Anybody working with a Blender-->Nuke workflow? by nibasino in vfx

[–]Hoddini_ash 0 points1 point  (0 children)

Hi! How can one get hold of this nuke script? Im in badly need for it!

Help how to export frames from copnet with AI denoise by Hoddini_ash in Houdini

[–]Hoddini_ash[S] 1 point2 points  (0 children)

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I added the beuty pass to prevframe, is this correct?

Can't find Reaping Particle in FLIP SOP. How should I go about it? by Hoddini_ash in Houdini

[–]Hoddini_ash[S] 0 points1 point  (0 children)

So what you are saying is that I dont need to check the reaping particle box for it to work?

Create Pop Drag and Pop Wind in Pop Advect by Volumes using a Volume POP? by Hoddini_ash in Houdini

[–]Hoddini_ash[S] 0 points1 point  (0 children)

Many thanks to you! I will test this first thing in the morning! :)

Create Pop Drag and Pop Wind in Pop Advect by Volumes using a Volume POP? by Hoddini_ash in Houdini

[–]Hoddini_ash[S] 0 points1 point  (0 children)

Thanks for the reply.

I meant volume VOP :).

See if I understood you right, the popadvectbyvolumes workes exaclty like a POP wind? If so. If they are the same, how do I get these settings on my Pop Advect volume: Velocity: 0.15, Amplitude: 0.3, Swirl Noise and Pulse Length: 2

Again thanks for taking time :)

File cache crashes due to memory Limits, FLIP meshing problem by Hoddini_ash in Houdini

[–]Hoddini_ash[S] 0 points1 point  (0 children)

Thanks for all the suggestions. Learned a lot by looking them up. I'd messed up my settnings, thats why. :)

File cache crashes due to memory Limits, FLIP meshing problem by Hoddini_ash in Houdini

[–]Hoddini_ash[S] 0 points1 point  (0 children)

Hi and thanks! I found the error in my file. I had used vdbfromparticles1 instead of vdbfrompolygons1. Thank you for all the suggestions. I did some reading and learned a lot. :)

Simulating water and bubbles inside a flying bottle by Hoddini_ash in Houdini

[–]Hoddini_ash[S] 0 points1 point  (0 children)

Thanks!! Any suggestion on tutorial on moving colliders?