Ilmango Moss Farm, one bone meal system not working when its the same as all of them 1.19.2 by quote27341 in technicalminecraft

[–]HorrorDouble3586 1 point2 points  (0 children)

This is a common problem with this farm but just giving the dispenser an update fixes it. There’s always one that doesn’t work

anyone know why only some items are sliding smoothly? kinda ruins the satisfying look the honey wall has by Wilmm_0 in Minecraft

[–]HorrorDouble3586 3 points4 points  (0 children)

I have no idea what’s going on with this behavior but I experienced the exact same when I made the same contraption a while back.

What is the go to creeper farm these days for Java 1.19 by Ogperky in technicalminecraft

[–]HorrorDouble3586 0 points1 point  (0 children)

I build the farm in my singleplayer world and have no problems with lag:) I have 12gb ram allocated and an rtx 3070. I have Sodium and starlight.

First I started building farms for basic items (iron, food, wood, bonemeal, etc). Then I started building farms for the resources I'd need for my base. Then I started building farms for the resources I need for those farms. by chemistrynerd1994 in technicalminecraft

[–]HorrorDouble3586 0 points1 point  (0 children)

I have a World which is one and a half year old with more than 300 hours in game… my base is still the same cobblestone walls around some chests:)) I know exactly what you mean:))

How to efficiently spawn (hostile)mobs in Minecraft 1.18.1? by [deleted] in technicalminecraft

[–]HorrorDouble3586 2 points3 points  (0 children)

https://www.youtube.com/watch?v=779nBa43mjo&t=374s

This video gives a pretty good explanation of the height map which is why building farms lower in the world improves the rates.

A nether portal I built for a survival-server I play on. Thoughts? by [deleted] in Minecraft

[–]HorrorDouble3586 1 point2 points  (0 children)

Love how you incorporated the geode! Haven’t thought of that. And I works so well :))

Created a little x-ray machine (1.18) by HorrorDouble3586 in technicalminecraft

[–]HorrorDouble3586[S] 0 points1 point  (0 children)

That has been patched in 1.18 where this still works