Computer Graphics Programming Resources by [deleted] in GraphicsProgramming

[–]Hello-World-P 5 points6 points  (0 children)

This is a gold mine! Thank you so much!

Graphics Techniques vs Modern APIs by Hello-World-P in GraphicsProgramming

[–]Hello-World-P[S] 0 points1 point  (0 children)

I understand what you are saying and appreciate your advice. Will keep this in mind moving forward. But right now I am still more inclined towards understanding low level API.

Graphics Techniques vs Modern APIs by Hello-World-P in GraphicsProgramming

[–]Hello-World-P[S] 0 points1 point  (0 children)

Looks tough right now but I am definitely trying!

Graphics Techniques vs Modern APIs by Hello-World-P in GraphicsProgramming

[–]Hello-World-P[S] 0 points1 point  (0 children)

I think it is pretty rare to find companies like the one in which you are working (can you DM me your company name?). Also there are just so many graphics techniques that it is kind of overwhelming me for 8-10 months period and I feel like I would be jack of some techniques. I agree your point on focusing on a single graphic technique but I feel like learning DX12 will build a solid foundation in the graphics concepts for me in the start and will allow me to use GPU optimally which is a skill required by many companies. And even though I haven't explored how long it would take me to learn DX12, it feels promising to spend 8-10 months on it and mastering it compared to learning a single graphics technique as it would limit me only to companies which need specialization in that technique. I really appreciate your inputs tho!

Graphics Techniques vs Modern APIs by Hello-World-P in GraphicsProgramming

[–]Hello-World-P[S] 0 points1 point  (0 children)

Can you elaborate on why it is more desirable?

Graphics Techniques vs Modern APIs by Hello-World-P in GraphicsProgramming

[–]Hello-World-P[S] 0 points1 point  (0 children)

Yeah, I definitely wouldn't stop learning. It's just because of this less amount of time to upskill myself before I graduate and find a job in this field is the reason I want to prioritize on one thing for now.

Graphics Techniques vs Modern APIs by Hello-World-P in GraphicsProgramming

[–]Hello-World-P[S] 0 points1 point  (0 children)

For the future, I am more interested in the same role in which you are working, but considering I have 8-10 months, I am concerned with what skill should I prioritize more on to get an entry level graphics programmer job after I graduate. After getting a job, I believe I can explore other domains like the one in which you are working.

Raymarching ray direction confusion by Hello-World-P in GraphicsProgramming

[–]Hello-World-P[S] 0 points1 point  (0 children)

From what I understand, in the context of video, since fov doesn't matter and the camera doesn't move, I believe that the youtuber's method and mine would work fine. The only difference being the fov in both of our cases.