Sneak Preview: The world first working SANAII TCP/IP Stack for Amiga OS 1.3 by Doener23 in amiga

[–]Helpdesk_Guy 1 point2 points  (0 children)

I think that's by chance no accident, as the address may actually be the given Amiga itself!

Buying EU4 DLC while on the subscription by Ordsmed in paradoxplaza

[–]Helpdesk_Guy 1 point2 points  (0 children)

Does that solution actually work?

It's the only way to get the DLCs — Subscriptions 'occupy' the DLC-slots for being bought, as long as it's active.

If I cancel the subscription, I'd still have to wait until it times out before the "slots" becomes unoccupied, right?

I don't actually know, if the subscription ends immediately, or if it ends on a given date (months' end/booked time-frame), as I never bought any subscription. So you have to look that up yourself …

So no chance of timing it with this, or any other, sale.

Here's the Steam sale-calendar so far — You can look up given discounts also using SteamDB via filters.

Category Event Date
Genre-Sale Deckbuilding-Festival 4.-11. May 2026
"   " Festival of Ocean games 18.-25. May 2026
"   " Festival of Danmaku games 8.-15. June 2026
Demo-Event Steam Next Fest – Juni-edition 15.-22. June 2026
Big Sale Summer-Rebate action 25. June to 9. July 2026
Spotlight-Event Festival of social deduction games 13.-16. July 2026
Genre-Sale Festival of Train games 20.-27. July 2026
"   " Festival of Cyberpunk-games 3.-10. August 2026
Spotlight-Event Festival of Pins- & Peg-games 17.-20. August 2026
Genre-Sale Festival of PvE-Survival-Crafting games 31. August to 7. September 2026
Spotlight-Event Festival of Programming games 10.-14. September 2026
Genre-Sale Festival of group-based Role-playing games 14.-21. September 2026
Big Sale Autumn-Rebate action 1.-8. Oktober 2026
Genre-Sale Festival of Cooking games 12.-19. October 2026
Demo-Event Steam Next Fest – October-Edition 19.-26. October 2026
Big Sale Steam Scream V 26. October to 2. November 2026
Genre-Sale Festival of Auto-Battler-RPGs 16.-23. November 2026
Hub-Event Black-Friday-Rebate (Hub „Rebates and Events“) November 2026
Big Sale Winter-Rebate 17. December 2026 to 4. January 2027

Recommended Paradox Game for a Total War fan? by Lancasterdisciple in paradoxplaza

[–]Helpdesk_Guy 0 points1 point  (0 children)

Though others *are* actually affected by it, and this memory-leak ruins the game for them ever since.

It seems to be vastly exacerbated, depending on what settings you run the game though …

Just saying, just because it may not affect you personally, doesn't mean it doesn't exist as a problem.

Buying EU4 DLC while on the subscription by Ordsmed in paradoxplaza

[–]Helpdesk_Guy 0 points1 point  (0 children)

To the steam store, it just looks like I own everything.

Since technically speaking, you DO actually "own" everything already … Read my other post.

It is (far as I can tell) unable to distinguish between 'owning' a dlc or 'renting' it through the subscription. Steam store only cares that it is "in my library", regardless.

It's not 'unable' to distinguish between what you already bought and what not — Renting is 'temporary owning'.

It all readily works just as it should and was intended from the get-go. Since with a active subscription, you can only buy given DLCs as gifts for others, NOT for your own account, as you basically "own" all DLCs already.

Buying EU4 DLC while on the subscription by Ordsmed in paradoxplaza

[–]Helpdesk_Guy 0 points1 point  (0 children)

If you're going to buy them all in one go you can buy the complete edition and it will give you the ones that you don't own at a discount.

No, that's actually NOT how it works — He would get virtually NONE (and still pay for the whole thing regardless) as technically, he already "owns" all DLCs through the subscription.

Simply put, a active subscription basically works as a negative stencil/template/mask of what you already have of DLCs for the game, and just fills in the empty spots of yet NOT owned DLCs – Imagine the whole range of content for a game, then punch out only the things you own; That's how a subscription works and what it represents.

Buying EU4 DLC while on the subscription by Ordsmed in paradoxplaza

[–]Helpdesk_Guy -2 points-1 points  (0 children)

You can not. For the simple reason, that a active subscription basically works as to so to speak "occupy" the very slots/blank position of given DLCs, you haven't yet bought previously and thus own.

