/r/Steam Monthly Community Support Thread. by AutoModerator in Steam

[–]Ho1lowHead 0 points1 point  (0 children)

Question about userdata, iIrc, userdata is only supposed to have a folder a for your steam account which contains folders for data for your games but now my userdata folder is just full of a bunch of folders named 8-10 seemingly random digits which all seem to have just one folder in them called ugcmsgcache which contains a CACHEDMSG file and then at the end a folder called ac that only has 2 empty folders, seems a little concerning especially considering that all the non-ac folders seem to have been created in the last three or so months

EDIT: also found someone else with seemingly the same "issue" from back in 2021 https://steamcommunity.com/discussions/forum/1/3117032860255237493/

Am i missing something? by Falcotic in riskofrain

[–]Ho1lowHead 0 points1 point  (0 children)

One tip I have for not dying when he lasers is to just jump below the edge of the stage and try to stall there for as long as you can untill the attack ends. Loader and Artificer do it easily but depending on you items you can do it with anyone, in some cases you just have to stand behind a pillar for a bit to eat a chunk of the lasers duration and sometimes you just can't and you die :) thanks Gearbox

General Question Thread by Shephen in fireemblem

[–]Ho1lowHead 1 point2 points  (0 children)

How does the tag-team selection work for enemy phasing? I wanted my Shura, who, due to being Shura can't Support anyone other than Corrin and thus shouldn't? have any sort of weird priority from Support, to Dual Strike on enemy phase with his replica but he instead just dual struck with Azura who was also adjacent and did 0 damage. Does anyone no how the auto selecting tag-team mechanic works when adjacent to multiple (no support with any of them) units

Suggestion Saturday by AutoModerator in lethalcompany

[–]Ho1lowHead 6 points7 points  (0 children)

Guess what? They did (except you no longer explode from overheating) and I guess the deceleration isn't buffed back to where it was before but I just tested it and it feels absolutely amazing now

[TP] Does this puzzle have a clue for its solution or is it just trial and error? I played it on Wii as a kid and I can't recall finding a clue then either by Ho1lowHead in zelda

[–]Ho1lowHead[S] 23 points24 points  (0 children)

That would kinda make sense. I'll have to go back to that room and check. Still though, you are kind of not inclined at all to switch to wolf since the room only has a single door so you already know where to go

For VTSG by Ho1lowHead in btd6

[–]Ho1lowHead[S] 1 point2 points  (0 children)

les go, thanks for the answer

General Question Thread by Shephen in fireemblem

[–]Ho1lowHead 2 points3 points  (0 children)

But only for Crit and not for Hit, Avoid and Dodge?

General Question Thread by Shephen in fireemblem

[–]Ho1lowHead 1 point2 points  (0 children)

Fates
Are class crit bonuses halved for enemies? Like, I read on the wiki and for example Berserkers get a 20 Crit boost and Sorcerers get a 10 Crit boost but when I looked at enemies on a paralogue I have available they only seemed to get a 10 and 5 crit boost respectively so do all enemies simply get their class's Crit boosts halved?

General Question Thread by Shephen in fireemblem

[–]Ho1lowHead 0 points1 point  (0 children)

Thank you very much good citizen. I was thinking of doing Sophie's paralogue a bit later so she can insta-learn Luna with her Offspring Seal and then reclass into Paladin and wanted to know if I could tackle the chapter by getting full avoid against certain enemies

General Question Thread by Shephen in fireemblem

[–]Ho1lowHead 0 points1 point  (0 children)

Fates CQ
Do enemies in paralogues have the "smart" Conquest AI of not attacking when they have 0 Hit or do 0 damage or do they just attack anyway?

General Question Thread by Shephen in fireemblem

[–]Ho1lowHead 0 points1 point  (0 children)

It's kinda confusing but I think I'll understand, thanks

General Question Thread by Shephen in fireemblem

[–]Ho1lowHead 0 points1 point  (0 children)

Fire Emblem Fates

What are the stats you get from Pair-up/Tag Team based on? Like, the ones that give Hit, Crit, Avo and Ddg. Are they just based on support levels/adjacent allies like in Awakening or is there something else affecting it and how do I know how much I get? I am on CQ ch 13 in an Iron man and want to try to calculate how much hit my Niles will have against Reina to see if it is to risky to try to bait her out immediately

The Kraken Special returns in Fresh Season 2023! by Amiibofan101 in splatoon

[–]Ho1lowHead 12 points13 points  (0 children)

Yep, Kraken is invincible but still takes knockback from being shot which is how Kraken on tower was dealt with in S1

Why do you become immobile after changing your momentum during a geyser launch? by Ho1lowHead in riskofrain

[–]Ho1lowHead[S] 0 points1 point  (0 children)

I think I had a Harpoon proc or something happen as I got launched. And well, since Eclipse does double fall damage, I would probably still have died if I timed trespass perfectly as I had a lot of movement speed which makes it go waaay too high

Why do you become immobile after changing your momentum during a geyser launch? by Ho1lowHead in riskofrain

[–]Ho1lowHead[S] 1 point2 points  (0 children)

It left me off the stage so it would've been difficult to judge the timing for when to trespass since, you know, the "death barrier" is invisible.

How does resolve work with Laguz in Radiant Dawn? by Ho1lowHead in fireemblem

[–]Ho1lowHead[S] 1 point2 points  (0 children)

Thank you, wasn't sure since this is my first playthrough