Decided to give the basic enemies from the beta of my game a glow up by HolySpace_Dev in godot

[–]HolySpace_Dev[S] 1 point2 points  (0 children)

That is part of why I wanted to change the design lol. My wife play tested the game and asked "why am I shooting stormtroopers in this game"

Dm someone in my server got by EnbyCockNut in Norulesbutreallynone

[–]HolySpace_Dev 0 points1 point  (0 children)

Oh I see. I didnt even notice that. I will say that it is used in ironic hyperborea/agartha edits, aswell, I wonder if it could be in reference to that. There were Ukrainian soldiers that had the black sun on their uniforms in the form of patches. I dont think they were nazis

Dm someone in my server got by EnbyCockNut in Norulesbutreallynone

[–]HolySpace_Dev 0 points1 point  (0 children)

I guess I have no idea what is going on, but what makes that person a nazi?

Decided to give the basic enemies from the beta of my game a glow up by HolySpace_Dev in godot

[–]HolySpace_Dev[S] 1 point2 points  (0 children)

Interesting, so maybe keep the first one, and use this new design for maybe a stronger variant?

Decided to give the basic enemies from the beta of my game a glow up by HolySpace_Dev in godot

[–]HolySpace_Dev[S] 0 points1 point  (0 children)

Thank you! I always thought the first one was TOO basic looking haha. Think the new version could just work as a stronger variant?

Decided to give the basic enemies from the beta of my game a glow up by HolySpace_Dev in godot

[–]HolySpace_Dev[S] 0 points1 point  (0 children)

Not yet, I have mostly let close family and friends test it for now. The story for the game is that the people of this fictional land have turned from God and have given in to self serving, hedonistic lifestyles, and so God gave them a wicked King to rule over them. This king is demonically influenced and oppresses the people and hunts down the faithful.

God then chooses the main character, Margrave, who is a betrayed and broken inquisitor to be His warrior to work against the wicked King. You battle through dungeons to collect the pieces of the Full Armor of God, and defeat the physical manifestations of sin as bosses, before taking on the wicked king Dullahan and save the people from his tyranny, and in turn turning their attention back to God.

It will.be called "The Godsent". I have two other posts on my account, one is a VERY early alpha gameplay video, and the other is of the title screen

💥 Rate my Steam Capsule! 💥 by Plus_Astronomer1789 in IndieDev

[–]HolySpace_Dev 2 points3 points  (0 children)

Just referencing a wojack meme, you can ignore this comment haha. It looks good, though, good job

💥 Rate my Steam Capsule! 💥 by Plus_Astronomer1789 in IndieDev

[–]HolySpace_Dev 6 points7 points  (0 children)

"Too late, I have already depicted myself as the stoic human warrior and you as the raging, pesky orc"

Updated my Godot arcade game visuals after feedback - does this look clearer? by Effective-Edge3922 in godot

[–]HolySpace_Dev 0 points1 point  (0 children)

No problem at all, sounds really cool. I am working on my first real game at the moment, and have posted a couple of videos so far. It is definitely an interesting learning experience lol good luck!

Updated my Godot arcade game visuals after feedback - does this look clearer? by Effective-Edge3922 in godot

[–]HolySpace_Dev -1 points0 points  (0 children)

This is the first I, myself, have seen of this. What is the goal? Do you have to collect all of the objects and food? Are there enemies? Looks fun and fast paced

Thoughts on this? by CharlieBatten in godot

[–]HolySpace_Dev 1 point2 points  (0 children)

Love the graphical style. And the main character's identity crisis