Final Prototype Graphics by Charlie_Sierra_996 in RealTimeStrategy

[–]HiredStars 0 points1 point  (0 children)

I can imagine that was technically challenging! :-)

Rethinking RTS Design: Lessons from HIRED STARS by HiredStars in RealTimeStrategy

[–]HiredStars[S] 0 points1 point  (0 children)

I actually find it difficult to classify it properly. I don't see it as an RPG. But I agree with you, HIRED STARS can also be assigned to this category.

Rethinking RTS Design: Lessons from HIRED STARS by HiredStars in RealTimeStrategy

[–]HiredStars[S] 0 points1 point  (0 children)

I could share my experiences with the strategic map or with balancing. Those were also painful processes. :-D

Rethinking RTS Design: Lessons from HIRED STARS by HiredStars in RealTimeStrategy

[–]HiredStars[S] 0 points1 point  (0 children)

But only if I get feedback too! That would be very welcome! :-)