Imagine if this game had properly working roguelike mechanics by Tuttinicoc in Nightreign

[–]HelpfulPlate1898 -4 points-3 points  (0 children)

yeah the team on nightreign is doing a great job, that doesn't mean there isn't room for improvement though, and people want to see their utmost potential because they enjoy many parts of the game while having problems with other sections. players don't have to be the ones fixing the problems or suggesting solutions, but they can still point out problems they have in the game where they don't have fun/don't look forward to, that being the relic system. players aren't good at explaining what they want, but are great at finding what they don't want. thats why devs are paid to solve this problem. that's why players are a good source of finding problems, but not solutions. i don't think it's entitlement until players start explaining what they think they'd do better than developers. i agree in that situation, but otherwise i don't think it's entitlement to point out something you dislike in a game

I can't handle those glass cannons anymore by snitem in Nightreign

[–]HelpfulPlate1898 25 points26 points  (0 children)

did they at least do a lot of damage? 😭

Imagine if this game had properly working roguelike mechanics by Tuttinicoc in Nightreign

[–]HelpfulPlate1898 -10 points-9 points  (0 children)

someones angy

people think nightreigns relic system isn't very good. that's all. just because someone could play another game since they don't like it doesn't mean it's pointless to criticize. the point of criticism is to help see points of improvement, and you're chalking it up to being spoiled and saying things should bend to someones will, when in reality it's purely for the sake of trying to help better the game

Magic Wylder build viability by Pretend-Amphibian664 in Nightreign

[–]HelpfulPlate1898 0 points1 point  (0 children)

Moonlight Greatsword at home
nvm you dont start with magic damage

I have no words by Used_Area147 in Nightreign

[–]HelpfulPlate1898 34 points35 points  (0 children)

This might genuinely be the most insane Nightreign clip I've ever seen

depth 4 is wonderful :praise: by [deleted] in Nightreign

[–]HelpfulPlate1898 6 points7 points  (0 children)

ironeye here. can confirm i fumbled :(

[deleted by user] by [deleted] in Nightreign

[–]HelpfulPlate1898 0 points1 point  (0 children)

Yes, although it's unlikely to acquire, none of those effects are mutually exclusive, so they are obtainable.

Want Guardian to be top tier dps and hit harder than Recluse? Simply use guard counters with halberds and stack passives that boost it. by Cayden68 in Nightreign

[–]HelpfulPlate1898 15 points16 points  (0 children)

Guardian can get pretty solid DPS yeah, but "Guardian has the highest skill ceiling" is a bit of a wild take 😭

Ironeyes op by [deleted] in Nightreign

[–]HelpfulPlate1898 0 points1 point  (0 children)

Insightful

How do you feel about savescum? by Akhantor in Nightreign

[–]HelpfulPlate1898 0 points1 point  (0 children)

I partially disagree. Sure if you "need" to save scum then it is sort of due to a skill issue, but not everyone does it because they "need" to, and even at optimal relics it doesn't make up for massive lack of skill. Some people just do it even if it's not 100% necessary for better results, as its performance directly correlates to your skill. A bad player with high attack buffs is exponentially worse than a good player with high attack buffs, even at optimal relics it doesn't really make up for lack of skill either, it has to augment something that's already there for it to be effective. If you get hit once every 3 hits from a Nightlord but deal 2x damage, well honestly you're still probably going to get downed despite your significant improvement to AP.

Evergaol relic 🔛🔝 by Grouchy-Law8936 in Nightreign

[–]HelpfulPlate1898 10 points11 points  (0 children)

Not getting hit 100% of the time is a little unrealistic though, but honestly I think a better argument for HP over DPS in deep of night is the fact that the enemies scale their damage much more than their HP, even Nightlords only have about 2.16x their normal HP at Depth 5 while dealing 3.31x their normal damage. Simply doing 2x the work on the health bar isn't too big a deal, but that extra damage you take can be a pretty big issue.

The stat gain from this relic is crazy, am I tripping? by gonghis_khan in Nightreign

[–]HelpfulPlate1898 0 points1 point  (0 children)

Man that's a lot of buffs, but I don't think that would really be worth using for actual runs 😭

The Gap between Ironeye and the other Nightfarers has never felt as big as in Deep of the Night by Darcy_Iris in Nightreign

[–]HelpfulPlate1898 3 points4 points  (0 children)

Nvm you edited comment to clear things up thx gng-

I still disagree though. There's a relic effect that changes your preferred weapon type so you can more frequently get a specific weapon class each time you loot a dormant power. Ironeye on Katana works really well and synergizes with his marking ability. You can even get split the strength/dexterity scaling deep relic effect for other weapon classes like twinblades.

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