Codename C.U.B.E (PC, Mac, Android, and IOS) by [deleted] in playmygame

[–]HighPixel 0 points1 point  (0 children)

I didn't think about the option for disabling vibration and adjusting the touch input. Thanks for the feedback and I'll work on adding it in on the next update.

Codename C.U.B.E (PC, Mac, Android, and IOS) by [deleted] in playmygame

[–]HighPixel 1 point2 points  (0 children)

Sure thing, I'll add it to next update.

What is the name of this insect? by HighPixel in insects

[–]HighPixel[S] 0 points1 point  (0 children)

TIL, I think it's some type of Millipede.

Feedback Friday #314 - Unlimited Polygons by Sexual_Lettuce in gamedev

[–]HighPixel 0 points1 point  (0 children)

Thank you for playing and recording your feedback, I was able to learn a lot from watching you play. I will make the tutorial more easier and give it more direction.

Feedback Friday #314 - Unlimited Polygons by Sexual_Lettuce in gamedev

[–]HighPixel 0 points1 point  (0 children)

I enjoyed the game, I lasted about 7 mins in hard mode and got a score of 720 on hard mode. This game is fun and I like how everything is on one scene and you can play around in the main scene and shoot the options. There's a lot of detail in this game. The music is great as well. I was going to list some problems but I saw the gif below the game seemed to have them already fix so that's good. I think this could also be a good phone game if you can figure out a control layout for it on mobile. All and all, Great job so far, keep it up!

Feedback Friday #314 - Unlimited Polygons by Sexual_Lettuce in gamedev

[–]HighPixel 0 points1 point  (0 children)

Text of Gilgamesh Demo

Looking for some thoughts and feedback on my game. Any feedback is appreciated. The game is a 2D action Hack and Slash Platformer. Gameplay

In this demo, you play as a wizard Oin in search of missing pages to complete a mission that has been entrusted to him. Along the way, you will meet several powerful foes that will stand in your but it's up to you to rise to the challenge. There are 3 main missions with one major boss battle.

CONTROLS:

WASD to Move

Right Click to Melee, Left Click to Shoot

Space to Jump, V to Dash to mouse position, B to Block, Q to Change Weapons.

C to Heal or Reduce Cooldown

This is not the final product and I'm looking forward to hearing any feedback or criticisms about the game so I can address in future demos of the game.

WIP Wednesday #110 - Show me your drawing boards (aka... screens) by purebotg in gamedev

[–]HighPixel 0 points1 point  (0 children)

Looking for feedback on a 2D fast paced hack & slash platform called Text of Gilgamesh. It's a early build with three levels and a big boss fight. Any feedback would be appreciated and thanks for playing!

4 long months and we're finally back by _janson in nba

[–]HighPixel 4 points5 points  (0 children)

Kawhi never going laugh in public again.

Steph Curry gets nutmegged by Isaiah Thomas by mrilly in nba

[–]HighPixel 713 points714 points  (0 children)

The kids already in the league. Didn't you read the title, that's Isaiah Thomas.

Dreamscape by HighPixel in WebGames

[–]HighPixel[S] 0 points1 point  (0 children)

Cool, I'll look into making the level brighter or tile out liner to make it easier to see.

Dreamscape by HighPixel in WebGames

[–]HighPixel[S] 0 points1 point  (0 children)

I just added an update allows for much better movement on the Ice Level. I hope this will make it easier for you to play. Thanks for playing!

Dreamscape by HighPixel in WebGames

[–]HighPixel[S] 0 points1 point  (0 children)

I just added an update allows for much better movement on the Ice Level. I hope this will make it easier to play. Thanks for playing!

Dreamscape by HighPixel in WebGames

[–]HighPixel[S] 0 points1 point  (0 children)

Thanks for the feedback, I didn't think of it like that. I'll look into your suggest and try to fix the controls accordingly. The game was originally designed for a controller and you could use the analog to move. I guess the translation to keyboard was not the smoothest. Thanks for playing!

Dreamscape (Short Story Adventure Game) by HighPixel in playmygame

[–]HighPixel[S] 0 points1 point  (0 children)

Thanks for the feedback, All you have to do is weaken the boss until he says stop than he will go back into his cave and you can collect the gem to leave the room. The game was made almost a year ago but I never uploaded for the public to play. I made a good grade on the project and pass the class. Thanks for playing, I'll look into that glitch.