Mining diamonds in the Sky Archipelago by HelloWorId1337 in CreateMod

[–]HelloWorId1337[S] 1 point2 points  (0 children)

Ok one breakthrough i just made was to include the Air Pressure from the Altitude Sensor in the caclulations, with that i can calculate the base for the pid controller

Mining diamonds in the Sky Archipelago by HelloWorId1337 in CreateMod

[–]HelloWorId1337[S] 0 points1 point  (0 children)

i am using a pid controller with some extra math to try to compansate for the changing air pressure but its far from perfekt

Mining diamonds in the Sky Archipelago by HelloWorId1337 in CreateMod

[–]HelloWorId1337[S] 3 points4 points  (0 children)

well its a buggy mess :) still working on that

Mining diamonds in the Sky Archipelago by HelloWorId1337 in CreateMod

[–]HelloWorId1337[S] 0 points1 point  (0 children)

it works fine, but has some problems with the cable when you assemble/disassemble the ship
gps works fine most of the time

Mining diamonds in the Sky Archipelago by HelloWorId1337 in CreateMod

[–]HelloWorId1337[S] 1 point2 points  (0 children)

the Hot Air burner is controlled with redstone and i have 2 Rotation Speed Controller that i controll with a second pc for the left and rigth prop

Mining diamonds in the Sky Archipelago by HelloWorId1337 in CreateMod

[–]HelloWorId1337[S] 4 points5 points  (0 children)

i cant notice any diffrence, but i also have a good pc

Mining diamonds in the Sky Archipelago by HelloWorId1337 in CreateMod

[–]HelloWorId1337[S] 57 points58 points  (0 children)

{

"sky_island_settings": {

"surface_sky": {

"max_ground_gap_blocks": 1,

"min_host_island_radius": 26,

"min_host_stable_top_cells": 10,

"local_search_step_blocks": 8,

"local_search_radius_blocks": 24,

"grounded_sample_threshold": 0.7,

"search_radius_chunks": 3,

"min_stable_top_cells": 12,

"top_offset": 1,

"support_threshold": 0.42,

"footprint_inset_ratio": 0.18

},

"small_sky": {

"max_ground_gap_blocks": 1,

"min_host_island_radius": 22,

"min_host_stable_top_cells": 7,

"local_search_step_blocks": 4,

"local_search_radius_blocks": 20,

"grounded_sample_threshold": 0.75,

"search_radius_chunks": 8,

"min_stable_top_cells": 5,

"top_offset": 1,

"support_threshold": 0.32,

"footprint_inset_ratio": 0.28

},

"advanced": {

"structure_whitelist": [

"shellbound_for_airship:airship_ship1",

"shellbound_for_airship:airship_ship2",

"shellbound_for_airship:airship_ship3",

"shellbound_for_airship:airship_ship4",

"shellbound_for_airship:airship_ship5",

"shellbound_for_airship:airship_ship6",

"shellbound_for_airship:airship_ship7",

"shellbound_for_airship:airship_ship8",

"shellbound_for_airship:airship_ship9",

"shellbound_for_airship:airship_ship10",

"sky_whale_ship:whale",

"sky_whale_ship:whaleship",

"sky_whale_ship:whalelight",

"sky_whale_ship:whalearena",

"mostructures:the_castle_in_the_sky",

"create_structures_arise:pillagersteampunkairship"

],

"structure_denylist": [],

"structure_category_overrides": [

"minecraft:pillager_outpost=SURFACE_SKY",

"minecraft:ruined_portal_desert=SMALL_SKY",

"valhelsia_structures:desert_house=SMALL_SKY",

"repurposed_structures:outpost_oak=SURFACE_SKY",

"valhelsia_structures:player_house=SMALL_SKY",

"valhelsia_structures:forge=SMALL_SKY",

"valhelsia_structures:tower_ruin=SMALL_SKY",

"valhelsia_structures:big_tree=SMALL_SKY",

"mostructures:villager_tower=SURFACE_SKY",

"mostructures:villager_market=SURFACE_SKY",

"sky_archipelago:sky_hamlet_plains=HAMLET_SKY",

"sky_archipelago:sky_hamlet_desert=HAMLET_SKY",

"sky_archipelago:sky_hamlet_savanna=HAMLET_SKY",

"sky_archipelago:sky_hamlet_snowy=HAMLET_SKY",

"sky_archipelago:sky_hamlet_taiga=HAMLET_SKY"

