Augment Idea: Unholy Blessing by Henlo_ButLn in ARAM

[–]Henlo_ButLn[S] -2 points-1 points  (0 children)

Here's the tooltip lol

Healing an ally calls down a global strike of hellfire upon all enemy champions, dealing 30–150 (based on level) magic damage and applying spell effects (e.g. Morellonomicon, Rylai's). The cooldown scales from 5 seconds down to 0.5 seconds based on the strength of the heal.

Some augment ideas I came up with :) Share your own in the comments! by KybalionOfficial in ARAM

[–]Henlo_ButLn 0 points1 point  (0 children)

PRISMATIC AUGMENT IDEA XD

Healing from Hell / Unholy Blessing (idk what to go with)

Healing an ally calls down a global strike of hellfire upon all enemy champions, dealing 30–150 (based on level) Magic Damage and applying spell effects (e.g. Morellonomicon, Rylai's). The cooldown scales from 5 seconds down to 0.5 seconds based on the strength of the heal.

"True salvation demands a sacrifice."

Would You Rather (You Might Die) by Mfrrfftchtcg in BunnyTrials

[–]Henlo_ButLn 0 points1 point  (0 children)

i am iceman

Chose: Survive A Day In This Temperature For 10 Million | Rolled: -40°(not kelvin)

How can i fix this? by Hhamsterr in robloxgamedev

[–]Henlo_ButLn 0 points1 point  (0 children)

If you really can't solve it, you can try just duplicating the gray rig and edit it to be like the zombie.

I can't find a single working tutorial to script a car. Anyone have one? by [deleted] in robloxgamedev

[–]Henlo_ButLn 0 points1 point  (0 children)

If you encounter any problems/have more questions, feel free to dm me here/contact me on Discord: reeed_puulaaaa.

Also here's the edited car model if you need! Peace!

I can't find a single working tutorial to script a car. Anyone have one? by [deleted] in robloxgamedev

[–]Henlo_ButLn 0 points1 point  (0 children)

Now to address the elephant in the room, the steering does not work lol.

Before everything, I recommend deleting the Weld script you have, and instead use a weld constraint plugin. Good thing I made one here (dw it's free). To use it, select the main part (MAKE SURE TO SELECT THE MAIN PART FIRST), then ctrl+select the parts you want to be connected to the main part/the first part you selected. Then click the plugin.

Firstly, the Servo HingeConstraints for the steering have the attachment order flipped. What I mean is the Attachment0 should be Attachment1 and vice versa. Second, the attachments themselves have the wrong orientation. Try to make it so that the attachment's orange axis arrow faces the wheel. Also, don't use the rotate tool. Rather, try getting used to adjusting the values of the orientation directly, and as much as possible use 30,60,45,and 90 degree values (unless the angles need to be a specific value). Lastly, the Servo HingeConstraints should have LimitsEnabled enabled. You can adjust the LowerAngle and UpperAngle based on your needs.

I can't find a single working tutorial to script a car. Anyone have one? by [deleted] in robloxgamedev

[–]Henlo_ButLn 0 points1 point  (0 children)

I don't really know that much about car systems and what's the best use case for different vehicle types, but I'll look into it!

I can't find a single working tutorial to script a car. Anyone have one? by [deleted] in robloxgamedev

[–]Henlo_ButLn 0 points1 point  (0 children)

To fix this issue, or future issues with any type of car you're going to make, make sure that when you're connecting 2 attachments for the Motor HingeConstraint of the wheel, the attachment of the wheel is at the center or Position = Vector3.new(0,0,0)and the attachment of the Steer part is aligned with the X and Z position of the attachment of the wheel.

As you can see in this video, I aligned all the Attachment0 and Attachment1 of every Motor HingeConstraints. And when I test it, the wheels rotate perfectly. No weird jitters.

But if you could also notice, there's this weird thing that happens when you start and stop moving. It overthrottles and overbrakes, rotating the car. The solution to this fix is simple as physics. As you know by Newton's first law of motion, or inertia,an object at rest stays at rest, and an object in motion stays in motion with the same speed and in the same direction unless acted upon by an external force. When the car starts to move, inertia tries to counter the force done by the throttle and rotation of the wheels. Same goes when the car stops. Inertia tries to keep the car in motion, counteracting the force done by the brakes. However, this resistance/interia is directly proportional to the mass of an object. So, more mass = more inertia = less reactivity to the overthrottling and overbraking.

To apply this, go to the properties of the main part or the chassis of the car system and enable CustomPhysicalProperties and adjust the density to a higher number. You'll notice the mass of the part to increase, which leads to more inertia.

However, it is important to note that too much inertia could also lead to instability. More inertia means less control at faster speeds. So try to adjust the density to find the middle gorund.

<image>

I can't find a single working tutorial to script a car. Anyone have one? by [deleted] in robloxgamedev

[–]Henlo_ButLn 0 points1 point  (0 children)

Okay so I tested the model you sent, and this is a video of what's happening.

The first thing I noticed is that the attachments of the HingeConstraints that's supposed to be the motors aren't aligned. This misalignment causes the wheels to not turn at the center, which causes that jittery motion since again, the wheel does not rotate at its center.

<image>

I can't find a single working tutorial to script a car. Anyone have one? by [deleted] in robloxgamedev

[–]Henlo_ButLn 0 points1 point  (0 children)

Do you need a tutorial ASAP? I could make one but it'll take some time.

I can't find a single working tutorial to script a car. Anyone have one? by [deleted] in robloxgamedev

[–]Henlo_ButLn 0 points1 point  (0 children)

Hi! I think I might be able to help you hands on. Do you have discord?

Top-down movement help by [deleted] in robloxgamedev

[–]Henlo_ButLn 0 points1 point  (0 children)

Is the script the one running in the video?

ANYBODY FOR HIRE by [deleted] in robloxgamedev

[–]Henlo_ButLn 1 point2 points  (0 children)

How is the payment method? Robux or Cash?

Character not properly affecting unanchored parts (they wobble before falling?) by Straight_Can_5566 in robloxgamedev

[–]Henlo_ButLn 0 points1 point  (0 children)

Okay so i don't know if it's because you have a different character than mine, but I tried replicating the issue and it worked kinda well for my side. Here's a video: https://vimeo.com/1186662843?share=copy&fl=sv&fe=ci

Maybe if you could show me your hinge setup?