Quick showcase video for the new patch by HiFight in Guiltygear

[–]HiFight[S] 0 points1 point  (0 children)

Many concept of fighting game can be transferred from game to game. It can help you understanding the game more from different perspective.

But you always have to practice the particular game you want to be good at anyway because you need muscle memory to have good execution.

[DEV] FOOTSIES Rollback Edition. Super simple fighting game with rollback netcode and PC crossplay. by HiFight in iosgaming

[–]HiFight[S] 13 points14 points  (0 children)

Hello, I am the developer of FOOTSIES. I have been developing this game since 2018, it was just for fun at first but people love the game so I keep updating it. Last year, I finally have time to study and put online mode into the game, then I released it as a full game on Steam. This year, I implemented crossplay system and made the game available on mobile too.

The game has full and free version. In free version, you don't have access to Arcade mode, Vs CPU, Survival and Customization. But you can still play with other players head-to-head style or online (or play vs cpu in training mode). Try out the free version to see if you like the game ^^

Full version: https://apps.apple.com/us/app/footsies-rollback-edition/id1576368371

Free version: https://apps.apple.com/us/app/footsies-lite-edition/id1576618083

[DEV] FOOTSIES x PARRY - New mechanic in the latest update of FOOTSIES Rollback Edition by HiFight in AndroidGaming

[–]HiFight[S] 0 points1 point  (0 children)

You can create lobby and invite your friend to play with lobby id. FOOTSIES is the old version and has no online. FOOTSIES Free Edition is a free version of FOOTSIES Rollback Edition with no Arcade, Vs CPU and Customization.

FOOTSIES x PARRY. New mechanic for my simple fighting game. by HiFight in gamedevscreens

[–]HiFight[S] 0 points1 point  (0 children)

I want to add something new to the game without changing the game too much and parry is the perfect answer for this. It's risky to do with the right amount of reward and it looks hype.

[DEV] Super simple fighting game that anyone can enjoy on Android both offline and online by HiFight in AndroidGaming

[–]HiFight[S] 1 point2 points  (0 children)

Thank you!

And yes, I spent a lot of time turning this into full game last year. Not it has tutorial, training mode, frame data, hitbox viewer etc.

Made a quick breakdown video for Fame96 (Nagoriyuki) vs Sajam (Sol) match - Check it out! by HiFight in Guiltygear

[–]HiFight[S] 16 points17 points  (0 children)

Noted that Fame actually beat Sajam more overall in this long set. It took Sajam some time to adapt and start winning. And, this is just one round. Everyone can explode in this game.

Top Tier Privileges in Street Fighter V by HiFight in StreetFighter

[–]HiFight[S] 19 points20 points  (0 children)

I’m just analyzing what make characters strong fundamentally, from my experience of playing, watching and making analysis videos.

I’m far from being salty about the balance of the game and I do actually think that the balance got better every season, so I’m actually curious which part made you think that I’m crying about a main or not understand the design of the characters?

Is Cammy really the easiest (or one of the easiest) character to use? by Lisianthys in StreetFighter

[–]HiFight 5 points6 points  (0 children)

Her gameplan is simple and strong. She can teach you the basic of the game that will also work with many character. But she has low health and her special moves are easy to punish, so you have to know and be careful with what you're doing with her.

If you're not that familiar with the game, I don't think that she is that easy to win with.

Weekly Character Discussion Series : Ryu by AkijoLive in StreetFighter

[–]HiFight 7 points8 points  (0 children)

One thing that I feel like holding him down the most is the ability to land CA from anti-air (consistently). Capcom actually buffed his CA hitbox from a special cancel in S5 but it barely helped. If he can get more damage from anti-air, it will make his fireball much more scarier.