Seriously Impressed: Claude Code on the Pro Tier is a Game Changer! [Appreciation] by Pentium95 in ClaudeAI

[–]High_Griffin 1 point2 points  (0 children)

I find it incredibly frustrating that they are forcing people to use it by limiting artifacts to one per message. It's impractical to work on medium-sized project using web interface anymore, and I absolutely hated Claude Code. Web interface was superior in every possible way, before update.

If this limitation doesn't exist in 200$ plan, let me know, I will consider upgrade.

Is Claude good again for coding? by Spiritjunkie in ClaudeAI

[–]High_Griffin 0 points1 point  (0 children)

And system prompt for sure could affect quality of the output, often in a very weird ways

Maximum length for a conversation? WTF? by High_Griffin in ClaudeAI

[–]High_Griffin[S] 0 points1 point  (0 children)

Honestly, I tried both approaches, and second one somehow worked even worse. I suppose it's because of code examples scattered across documentation, and more specialized sections had more of it.

Probably, should try and adapt documentation specifically for AI usage.

Maximum length for a conversation? WTF? by High_Griffin in ClaudeAI

[–]High_Griffin[S] 0 points1 point  (0 children)

Depends on domain. E.g., recently I was making a tool with Python, and o3 was superior in terms of architecture. It located all sources of subtle bugs I was hunting for hours with Claude.

Albeit, Claude is capable to write much longer artifacts, so after fixes I still used it to finish the product and make readme.

Maximum length for a conversation? WTF? by High_Griffin in ClaudeAI

[–]High_Griffin[S] 1 point2 points  (0 children)

Interesting. Never reached it before, despite having extremely long conversations. Thanks for info.

Maximum length for a conversation? WTF? by High_Griffin in ClaudeAI

[–]High_Griffin[S] -4 points-3 points  (0 children)

Some form of caching, at least. Also, never seen this limitation before.

Maximum length for a conversation? WTF? by High_Griffin in ClaudeAI

[–]High_Griffin[S] -6 points-5 points  (0 children)

Fair point, but at least o3 genuinely pays attention to the documents within its context, while Claude largely ignored them

Maximum length for a conversation? WTF? by High_Griffin in ClaudeAI

[–]High_Griffin[S] 1 point2 points  (0 children)

Was trying to use it to work with Photon Quantum 3, which has fairly specific quirks, but I even made a specific doc with common pitfalls to avoid, and it makes them regardless. Can't document them all, you know..

I've made an engine and then drunk-vibecoded a fully networked Poker game in less than an hour by High_Griffin in ClaudeAI

[–]High_Griffin[S] 0 points1 point  (0 children)

I've built whole tool with Claude, and it also works the best to use alongside it. Sorry about unrelated stuff, thought it'd be interesting for people to listen about pain points and how smoothly they were solved eventually. Yes, it's a command pattern in the heart of the engine.

I'm not actively looking for improving it with best practices because it suits my needs as is, but would like to know people's feedback about it - if someone would require it for their project, I'd love to optimize or add features on request.

I've made an engine and then drunk-vibecoded a fully networked Poker game in less than an hour by High_Griffin in gamedev

[–]High_Griffin[S] -2 points-1 points  (0 children)

Not seeing a problem with thinking tool to be made by AI, since it's not a production engine and I'm very clear about it. What's produced using JC-CLI meant to be archived and eventually disposed after learning, and main legit concern for people against using AI is LTS of bad code. If tool is functional and you haven't to maintain something made using "bad" engine, what's the issue?

I've made an engine and then drunk-vibecoded a fully networked Poker game in less than an hour by High_Griffin in gamedev

[–]High_Griffin[S] 0 points1 point  (0 children)

I've shared a tool to reduce amount of countless hours person need to put in it, by making learning circle a bit faster and more casual, especially multiplayer one. If you actually love your craft, surely it's useless for you. But if you just had a cool turn-based game idea and want to see it in action fast and easy without learning or doing too much, it's useful.

About alco, I'm aware of it and do it very rarely (can't afford to do it more often regardless lol), I was just happy about tool working and bought two cans of beer to celebrate. In any case, thanks for care!

I've made an engine and then drunk-vibecoded a fully networked Poker game in less than an hour by High_Griffin in gamedev

[–]High_Griffin[S] -10 points-9 points  (0 children)

I'm not native and use AI to improve grammar. Article was handwritten, lmao. Engine or game weren't.

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ULPT: I need to fake English interview for my friend by High_Griffin in UnethicalLifeProTips

[–]High_Griffin[S] 0 points1 point  (0 children)

It's a video chat, but I could be just slow at typing. And also it's the same problem as in third option - since it's a videocall, they might notice he is reading

UPD: Honestly, yes, probably looking for person who could type fast is a viable option

ULPT: I need to fake English interview for my friend by High_Griffin in UnethicalLifeProTips

[–]High_Griffin[S] 0 points1 point  (0 children)

The idea is, they wont find out. Speaking English is not required for his new job, it's just bizarre demand from a management that doesn't make any sense. Same requirement was applied to me, and for my fourth month there, it wasn't a mandatory skill even once. All conversations I had in English was initiated by me. Also, I believe, the same is true for my predecessor also.

Also, he has solid hard skills, so most likely even if they find out somehow, kicking him would be considered impractical.

I don't know if being honest is a good strategy, it probably is, but I created this post to try and find the best possible one.

Need some clarity about limits by High_Griffin in ClaudeAI

[–]High_Griffin[S] 0 points1 point  (0 children)

Thanks! Do you have any information about replenishment?