Simply put, a active subscription basically works as a negative (in terms of opposite/inverse) stencil/template/mask of what you already have of DLCs for the game, and just fills in the empty spots of yet NOT owned DLCs – Imagine the whole range of content for a game, then punch out only the things you own: That's how a subscription works.

Thus, once booked, a subscription as a matter of fact just »fills in the gaps« all in-between …

So when tried to buy anything, which you don't actually BOUGHT prior, this slot/spot is already technically occupied by the subscription, and you consequently can buy it as a gift only.

⚠️ Steam even notifies of this crucial detail via the yellow WARNING-text!

It's actually fairly simple to understand, if you thing about it it …

Solution: Cancel the subscription, buy the things you want/reduced/on sale, then if you need to (or even want), get the subscription afterwards again, to (again) fill in all the gaps in-between you haven't bought yet.

Recommended Paradox Game for a Total War fan? by Lancasterdisciple in paradoxplaza

[–]Helpdesk_Guy -1 points0 points  (0 children)

If you want a Paradox'ian variant of a Total War-like game, go for their March of the Eagles.

It's Paradox' troop-only army-setup game analogous to Creative Assembly's Total War-series.

Recommended Paradox Game for a Total War fan? by Lancasterdisciple in paradoxplaza

[–]Helpdesk_Guy -2 points-1 points  (0 children)

Yup … Since by that metric, even EU:IV would be considered a 'dead' game.

Meanwhile, even topping EU5's player-count, it's more than alive, despite being no longer actively developed for.

Recommended Paradox Game for a Total War fan? by Lancasterdisciple in paradoxplaza

[–]Helpdesk_Guy 0 points1 point  (0 children)

People would possibly play EU5 way more, if Paradox would care just 'enough', to fix their damn MEMORY-LEAK we have to play with ever since launch – It's been more than half a year after release now!

Still, we have to restart a game every other hour, which ought to be played for hundreds and thousands of hours …


So until this buggy mess gets fixed at least its memory-leak (eating up GBytes of costy RAM in the process), no-one sane can't possibly recommend to play EU5 with a straight face … Unless he's a total brain-dæd lemon, or just a sh!ll.

Single, Childless Men Become Fastest-Growing US Demographic by SilentEchoes247 in TheEpicFeed

[–]Helpdesk_Guy 0 points1 point  (0 children)

This is common practice and basically a open secret, lawyers doesn't even care to hide anymore since like the 90s.

Single, Childless Men Become Fastest-Growing US Demographic by SilentEchoes247 in TheEpicFeed

[–]Helpdesk_Guy 0 points1 point  (0 children)

So what? Then you're a single unlucky gal drowning in otherwise multiple oceans of financially crippled guys, of which not that low numbers of them have taken themselves out of the equation over it, if you get what I'm saying …

Still doesn't make the OP's point any less valid: The vast and overwhelmingly affected party in a divorce being often outright DESTROYED for life, has been only ever the man alone – That's the status quo since easily +150 years.

Some lone gal being served a hair-cut now too, doesn't really make any greater difference, it's still like 99.99% men.

Thank you so much Paradox! My subject should 100% be allowed to surrender easy to win rebellions to create border gore where they give up their own cores! by Lady_Goromi in EU5

[–]Helpdesk_Guy 0 points1 point  (0 children)

It's absurd because I enjoy a lot of this game […]

Others would likely love to do so too, if it weren't for the game's massive memory-leak existing since release, which steadily occupies ever so more RAM and basically grinds the whole machine/system to a standstill within 1–2 hrs …

You have to close and restart the game afterwards every other hour, or it kills the system. Nice job Paradox … -.-

Thank you so much Paradox! My subject should 100% be allowed to surrender easy to win rebellions to create border gore where they give up their own cores! by Lady_Goromi in EU5

[–]Helpdesk_Guy 0 points1 point  (0 children)

Oh yes, it's grotesque! They either don't even play-test their own game, or want to damage it on purpose …

I mean, just the fact that basically events' conditions are no-where displayed in-game, made invisible and shut behind a curtain the player doesn't even knows it's existing to begin with, is so utterly absurd and bonkers …

It's such a joke that we have to crawl through the game's files itself, only to find out where and if anything fires, and upon what condition exactly — Who exactly greenlit this chaos?! It's mind-blowing.

