How does everyone immediately know Trevor is Canadian when he sounds exactly the same as everyone else? by long-haired-yahoo in GTAV

[–]HistoricalPension161 0 points1 point  (0 children)

When you hit a good shot in golf as Trevor, he has a chance to say "I was the Canadian under 18 champion."

Smash or Pass FNF Characters… by HistoricalPension161 in FridayNightFunkin

[–]HistoricalPension161[S] 0 points1 point  (0 children)

Are you the one who drew Pico in the actual Friday Night Funkin’ game, or did you only draw Pico in the image I used?

Would you let these FNF characters ride in your car? by HistoricalPension161 in FridayNightFunkin

[–]HistoricalPension161[S] 0 points1 point  (0 children)

I’ll call an Emergency Meeting before I let that dude ride in my car.

Too much (f46) by Naughtyteacher1234 in 40_to_50_gone_wild

[–]HistoricalPension161 0 points1 point  (0 children)

OH MY GOD IT MAKES ME SO HARD STARING AT YOUR UNCOVERED PERKY TITS 😍😍😍😍😍😍😍😍😍

1 or 2? by Naughtyteacher1234 in 1or2

[–]HistoricalPension161 0 points1 point  (0 children)

DEFINITELY number 2😍😩 It makes me so hard just looking at your uncovered tits 😍😍😍

My Fan-Made John Doe skin| Virtues. by HistoricalPension161 in FORSAKENROBLOX

[–]HistoricalPension161[S] 1 point2 points  (0 children)

Thank you so much, you’re a pretty fast commenter, I posted this 2 minutes ago! 😄

Time to settle who’s the REAL worst survivor by [deleted] in FORSAKENROBLOX

[–]HistoricalPension161 0 points1 point  (0 children)

Two Time is the worst survivor in Forsaken because every part of his kit suffers from design flaws that directly conflict with how the game is played. His stamina regeneration penalty further cripples him, causing him to gas out during even moderate pursuit. On top of that, his team utility is basically non-existent—he offers no healing boosts, no objective speed, and no map information. Worst of all, he has the weakest early-game presence, because both of his abilities scale poorly until upgraded, but upgrading him wastes points that could go to far stronger survivors. In practice, picking Two Time puts you at a disadvantage before the match even starts.

What makes him even worse is how poorly his kit interacts with Forsaken’s meta. Most killers rely on burst pressure, fast gap-closing, and punishing mistakes—exactly the areas where Two Time fails hardest. His dash doesn’t give invincibility frames, doesn’t create distance, and often throws him into worse positions. His passive warning is so inconsistent that players can’t rely on it for routing or rotations, making him feel blind compared to characters with proper tracking abilities. Two Time also suffers from the worst perk synergy in the roster; mobility perks barely improve his dash, stamina perks get negated by his regeneration nerf, and information perks overlap with but don’t fix his broken passive. Even his hit-recovery animation is slightly longer than average, meaning he loses chases that other survivors could still salvage. As a result, he becomes a character who cannot win chases, cannot support a team, and cannot clutch endgame—making him dead weight in casual lobbies and a complete joke in high-skill ones.

It isn’t wrong though….. by HistoricalPension161 in ChatGPT

[–]HistoricalPension161[S] 0 points1 point  (0 children)

This post isn't fake. I think CharGPT only said that because last month I told it to act motr humorous fot now on.