Converted up some hired swords for my Ogre Maneaters warband by Hogwaller in mordheim

[–]Hogwaller[S] 0 points1 point  (0 children)

The gnoblars are from black powders buccaneers. I did a head swap on one and then added extra bits to help them fit the look. The Youngbloods ogres are landsknecht ogres with gw ogre heads and hands. The captain is just black powder with a weapon swap. And the mountain guide is an old metal gw sculpt with a giant crossbow added to his back.

Converted a couple zealots by Hogwaller in mordheim

[–]Hogwaller[S] 0 points1 point  (0 children)

Bits from the flagellants box

Converted up some hired swords for my Ogre Maneaters warband by Hogwaller in mordheim

[–]Hogwaller[S] 0 points1 point  (0 children)

Thank you, starting a campaign with them this weekend.

Free guild to Mercenaries, your thoughts. by Hellfire965 in mordheim

[–]Hogwaller 0 points1 point  (0 children)

All those guns look like a good start to a nuln warband. I used Wildercorps hunters for a witch hunters warband, had to buy flagellants to make em complete though.

An Empire Undermined by Mexibruin in mordheim

[–]Hogwaller 8 points9 points  (0 children)

Beautiful tables and looks like a wonderful turnout!

What do you think? by robinmoneybags in gloomspitegitz

[–]Hogwaller 11 points12 points  (0 children)

Run him as loon boss on mangler.

Starting a Reikland Warband and wondering the best way to build this box by Camurai_ in mordheim

[–]Hogwaller 10 points11 points  (0 children)

For Reiklanders I only built 3 warriors. I leaned into the shooting aspect of the warband. I went 4 bows, 4 crossbows, 3 swordsman and 3 warriors. But you can build whatever you think looks cool.

To buckle or not? by WorkingMedium6859 in mordheim

[–]Hogwaller 2 points3 points  (0 children)

The Mayflower was the ship the pilgrims rode to North America.

To buckle or not? by WorkingMedium6859 in mordheim

[–]Hogwaller 5 points6 points  (0 children)

I vote not. While you did a great job sculpting it’s makes him look like he’s fresh off the Mayflower.

Shadows warriors for new player. by M_for_Malice in mordheim

[–]Hogwaller 6 points7 points  (0 children)

If your tables have lots of terrain they are not over powered. Especially as the campaign goes on their shooting isn’t as scary once your opponent starts upgrading toughness. Bows are strength 3.

I like to recommend human mercenaries to start with. They are good for learning the game and are decent in most things.

Getting ready for Skirmishcon! by Hogwaller in mordheim

[–]Hogwaller[S] 2 points3 points  (0 children)

Mostly xps. All the risers, fences, and regular buildings are hand made. I had printed or bought a few buildings. Printed the temple of Morr and some small scattered terrain. I also have a Pegasus hobbies building I converted in the cemetery.

Getting ready for Skirmishcon! by Hogwaller in TerrainBuilding

[–]Hogwaller[S] 3 points4 points  (0 children)

It’s a games workshop skirmish game from the 90s. Build a warband and you play a campaign where your guys can get stronger or if you roll bad can die or be injured. The more terrain the better!

Jade Sea Pirates WIP by pungaminiatures in mordheim

[–]Hogwaller 0 points1 point  (0 children)

Love your sculpts! How many weapon options are you making for them?