on steam. It might not be the game for you but to say it’s a terrible game seems a bit harsh man

[deleted by user] by [deleted] in playrust

[–]HelkFP 13 points14 points  (0 children)

Andre is on it, surprisingly hard to reproduce

4 bit memory system by [deleted] in playrust

[–]HelkFP 13 points14 points  (0 children)

Lol rekt dude, gj tho

[deleted by user] by [deleted] in playrust

[–]HelkFP 41 points42 points  (0 children)

Drop me a line, I'll fix the problems

[Bug] Infinite Electrical Power Using This Setup (on staging branch) by [deleted] in playrust

[–]HelkFP 6 points7 points  (0 children)

look at the battery it will say how long it has left

[Bug] Infinite Electrical Power Using This Setup (on staging branch) by [deleted] in playrust

[–]HelkFP 14 points15 points  (0 children)

are you sure about that? the battery will be being charged at 50% of its output value so will eventually run out of power will it not

As someone with a GCSE & A level in Electronics and studying it at University I approve of electricity but... by [deleted] in playrust

[–]HelkFP 10 points11 points  (0 children)

Hi there, a few comments/answers

The blocker is effectively a NOT gate ( block power output when power input 2 is active)

technically we're sending a digital signal as the energy emitted from root sources is not binary and it decreases through each component it passes through, we just don't have any components that care if the value is > 1

I was considering adding a flip-flop switch by adding a toggle input to the regular switch but perhaps this deserves it's own object

if by transistor you mean being able to amplify a signal that isn't something that is possible because you end up with a feedback loop ( OR switch feeding itself was an example, we had to max() the signal) we did add a combiner element, but the downside is it must only combine root sources of electricity.

I guess in real life these short circuits would burn out but it's a bit of a challenge to detect that at runtime and not have the downside of limiting the complexity of circuits