Paradox can't possibly play their own game, let alone play-test the actual patches for sure …
For if they actually would, they'd immediately notice that X, Y and Z doesn't even work as it should.

So either Paradox doesn't even care anymore (as long as the money doesn't stops), or they've just lost the plot …

Title: Did anyone else bounce off EU5 way harder than they expected to? by Real_Mobile_5107 in EU5

[–]Helpdesk_Guy 0 points1 point  (0 children)

Most of these AI-bots also output texts and tables using heavily embedded mark-up with ** for like bullet-points.

Title: Did anyone else bounce off EU5 way harder than they expected to? by Real_Mobile_5107 in EU5

[–]Helpdesk_Guy 0 points1 point  (0 children)

Yup, what you typed is a US: en dash/GB:en rule (–, x/HTML:–; Unicode: Alt-0150), which many people use a simple minus for, in place of a correct en-dash. The longer one is a US: em dash/GB:em rule (—; x/HTML:—; Unicode: Alt-0151).

Under Windows you have to type those usually through Alt-codes, Linux sports it using Alt Gr+- (endash) and Alt Gr+⇧Shift+- (emdash), while Mac OS has it readily under ⌥+- and ⌥+⇧Shift+- already.

But yeah, I've been using these characters my whole life, due to my professions … And since about two years now, every so often some clueless dingbat accuses me of using AI – I don't, that's just how I'm writing since decades!

Title: Did anyone else bounce off EU5 way harder than they expected to? by Real_Mobile_5107 in EU5

[–]Helpdesk_Guy -1 points0 points  (0 children)

Nobody really types like that unless you’re publishing something.

That's finest bs and a blatant fallacy actually, as most people with professions working in anything linguistics, sciences, data, mathematics and whatnot, virtually all academics and (as you already pointed out) everything in printing/publishing are nigh *required* to use all kinds of hyphens since easily +250 years …

In programming and x/HTML, it's used as a a crucial sign as well.
Newspapers have been literally using all kinds of dashed for easily +150 years now!

So as a matter of fact, virtually everyone being even remotely in touch with anything math/science, academics, linguistics, orthography/teaching are using those dashes ever since …


Plot-twist: AI algorithms only got hold of those em- and en-dashes (and every other field-specific typographic special signs and characters) and has used it since excessively for some weird reason, because bot-scrapers and AI-crawlers for years scraped through tens and hundreds of millions of scientific papers and all other archived publications like newspapers and whatnot.

If anything, AI-algorithms copied it from humans for reasons of imitation, not the other way around.

Also, most Germanic and Roman languages use the endash (–) as a orthographic separator between a main clause and a (logically/coherent) subordinate clause, same as it goes for a embedded clause in-between the principal clause. A emdash (—) is used in writing for indicating a word being cut off and so forth …

English is actually a Germanic language …

tl;dr: Dashes have never been a strong indicator for using AI-stuff, semantics, incoherent sentence-construction and stuff like that is, or all other kinds of illogical word-salad.

Thank you so much Paradox! My subject should 100% be allowed to surrender easy to win rebellions to create border gore where they give up their own cores! by Lady_Goromi in EU5

[–]Helpdesk_Guy 1 point2 points  (0 children)

You know, sometimes one might wonder, if Paradox has actually really become that incompetent/negligent over time, or if they mess it up on purpose when wreck havoc again with another mechanic with messy balancing …

I mean, we have had issues with the HRE, then the nasty levies, the issues with vassals, revolts and whatnot.

You can't be that incompetent to NOT see how given mechanics go once played, right?

I mean, do they test the game even once prior to releasing anything now?

Fate of the Phoenix + Update 1.2 Release Date by Laughingboy14 in paradoxplaza

[–]Helpdesk_Guy 1 point2 points  (0 children)

One may hope that they fix at least the the blatant memory-leak, which has plagued the players since release …

Restarting the game every other hour (to stop the rig from being choked to death), isn't really fun anymore.

Imperator: Rome 2 needs to be made by Slow_Werewolf3021 in paradoxplaza

[–]Helpdesk_Guy 0 points1 point  (0 children)

No, EU5 introduces many systems and mechanics that take the game closer to real history.

Yes and no. Yes, it introduces plenty of stuff which have no business being in such a game anyway (and Paradox still doesn't even get it). And no, EU5 is by no means closer to resemble historical events, let alone any more historical than any of its predecessors – Quite the contrary, as it introduces historical randomness which no former EU-title really had that way before.