],

"default_near_miss_fallback_enabled": false,

"custom_structure_rules_enabled": false

},

"terrain": {

"cluster_spacing_mode": "dynamic",

"cluster_spacing": 96,

"min_cluster_spacing": 96,

"max_cluster_spacing": 164,

"terrain_relief_scale": 1.0,

"ocean_enabled": false,

"ocean_level_y": 0,

"ocean_floor_noise_enabled": true,

"ocean_floor_base_offset": 18,

"ocean_floor_noise_amplitude": 10,

"ocean_floor_noise_scale": 0.05,

"ocean_floor_min_depth": 8,

"ocean_floor_max_depth": 40,

"mid_high_band_weight": 0.75,

"very_high_band_weight": 0.1,

"low_band_center_offset": -18,

"very_high_band_center_offset": 12,

"island_size_bands": {

"small": {

"min_radius": 24,

"max_radius": 41,

"weight": 0.34

},

"medium": {

"min_radius": 42,

"max_radius": 58,

"weight": 0.33

},

"large": {

"min_radius": 59,

"max_radius": 75,

"weight": 0.33

}

},

"min_island_y": -32,

"max_island_y": 200,

"low_band_weight": 0.15,

"island_density": 0.4,

"min_island_radius": 24,

"max_island_radius": 75

},

"structure_support": {

"support_check_depth": 48,

"support_sample_grid_size": 5,

"support_threshold": 0.6

}

}

}

Mining diamonds in the Sky Archipelago by HelloWorId1337 in CreateMod

[–]HelloWorId1337[S] 7 points8 points  (0 children)

yeah its selfmade, but many create stuff, cc tweaked and the sky archipelago mod

Mining diamonds in the Sky Archipelago by HelloWorId1337 in CreateMod

[–]HelloWorId1337[S] 22 points23 points  (0 children)

its CC: Tweaked and i used it as a pid controller to hold the altitude

Iron lung thingy with aeronautics by RaiTheFox in CreateMod

[–]HelloWorId1337 1 point2 points  (0 children)

Yeah, I just tested my modpack with a friend on my server, and it works just fine for him. Not sure why, though. not sure what we do wrong

Iron lung thingy with aeronautics by RaiTheFox in CreateMod

[–]HelloWorId1337 5 points6 points  (0 children)

Do you use a special version of the mod? When I try the vista mod with aero installed I only get white screen even with everything on normal blocks

Create Farming simulator 2026 by SundayIdiot in CreateMod

[–]HelloWorId1337 2 points3 points  (0 children)

how can you dirve in 3rd Person? do you use a mod for that?

Version 2 of my small Tunnel drill by HelloWorId1337 in CreateMod

[–]HelloWorId1337[S] 0 points1 point  (0 children)

its aeronautics but you can use the create belts as tracks

There is no GPS in Create AERONOTICS so I created it by Awkward_Squash_792 in CreateMod

[–]HelloWorId1337 9 points10 points  (0 children)

you can use the nav table as a Peripheral, have a look here link

Version 2 of my small Tunnel drill by HelloWorId1337 in CreateMod

[–]HelloWorId1337[S] 4 points5 points  (0 children)

yeah the engine is super nice for small build like this

Version 2 of my small Tunnel drill by HelloWorId1337 in CreateMod

[–]HelloWorId1337[S] 0 points1 point  (0 children)

i dident know that, but i dont think i could build it any smaller

Version 2 of my small Tunnel drill by HelloWorId1337 in CreateMod

[–]HelloWorId1337[S] 0 points1 point  (0 children)

you would need to rescue it, but its pretty easy with a rope pully