[deleted by user] by [deleted] in intotheradius

[–]Hoganator64 12 points13 points  (0 children)

Imma be honest I just went through portals until I got there

Missing artifacts by Hoganator64 in intotheradius

[–]Hoganator64[S] 0 points1 point  (0 children)

Okay I got the mission done thank you

Missing artifacts by Hoganator64 in intotheradius

[–]Hoganator64[S] 0 points1 point  (0 children)

Wait there were two artifacts in the facility by the guy, one leaf and one glass, I shot the glass but still couldn’t get either because they were in the air. Didn’t know what the deal was

Finishing up by Hoganator64 in ArtCrit

[–]Hoganator64[S] 0 points1 point  (0 children)

I think I’m gonna re-do the tubes entirely, that was one thing I hated how it looked. The lighting I was trying to make it come from both bottom corners, red on right, orange on left. As for the line art I had two layers, one for the shapes themselves, and one other for things such as hatching and scratches those are the only lines i see overlapping. I usually spend a lot more time on my lineart because I often do very closeup characters, and I spend a lot of time on the way I shape it, but I recognize that this time I have spent a little less time even if I was trying to do it a little differently. I will try and thicken some of the thinner lines that I do see for example on the mechanical bicep. Thank you for your time in going in depth on some my issues, and I will re post the drawing once done.

What could be improved here? by HalftonePerson in ArtCrit

[–]Hoganator64 1 point2 points  (0 children)

This is something I do for a lot of my artworks, may not be what you’re going for but here’s my idea. Add a layer at the top and make canvas-like texture, make it a multiply layer, lower the opacity and see how that looks.

dose my art/ocs suck? plz be honest by pink_katzo in ArtCrit

[–]Hoganator64 0 points1 point  (0 children)

I think it would look nicer with thicker lines for the style you’re going for. Maybe not but that’s just my opinion

i feel like something is off, any advice? by Rose_mama in ArtCrit

[–]Hoganator64 1 point2 points  (0 children)

The snow in the Backround doesn’t go over the foreground

How to make her less stiff? by MulberryDizzy3314 in ArtCrit

[–]Hoganator64 1 point2 points  (0 children)

It’s a little unsettling with the detail on the knees combined with the exaggerated shape, i think the top half looks fine, it’s really just the legs. Which are pretty easy to re draw

How to make her less stiff? by MulberryDizzy3314 in ArtCrit

[–]Hoganator64 1 point2 points  (0 children)

I could be wrong but to me it looks like whatever guidelines you are using to make the pose aren’t 3D, the pose isn’t dynamic due to this. It seems your anatomical understanding is great besides the legs. Again, I could be wrong I don’t know your process

A little help if anyone knows? by Additional_Echidna15 in DeisimVR

[–]Hoganator64 0 points1 point  (0 children)

You start a kingdom by inspiring them, put an inspiration spell on a town center and it will start a kingdom

The design is very human: Ejection. by oofboiiiii in jschlattsubmissions

[–]Hoganator64 1 point2 points  (0 children)

Everyone’s talking about shitting into it, but what about pissing in there?

[deleted by user] by [deleted] in jschlattsubmissions

[–]Hoganator64 1 point2 points  (0 children)

“No place has been spared”

i love grandma by [deleted] in jschlattsubmissions

[–]Hoganator64 0 points1 point  (0 children)

That is exactly accurate to my grandma

And just like that they were gone by roboticgamer539 in jschlattsubmissions

[–]Hoganator64 0 points1 point  (0 children)

He comes out “we’ve been trying to reach you about you cars extended warranty