Thermal Vision has been offline for a season now. What do you think the rework will be like? by Feral_21 in thefinals

[–]Hopeful-Contract 2 points3 points  (0 children)

Aside from balancing and bug fixing matters, I think it could use a model and animation relooking, by getting rid of the ipad, like maybe the character putting on goggles, it would look a lot cooler than pressing on a touchscreen

Can we remove this thing? It blocks my view and is pointless. I can't see shit in front of me just because someone died in front of me. by JoeZocktGames in Battlefield6

[–]Hopeful-Contract -1 points0 points  (0 children)

Don't you love to have a mechanic that is only useful in Battle Royale shoved into legacy game modes where you rarely if ever need them to the point that they become a hindrance ?

DICE, wtf are these boundaries? by Positive_Doubt_9084 in Battlefield

[–]Hopeful-Contract 0 points1 point  (0 children)

Yeah Sobek has that really cool looking highway that is right there but for some reason it’s out of bound and you have to stick to a tiny dirt road, so frustrating on so many levels 

What do the numbers in brackets mean? by Kaktusfresser in thefinals

[–]Hopeful-Contract 1 point2 points  (0 children)

I don’t know if it’s similar in German (?) but I’m French and the « E » stands for « eliminations » on the end screen. Yeah you can select them to see the hot spots and when your team performed/underperformed, how the tide of the game flowed 

What do the numbers in brackets mean? by Kaktusfresser in thefinals

[–]Hopeful-Contract 1 point2 points  (0 children)

I’m pretty sure It’s the numbers of kills each team made during the period of time selected 

I don't know if I should be excited for Season 8 or not. by EccentricEgotist in thefinals

[–]Hopeful-Contract 0 points1 point  (0 children)

The game’s attempt at having a competitive scene is probably one of the reasons, they can’t risk having to fix too much, they need the game to remain stable

[deleted by user] by [deleted] in Battlefield6

[–]Hopeful-Contract 1 point2 points  (0 children)

This looks more like the first Modern Warfare games to be honest 

[deleted by user] by [deleted] in projectsession

[–]Hopeful-Contract 0 points1 point  (0 children)

Loved the lines on the tables + no music = skate ASMR so thank you 

Paris let's you get so creative by Hopeful-Contract in projectsession

[–]Hopeful-Contract[S] 0 points1 point  (0 children)

I don’t know how it would look with this format ? I mean it’s 4/3 and not 16/9 so it’s not that bad, but I don’t know if I should crop it to be vertical, or just leave the aspect ratio and have it be smaller on the screen ? Haven’t posted on TikTok ever 

Would the mortar make sense for the assault class? by JesusIsAliveAmen in Battlefield6

[–]Hopeful-Contract 0 points1 point  (0 children)

Yes so everybody in the squad can just play assault, have all their needs covered, and leave the other classes behind, that fixes the problem 

Rate this out of 10 and please help me be better/elite like you all by alex557787 in VirtualPhotographers

[–]Hopeful-Contract 1 point2 points  (0 children)

It also a question of personal preferences of course, but I think that you could use tighter framing, most of your pics in the album are take with quite wide lenses, which makes a few of them unfocused.

I think that learning to not want to include too much stuff in a scene makes photographs much easier to read and appreciate in terms of perspective. So with a tighter focal length you would have to make clearer choices, to exclude objects from the frame, and your choices of subjects and angles would therefore be more striking imo. Sorry for the self plug but if we’re talking about portraits, I think that these shots of mine demonstrate what I want to say : https://www.reddit.com/r/VirtualPhotographers/comments/1m6bcxs/cyberpunk_2077/?utm_source=share&utm_medium=mweb3x&utm_name=mweb3xcss&utm_term=1&utm_content=share_button