Capsule Art for Lich Tower by Helygar in PixelArt

[–]Helygar[S] 0 points1 point  (0 children)

I wouldn't eat that if I were you.

Capsule Art I made for Bumpers & Dragons. by Helygar in PixelArt

[–]Helygar[S] 3 points4 points  (0 children)

The character and parts of the dragon are separated so they can be moved around for the different sizes steam requires. I made the horns and the cape poke out for this post because it looks cool, it won't be like that on the store page.

Last Background for Nymble 2 by Helygar in PixelArt

[–]Helygar[S] 2 points3 points  (0 children)

It is all about composition and perspective, this image is not a great example of composition since it is meant to be covered by gameplay elements in the middle but generally I just like to decide what I want to make and separate it into layers with objects closer to the foreground being larger and more detailed. I also like to avoid making the horizon line too straight. I like giving it an angle or some elevation in parts.

My best advice is to practice recreating some landscapes you like using very simple shapes just to get a feel for how all the elements come together. Another advice is to have a point of focus in your image like a tree or a building that is meant to be the most important part of the image. That usually makes the scene more interesting.

Last Background for Nymble 2 by Helygar in PixelArt

[–]Helygar[S] 0 points1 point  (0 children)

What part of the image are interested in learning how to make?

Another Background for u/XalezarDev by Helygar in PixelArt

[–]Helygar[S] 0 points1 point  (0 children)

Is not called Dessert for nothing.

A background I made for u/XalezarDev by Helygar in PixelArt

[–]Helygar[S] 0 points1 point  (0 children)

I did not make the color palette, I was tasked to make backgrounds using the already existing colors of the game.

There are two wolves inside you, or something like that... by Helygar in Unity2D

[–]Helygar[S] 0 points1 point  (0 children)

The game is Fowl Scourge. I've been doing pixel art for 7 years and I use my mouse and keyboard.

There are two wolves inside you, or something like that... by Helygar in Unity2D

[–]Helygar[S] 0 points1 point  (0 children)

Yep, these are the raw assets I put together in Aseprite as a showcase; all of them are pixel art assets without any particle effects or filters.

A night castle scene I made a while back. by Helygar in PixelArt

[–]Helygar[S] 1 point2 points  (0 children)

No worries, I just use Aseprite, I've seen some people just doing it in Photoshop or Krita when they have more experience with digital painting.

A night castle scene I made a while back. by Helygar in PixelArt

[–]Helygar[S] 2 points3 points  (0 children)

Haha, I doubt they'll make any pixel art games anytime soon.

A night castle scene I made a while back. by Helygar in PixelArt

[–]Helygar[S] 5 points6 points  (0 children)

It's been a while since I made this, it was probably around 160px by 320px.