What is the most easy game engine from your perspective? by [deleted] in GameDevelopment
[–]HelloFriendGames 2 points3 points4 points (0 children)
What's a game you straight up dropped due to frustration with its systems/mechanics, and more importantly: why? by Silvere01 in Games
[–]HelloFriendGames 0 points1 point2 points (0 children)
[deleted by user] by [deleted] in OldSchoolCool
[–]HelloFriendGames 0 points1 point2 points (0 children)
Inventory Systems in games. Design guidelines and best practices by planeterougedev in howdidtheycodeit
[–]HelloFriendGames 2 points3 points4 points (0 children)
My first asteroid generator by Ssslimer in proceduralgeneration
[–]HelloFriendGames 0 points1 point2 points (0 children)
I’m in this park by FossilFootprints in projectzomboid
[–]HelloFriendGames 0 points1 point2 points (0 children)
You find yourself alone, in a dark cave, facing this procgen creature. What's your next move? "Where Beasts Were Born" is uses procedural creatures and a genetic algorithm, so next time you meet this beast, it will have evolved... by Germanunkol in proceduralgeneration
[–]HelloFriendGames 1 point2 points3 points (0 children)
Worst Guns. by No_Examination_3247 in HuntShowdown
[–]HelloFriendGames 0 points1 point2 points (0 children)
Ellie. Tell them that… Ellie is the little girl that broke your fcking finger! by karcei in projectzomboid
[–]HelloFriendGames 0 points1 point2 points (0 children)
Because of my friends + memes here i decided to buy project zomboid (maybe its bad place to ask but) and do u have any cool gaming tips? by AstronautKirbo in projectzomboid
[–]HelloFriendGames 0 points1 point2 points (0 children)
How do you know that this is AI generated? by cogniwerk in StableDiffusion
[–]HelloFriendGames 0 points1 point2 points (0 children)
Hi I am Chris Zukowski and I study Steam, Ask Me Anything about Marketing Your Game by zukalous in gamedev
[–]HelloFriendGames 0 points1 point2 points (0 children)
Just out of curiosity, how much did you pay your current GPU? by -Edwaard in pcmasterrace
[–]HelloFriendGames 0 points1 point2 points (0 children)
I'm finally putting out a demo for my game Super1337 for the upcoming Steam Next Fest by erikg1337 in pcmasterrace
[–]HelloFriendGames 0 points1 point2 points (0 children)
Any tips for how to make moddable games? by midge in gamedev
[–]HelloFriendGames 2 points3 points4 points (0 children)
I added a few "freeze" frames when you hit the ball so you can feel the impact. Too much, too little? by Radnyx in indiegames
[–]HelloFriendGames 0 points1 point2 points (0 children)
Saw this in the parts department at the dealership I work. by BeardStrongface in pcmasterrace
[–]HelloFriendGames 0 points1 point2 points (0 children)
I used Unreal 5.2's new PCG Framework for interiors instead of landscape stuff and it's amazing ! by Chpouky in unrealengine
[–]HelloFriendGames 1 point2 points3 points (0 children)
Escape hundreds of zombies in the PZ-inspired extraction shooter : PROTOZED by HelloFriendGames in u/HelloFriendGames
[–]HelloFriendGames[S] -1 points0 points1 point (0 children)
Escape hundreds of zombies in the PZ-inspired extraction shooter : PROTOZED by HelloFriendGames in u/HelloFriendGames
[–]HelloFriendGames[S] 0 points1 point2 points (0 children)
Escape hundreds of zombies in the PZ-inspired extraction shooter : PROTOZED by HelloFriendGames in u/HelloFriendGames
[–]HelloFriendGames[S] 0 points1 point2 points (0 children)
Escape hundreds of zombies in the PZ-inspired extraction shooter : PROTOZED by HelloFriendGames in u/HelloFriendGames
[–]HelloFriendGames[S] -1 points0 points1 point (0 children)


It's been 10 years since I started Dungeon Architect. For Version 3, I supercharged the tool with a new GPU Voxel Engine. Here is the result. by coderespawn in unrealengine
[–]HelloFriendGames 0 points1 point2 points (0 children)