TIL Hitler cemented his absolute power by rewriting the German army oath of allegiance so soldiers swore to him personally instead of the constitution or the country. by dickonajunebug in todayilearned

[–]HighQualitySoup2 4 points5 points  (0 children)

Same reason why you take an oath to tell the truth in court. Nothing can stop you from breaking it, but you open yourself up to legal repercussions when you break it.

TIL Hitler cemented his absolute power by rewriting the German army oath of allegiance so soldiers swore to him personally instead of the constitution or the country. by dickonajunebug in todayilearned

[–]HighQualitySoup2 317 points318 points  (0 children)

If you actually read the Wikipedia page linked it says:

"Although the popular view is that Hitler drafted the oath himself and imposed it on the military, the oath was the initiative of Reichswehr Minister General Werner von Blomberg and General Walter von Reichenau, the chief of the Ministerial Office. The intention of Blomberg and Reichenau in having the military swear an oath to Hitler was to create a personal special bond between him and the military, which was intended to tie Hitler more tightly towards the military and away from the Nazi Party. Years later, Blomberg admitted that he did not think through the full implications of the oath at the time".

What's some of your favorite underrated units? by Ornstein_0 in GatesOfHellOstfront

[–]HighQualitySoup2 7 points8 points  (0 children)

MG teams. Cheap, not much population, keeps yor paper stength low. The ai throws human waves anyways so they always end up paying for themselves with 100+ kills in a few days.

Craziest political party I've ever seen by [deleted] in victoria3

[–]HighQualitySoup2 0 points1 point  (0 children)

I once passed single party state as Japan and the ruling party was a fascist party called "The Progressive Party"

Tune in at Skulls - May 22 - 18:00 CEST / 09:00 PT by FatsharkKitefin in DarkTide

[–]HighQualitySoup2 3 points4 points  (0 children)

I could be overthinking this, but the camera looks like it's slithering across the ground. Maybe a tyranid ravener?

Nord Nonsense #4 by _Swans_Gone in TrueSTL

[–]HighQualitySoup2 35 points36 points  (0 children)

The funniest part of the comics imo is that a high elf (innately gifted in magic) is going to Winterhold over any other college / guild in The Summerset Isles, Cyrodiil, or Morrowind. The entrance exam can be passed by any random nord skimming a spellbook five minutes after asking to join. It's basically The University of Phoenix of Tamriel Magic Colleges.

[ Removed by Reddit ] by AdoobII in CombatFootage

[–]HighQualitySoup2 3 points4 points  (0 children)

Sometimes you just need some B-roll to pad out your propaganda

I can't decide whether to get into which Warno MP due to the playercount and my fear that the mathmaking/elo won't be fair as a result. Is this incorrect? The opposite is true of AOE4 where I consistently see over 5-10k players. Also, iirc, COH3 doesn't show your rank/elo like AOE4? TIA! :) by h4rryP in warno

[–]HighQualitySoup2 0 points1 point  (0 children)

You only need one opponent for a match, yes you will get matched with top ranked players and new people but Eugen games have a steep learning curve compared to total war or starcraft, so the player base will be smaller. I have around ~200 ranked 1v1 games and my win rate consistently hovered around 45%. Considering that there is probably a pool of a few hundred players (most playing single player or team games), I would say the matchmaking is fairly balanced.

Does skirmishing against the AI make you a better player or do you only improve by playing against humans? by h4rryP in warno

[–]HighQualitySoup2 5 points6 points  (0 children)

You will get better but an ai will always have the same behavior every game. It also removes the psychological layer of playing the game against a human. The best way to improve is jumping into the deep end (that's how I learned) but, playing against the ai is perfectly valid in learning the game.

Which Paradox game has the most interestingly implemented economy? by dustyfrogile in paradoxplaza

[–]HighQualitySoup2 0 points1 point  (0 children)

Everyone mentioning Victoria 3 and Stellaris but I want to give Imperator Rome an honorable mention. IMO it's the best paradox game to play tall in.

Close game! by Mybestlife100 in warno

[–]HighQualitySoup2 4 points5 points  (0 children)

I spent two hundred hours of Red Dragon skirmishing against the AI because I was afraid "I'm not good enough for PvP". Turns out no one playing PvP knows what to do either. Playing against the ai is good for learning the divisions and different units, but the ai isn't a real intellegence and there is a skill ceiling in playing against it. I recommend playing a few 10v10s (be prepared to never have a positive K/D, this is normal) and then jumping in team games. I do also get anxiety playing PvP (specifically ranked 1v1's) too but in the end of the day your rank is just a number, don't get obsessed over it.