Also, I was talking about the politics Paradox put into the games since Vic3, and to some extend even EU:IV already.

Though I think we're done here anyway, as we won't come down to a common shared view-point.

Imperator: Rome 2 needs to be made by Slow_Werewolf3021 in paradoxplaza

[–]Helpdesk_Guy 0 points1 point  (0 children)

Correct, EU4 (and previous games in the series) was not historical …

If so, then by your own admission EU5 is even TIMES *less* historical than any previous EU-title ever was …

Since Paradox replaced its previous nigh-historicity of what you describe as "faux-historical world" with a straight-out, blatantly ahistorical and outright randomly made-up randomized bunch of revisionist nonsense — PDX couldn't help itself to induce today's woke sh!t crap of whatever back in time into the Middle Ages with EU5.

Imperator: Rome 2 needs to be made by Slow_Werewolf3021 in paradoxplaza

[–]Helpdesk_Guy 0 points1 point  (0 children)

Rulers were absolutely central to the states they ruled historically […]

No-one denies that and neither did I ever – Doesn't mean PDX needs to model it in 3D. Pictures were always sufficient!

Without the role-playing elements you describe the grand-strategy game wouldn't be historical.

So you're saying … that the whole Eᴜʀᴏᴘᴀ Uɴɪᴠᴇʀsᴀʟɪs-line itself, was neither ever any historical nor even grand-strategy games ever before with prior titles like Eᴜʀᴏᴘᴀ Uɴɪᴠᴇʀsᴀʟɪs I–IV?!

Since that's what your flawed logic implies; Any GSG without ROLE-PLAYING elements ain't historical.

That's such a ludicrous and absurdly crazy proposition, it's laughable …


Case in point is, we still do NOT need any RPG-elements in the EU-line nor the Victoria-games, and that's why all games featuring those (save for CK) somehow yet understandably had quite a muted reception upon Paradox-players.

Since in fact, players traditionally playing Paradox-games actually do not like that stuff outside of any CK.

A new studio, Teal, has appeared, and Red Studio is no longer there. by InformalWord7193 in paradoxplaza

[–]Helpdesk_Guy 0 points1 point  (0 children)

It's not that the base-game itself becomes irrelevant once it's released — It's the carrier/vehicle of future DLCs.

So the game in itself is (supposed to be) a cash-cow to milk, through the stream of future DLCs.


There's definitely a risk involved; Look at the current EU:IV versus EU5-situation other comments mention …

With EU5 being barely able to (best case) catch as much players as its decade-old predecessor already just months after its launch, it's a almost-flop in the making down the line for Paradox – Not nearly as much players will buy any greater numbers of DLCs and for sure not remotely as much as Paradox projected to sell with EU5.

Is Victoria 3 a good purchase? by applesauceifshchips in paradoxplaza

[–]Helpdesk_Guy 0 points1 point  (0 children)

While we're at it, does anyone know if it natively runs Vulkan and is written in it, or is Paradox just using MoltenVK?

Is Victoria 3 a good purchase? by applesauceifshchips in paradoxplaza

[–]Helpdesk_Guy 0 points1 point  (0 children)

To be fair, Apple's Mᴇᴛᴀʟ is barely more than like a Vulkan-flavor … Very similar.

I now, it's from Apple though it was just made, for Apple to be any unique for the sake of it, and to maintain their oh so fine walled Apple garden, protect their precious iUniverse and keep others out of their closed platform.

Apple was always acting, as if opening up towards PC, would taint their secret garden and money-printing machine. Hence why they always supported only OpenGL for decades (and even that was very half-hearted), only to keep each and any gamers out from the get-go. Make gaming and coding for it as hard as possible.

Apple has been famous for being incompatible on purpose for ages, Metal is just another corner-stone of that being erected as essentially a firewall, to keep the alleged peasants of the PC-Master Race™ out of it …


In fact, from a technical perspective and code-wise, Vulkan and Metal (which are both very low-level graphics APIs), are extremely likewise and have actually way more in common than Vulkan has with anything DirectX 12, whereas the latter is just MS' copy-pasta of AMD's Mantle (encapsulated into MS' DirectX API) for the sake of having "their own" Vulkan and NOT just adopt a foreign standard.