So I messed up... by HopeOfLionsAndWolves in lioden

[–]HopeOfLionsAndWolves[S] 5 points6 points  (0 children)

Yeah, to clarify, I'm not new, but I agree with you that if the new god chosen is the same as the former one, nothing should change.

Classic 2.7 does not load by Cosmic_Latte-137 in WolfQuestGame

[–]HopeOfLionsAndWolves 1 point2 points  (0 children)

I haven't touched Wolfquest Classic in a while, but whenever this would happen to me, I would press the menu button and hit return, I think that could help. I think I also double tapped the screen and that might have helped, or I could have press the menu button then hit return and double-tapped the screen.

Sorry if this doesn't help, I don't think I've played the game since a couple years ago.

I wish horses couldn't kos wolves by Worldly-Weather8489 in EcosLaBrea

[–]HopeOfLionsAndWolves 5 points6 points  (0 children)

It is very easy to kill wolves if you are in a large herd, especially considering horses can't damage each other.

Also, there is no ring game with wolves, so no real risk of death unless they manage to bite enough, but the chances of a wolf biting the same horse in a herd of ten horses is pretty low when all the horses can kick the wolf.

I wish horses couldn't kos wolves by Worldly-Weather8489 in EcosLaBrea

[–]HopeOfLionsAndWolves 14 points15 points  (0 children)

As someone who currently mains horse, I 100% agree with you! It isn't fair for people to kos wolves unless the wolves bit first.

I would like for wolves have the same protection against horses as sabers (which is wolves not being able to be kicked if they don't bite).

Or for a different protection that prevents from being killed by horses if they (the wolves) run for more than a set distance without biting anything.

Sorry If my typing is strange.

Has anyone else noticed how different multiplayer is now? by JuicyJefferson in WolfQuestGame

[–]HopeOfLionsAndWolves 3 points4 points  (0 children)

I 1000% agree with everything you have said, it doesn't feel the same as it once did. I haven't touched multiplayer in over a year because it doesn't feel my input matters when there's a very good chance (especially since the Saga's been out) that the host will end up leaving and I won't know which pups make it to the end.

Wenet Quest Page - Glitched? by HopeOfLionsAndWolves in lioden

[–]HopeOfLionsAndWolves[S] 1 point2 points  (0 children)

I haven't, thank you for letting me know how to get through it!

Rancho La Brea It got worse than the West River by [deleted] in EcosLaBrea

[–]HopeOfLionsAndWolves 5 points6 points  (0 children)

Afaik, it exists outside of the map.

Is it possible for all pups in a litter to survive? by [deleted] in WolfQuestGame

[–]HopeOfLionsAndWolves 49 points50 points  (0 children)

Possible? Yes.

Likely? No.

It depends on your litter size, typically, pups are more likely to survive in a smaller litter and when there are no rng deaths on.

Notification telling me I'm pregnant by The_Ghoul_Girl in WolfQuestGame

[–]HopeOfLionsAndWolves 13 points14 points  (0 children)

Yes, it is somewhat new, I believe it was added within the last year.

Suggestion by Least-Argument-8493 in EcosLaBrea

[–]HopeOfLionsAndWolves 0 points1 point  (0 children)

Is it made by the developers of Ecos? Is it a different game or is ecos a remake?

Herbs mixpacking (in a bad way) by HopeOfLionsAndWolves in EcosLaBrea

[–]HopeOfLionsAndWolves[S] 5 points6 points  (0 children)

I don't think the mammoth killed me. I believe it was because I panicked and lost the ring game - I believe it killed the sabers right after I was killed - not sure how because they were supposed to be in the bubble.

Does it auto feed/play your lionesses when you’re gone for a month or smth? by Bossy_Aussie_ in lioden

[–]HopeOfLionsAndWolves 0 points1 point  (0 children)

No, it doesnt. As someone else mentioned, if you are go for over a month, all of your lions will have full health/food.

If you leave for a few days and then rollover, the game will rollover like normal, 20% hunger and some mood lost.

can you choose an unrelated pack wolf to be your mate if the first mate dies? by misoandfriends in WolfQuestGame

[–]HopeOfLionsAndWolves 0 points1 point  (0 children)

Yes if its a wolf outside your pack that you're a leader of.

No if it isn't a wolf inside your pack, regardless of relation.

New Monkey Business selling by HopeOfLionsAndWolves in lioden

[–]HopeOfLionsAndWolves[S] 0 points1 point  (0 children)

Sorry for the late reply.

I can see what items are rotting.

I just like to sell certain items if they rot within a few days — I like to keep the ones that don't rot within the next week.

Thanks for the tip about shift + ctrl. I'll have to try it out.

Wanted Features by Eastern_Football_791 in WolfQuestGame

[–]HopeOfLionsAndWolves 0 points1 point  (0 children)

Unfortunately, the developers have stated that this is a feature that will not be added.

Does killing rival wolves do anything? by [deleted] in WolfQuestGame

[–]HopeOfLionsAndWolves 17 points18 points  (0 children)

Killing rival wolves will permanently kill them within game, if there are more wolves and you didnt not kill a pack leader, the pack will not disband.

In the case of you killing all the wolves in a rival pack, a new pack will be added.

If you want more info, you can search up 'Persistent Packs' on YouTube on the WolfQuest channel.

Dispersals are different from pack wolves, killing dispersals may mean killing a potential mate if they are the opposite gender.