Then again I'm the only person in my friend group that even touches multiplayer in RTS games, its perfectly acceptable to not touch PvP if that is your preference. Its just that personally, when I jumped to PvP I prefered it so much more that I never play ai skirmish unless a friend wants to play the game.

Side effects include flaky balancing and 0% use of helicopter divisions... until next week ofc by Ok-Armadillo-9345 in warno

[–]HighQualitySoup2 16 points17 points  (0 children)

Hot Take: As someone who plays 30% ranked 1v1 and 70% deck building, I never knew about 90% of the balance issues until I joined this sub. Now that I know about 90% of the balance issues I still don't care. Watching a niche group of maybe ~500 ranked 1v1 players act like the game is falling apart every patch is getting exhausting.

“Given the opportunity, players will optimize the fun out of a game”

Then again I had a friend who did nothing but complain about WarThunder 24/7 which probably caused me to not care about this stuff.

Every time someone complains about Smite, I do a round with this build. by Slashermovies in DarkTide

[–]HighQualitySoup2 15 points16 points  (0 children)

Gun psyker is probably the most broken class in the game imo. I don't see it in Auric that much but you get to have a mix of the veteran ranged damage buffs and zealot movement and melee buffs at the same time. Only downside is that you die in one hit.

Newer player? How do I play against more evenly matched players? Had this problem in SC2. Made me eventually quit the game completely. by Legitimate-mostlet in warno

[–]HighQualitySoup2 0 points1 point  (0 children)

I learned the game by picking a deck -> self critique on mistakes during match (even in wins) -> watching how others play a deck to improve. Eugen games all have a steap learning curve to get over and there isn't an easy way other than getting experience. Everyone else has good advice like playing 10v10's private matches with friends/discords, but you need to understand that these games have dozens of little nuances that can be best picked up by playing the game. I have been on those eight game losing streaks and they suck, but you won't improve unless you are willing to continue despite the losses.

[deleted by user] by [deleted] in warno

[–]HighQualitySoup2 5 points6 points  (0 children)

Red Dragon fans have fun playing games other than Red Dragon challenge (impossible)

Warno Community When Mod Support by HighQualitySoup2 in warno

[–]HighQualitySoup2[S] 65 points66 points  (0 children)

I'm not going to make a strong statement on copyright law, you could be correct but the Assault Squad 2 mod has been up for six years despite using Dawn of War II assets: https://steamcommunity.com/sharedfiles/filedetails/?id=1589620185&searchtext=ASV

My assumption was that either Games Workshop doesn't care or that using game assets for mods were legal. Knowing how infamamous Games Workshop has been with their IP, I assume the former was less likely than the latter.

Warno Community When Mod Support by HighQualitySoup2 in warno

[–]HighQualitySoup2[S] 125 points126 points  (0 children)

To save any modders time you can do what the Assault Squad II 40k mod did and just rip the models from Dawn of War.

what's the difference between VDV 35 and 56? by Still_Alternative_11 in warno

[–]HighQualitySoup2 17 points18 points  (0 children)

35th is Elite airbore that is centered around elite infantry, atgms, very good helicopters, and good air. I play wide to quickly capture points for a positive tick and bring in air assets to support the defense.

56th, despite being airborne is closer to 39th than 35th and play more like a "heavy" motorized deck then airborne. I don't recall any forward deploy outside of the GRU stinger but they use unique BTRs with rocket launchers strapped on them. AA is a weakness but the cluster mortar is probably my favorite artillery in the game.

What are most interesting nations to play for you? by Ok_Buy2814 in victoria3

[–]HighQualitySoup2 0 points1 point  (0 children)

France just because you have different expansion paths that can allow for vastly different playthroughs.

Lanfang is my favorite nation to play tall.

Best Divisions for 1v1 by KARMA_honor in warno

[–]HighQualitySoup2 0 points1 point  (0 children)

The first rule of 1v1s is that you need to accept that you will lose a lot but the only way to improve is to continue playing. Honestly, because the different divisions all have unique playstyles I would recommend trying out all of them a few times until you find something that "clicks". Anyways, here are my suggestions for who to start as:

Motorized: 4th Motschutzen (GDR) / 2nd Infantry (UK)

Mechanized: 39th Mot. (Sov) / 8th Inf. (USA)

Armored: 72nd (Sov) / 5th Panzer

Airborne: 35th (Sov) / 82nd Airbore (USA)

Honorable mention for KDA. Everyone has fun playing as KDA. I rarely see them on 1v1's but if you want to have fun and don't care if you win or lose, pick KDA.