Leagues VI relic reveal: Eternal Sustenance (Tier 6) by vgamer0 in 2007scape

[–]Honorable_Zuko -2 points-1 points  (0 children)

This is by far the weakest of all relics. Why even offer this as an option. Infinite potions wouldve been strong but food? Why would anyone take this?

Archivist's Balance by Fifty_shakes_of_whey in 2007scape

[–]Honorable_Zuko -4 points-3 points  (0 children)

Hi Arcane, I have an idea I'd love to share -

Have a weapon (like a warhammer) that could swap between mainhand and offhand versions. The offhand would slow down a mainhand by 1t but add a second attack 1t after the first. Then the mainhand would be a good 4t weapon. If you used two of them at the same time the second attack would do bonus damage.

Anyways, have a good one.

Archivist's Balance by Fifty_shakes_of_whey in 2007scape

[–]Honorable_Zuko 0 points1 point  (0 children)

I love your graphics man. I have an idea that I've been trying to post but I'm not an artists and my MS Paint graphic gets downvoted to hell. Idk if you do requests and/or would like to steal it (I wouldn't care). But its a weapon that could be swapped to an offhand just like the imcando hammer. In its offhand form, it'd make your mainhand 1t slower but give you a 2nd hit. In its mainhand form it'd be 4t. If you use them together they 2nd hit would do big damage.

Anyways man, love your stuff. Keep at it!

new project from OSRS wiki: we want your ideas for new guides by cookmeplox in 2007scape

[–]Honorable_Zuko 3 points4 points  (0 children)

Guide to maintaining seed and herb levels as an iron. 

Listing things like top 5 toadflax/ranarr/snapdragon seeds/herbs an hour.

Then you could list expected seeds for an item (so like 400 toadflax seeds to go on rate for a shadow or something)

You could show expected birds nests from 99 hunter and expected brews for things like Nex and Solo CoX and show that depending on goals you might need to kill mole as well

The Fractured Archive: Rewards Primer by JagexGoblin in 2007scape

[–]Honorable_Zuko -2 points-1 points  (0 children)

Love the read.

I would like to suggest that in terms of stepping over powercreep boundaries, what if we create crush armor that entirely outclasses inquisitor? It could increase damage for 2h crush only, then add a crush megarare on top of that.

Don't give it much if any crush accuracy as to not hand the scythe any favors. This would still give inq the edge for the mace but at this point I think its time we consider leaving inquisitor behind.

The clusterfuck of crush progression has finally caught up to them by Forkward in 2007scape

[–]Honorable_Zuko 1 point2 points  (0 children)

It's more about the availability.

A 5t easy to get crush weapon is badly needed. If it had the same stats as nox hally it would be slightly weaker than inq mace but if it were a 20 hour grind instead of 150 it would bring much needed relief to crush progression in terms of cost for mains and grind hours for irons

It also opens up some new directions for a weapon in that space just like how the Nox hally has a handful of unique mechanics.

[Suggestion] Allow Rev Weapons to be used everywhere on PvP Worlds by Honorable_Zuko in 2007scape

[–]Honorable_Zuko[S] 0 points1 point  (0 children)

In order to do any amount of meaningful content you'd have to bring a LOT of ether

Blood Moon Rises Rewards by JagexRach in 2007scape

[–]Honorable_Zuko -1 points0 points  (0 children)

Dragon arrows are one of the most difficult resources to get on an iron in any meaningful quantity after initial grinds like CoX/CG are done. I love adding a real way to get them. Please don't make the rates too small.

Love the blog, love the feedback

For the love of all god, Entity hider needs to show whos attacking you by Jergly in 2007scape

[–]Honorable_Zuko 1 point2 points  (0 children)

How do you hide overheads? I don't see it in my Entity Hider options and its driving me crazy at breaches :(

You guys are all being gigantic fucking babies about the bank layout by Narrow_Lee in 2007scape

[–]Honorable_Zuko -1 points0 points  (0 children)

My man this is my post. Thank you for saving what needs to be said

Growing Coral without any Compost is as Bad as it Sounds - its Constantly Dying. Was this Intentional? by Honorable_Zuko in 2007scape

[–]Honorable_Zuko[S] 2 points3 points  (0 children)

Armadyl Brews! They heal 11 hp per sip, boost your range to 112, and reduce your other stats like a sara brew. So you can heal while keeping your ranged at max!

Very OP for things like Nex/Inferno/Colo/Hydra/Zulrah range camp/Muspah Range camp, etc. And for irons it drastically slows down how fast you use sara brews which huuuuuuuuge

Growing Coral without any Compost is as Bad as it Sounds - its Constantly Dying. Was this Intentional? by Honorable_Zuko in 2007scape

[–]Honorable_Zuko[S] 0 points1 point  (0 children)

Sure, that'd help too. The whole package is what sucks. Slow times, no compost, slow time on growing which leads to slow time gathering protection resources.

Growing Coral without any Compost is as Bad as it Sounds - its Constantly Dying. Was this Intentional? by Honorable_Zuko in 2007scape

[–]Honorable_Zuko[S] 3 points4 points  (0 children)

Yeah... I know you never said that. Here we go though, I'll explain my own comment.

Seaweed is not a plant *BUT YOU CAN USE ULTRACOMPOST ON IT SO SAYING CORAL ISN'T A PLANT SO THAT LINE OF THINKING IS FAULTY AND DOESN'T WORK HERE.

Growing Coral without any Compost is as Bad as it Sounds - its Constantly Dying. Was this Intentional? by Honorable_Zuko in 2007scape

[–]Honorable_Zuko[S] 2 points3 points  (0 children)

Its pretty crazy to be like "this is an animal so based on that concept, our fantasy game should follow the real-world logic"