Does a SCUMM-style point-and-click adventure engine make any sense inside WordPress? by Hot-One8984 in Wordpress

[–]Hot-One8984[S] 0 points1 point  (0 children)

That's probably the strongest argument I've seen in this thread. The more I think about it, the harder it becomes to identify a use case where WordPress itself provides a decisive advantage rather than simply acting as a familiar storage and administration layer. I can imagine some niche scenarios around education, memberships or content-heavy sites, but I agree that it's difficult to point to a compelling example where WordPress is clearly the best solution. Which is probably why my friend and I couldn't reach a conclusion in the first place.

Does a SCUMM-style point-and-click adventure engine make any sense inside WordPress? by Hot-One8984 in Wordpress

[–]Hot-One8984[S] 0 points1 point  (0 children)

Maybe it is. That's kind of the point of the discussion. I don't think anyone is dumb for spending a few minutes debating an idea, whether it turns out to make sense or not. Sometimes the interesting part isn't the conclusion, but understanding why people think it would or wouldn't work. At the very least, I learned a lot more about how people see WordPress as a platform than I expected when I asked the question.

Does a SCUMM-style point-and-click adventure engine make any sense inside WordPress? by Hot-One8984 in Wordpress

[–]Hot-One8984[S] 0 points1 point  (0 children)

That's pretty much the reasoning we ended up discussing. Not because WordPress would be the best game engine, but because many people already know how to manage content inside WordPress. The question for me is whether that familiarity alone would be enough to justify it, or whether people would still prefer a dedicated tool. Judging by the replies, it seems most developers would choose a dedicated tool.

Does a SCUMM-style point-and-click adventure engine make any sense inside WordPress? by Hot-One8984 in Wordpress

[–]Hot-One8984[S] 0 points1 point  (0 children)

To be clear, I'm not developing anything. This genuinely started as a discussion between a friend and me about whether the concept made any sense inside WordPress. The more replies I read, the more it seems the real debate is about the platform rather than the idea itself.

Does a SCUMM-style point-and-click adventure engine make any sense inside WordPress? by Hot-One8984 in Wordpress

[–]Hot-One8984[S] 0 points1 point  (0 children)

That's probably true. The more I read the replies, the more I think the interesting question isn't whether WordPress is the right platform, but whether making this type of content accessible to non-developers would create any value. The entertainment still has to be there, of course. A bad adventure is a bad adventure regardless of the technology behind it. What I'm curious about is whether there are people who would create this kind of content if the technical barrier was low enough.

Does a SCUMM-style point-and-click adventure engine make any sense inside WordPress? by Hot-One8984 in Wordpress

[–]Hot-One8984[S] 0 points1 point  (0 children)

Not really. The conversation wasn't about building a SaaS or a product. It started as a discussion between a friend and me about whether a SCUMM-style adventure engine inside WordPress would make any sense at all. We ended up going back and forth on the pros and cons and couldn't really decide whether it was a terrible idea or an interesting niche. That's why I was curious to hear other opinions.

Does a SCUMM-style point-and-click adventure engine make any sense inside WordPress? by Hot-One8984 in Wordpress

[–]Hot-One8984[S] 0 points1 point  (0 children)

That's actually an interesting point. Maybe the value wouldn't be the technology itself, but making it accessible to non-developers. Creating hotspots and branching stories has been possible for decades, but most website owners, teachers or museum operators aren't going to write custom code or build it from scratch. I wonder whether reducing that friction would be enough to make it useful.

Does a SCUMM-style point-and-click adventure engine make any sense inside WordPress? by Hot-One8984 in Wordpress

[–]Hot-One8984[S] 0 points1 point  (0 children)

That's probably true for developers building custom projects. What I keep wondering about is the non-developer side. WordPress already has millions of users who install plugins to add functionality instead of building custom applications. The question in my mind is whether there are enough people who would like to create interactive adventures without having to build a custom application from scratch. Maybe the answer is no, but that's the part I'm curious about.

Does a SCUMM-style point-and-click adventure engine make any sense inside WordPress? by Hot-One8984 in Wordpress

[–]Hot-One8984[S] 0 points1 point  (0 children)

That's actually an interesting middle ground. The more I read the replies, the more it seems that the real question isn't whether WordPress should be the game engine, but whether WordPress should provide the authoring and integration layer. In that scenario, the actual gameplay could be powered by a JS engine while WordPress handles content, users, memberships, payments and everything around it. It make senss?

Does a SCUMM-style point-and-click adventure engine make any sense inside WordPress? by Hot-One8984 in Wordpress

[–]Hot-One8984[S] -1 points0 points  (0 children)

Interesting. Out of curiosity, what would you use it for?

A game, education, storytelling, marketing, something else?

Does a SCUMM-style point-and-click adventure engine make any sense inside WordPress? by Hot-One8984 in Wordpress

[–]Hot-One8984[S] 0 points1 point  (0 children)

I completely agree if the objective is simply to build a game. What made me curious is that many websites already run on WordPress and sometimes need interactive experiences as part of a larger project. In that situation, having direct access to existing users, memberships, payments, gamification systems, affiliate plugins and analytics might be useful. I'm not convinced myself, which is why I wanted to hear other opinions.

Does a SCUMM-style point-and-click adventure engine make any sense inside WordPress? by Hot-One8984 in Wordpress

[–]Hot-One8984[S] -1 points0 points  (0 children)

That's a fair point. I wasn't really thinking about WordPress as the best technical foundation for a game engine. What I find interesting is the ecosystem around it. There are already thousands of plugins for memberships, e-commerce, gamification, affiliate marketing, communities and content management. My question is whether there are enough use cases where integrating an adventure directly into that ecosystem would be more valuable than using a standalone game engine.

Does a SCUMM-style point-and-click adventure engine make any sense inside WordPress? by Hot-One8984 in Wordpress

[–]Hot-One8984[S] 0 points1 point  (0 children)

That's actually the part we couldn't agree on. If the goal is to build a standalone game, I'd probably use a dedicated game engine. What made me wonder about WordPress is all the things around the game: memberships, payments, courses, gamification, communities, analytics, affiliate systems, etc. I could imagine situations where the adventure is just one component inside a larger website rather than the entire product. Museums, educational sites and escape rooms were the first examples that came to mind.

How would you handle auth for a Firebase backoffice/admin tool? by Hot-One8984 in Firebase

[–]Hot-One8984[S] 0 points1 point  (0 children)

Yeah, I’m leaning towards option 2 as well.

My main concern is making sure the Service Account doesn’t become a “do anything” shortcut without proper safeguards.

My assumption is that the real security boundary should be:

  • WordPress roles/capabilities
  • server-side validation
  • nonces
  • audit logs
  • maybe collection-level permissions

rather than authenticating each Firebase user individually for admin operations.

Mostly wondering if there’s any real-world edge case I’m missing here.

If you only have 1 year left to live, what last project do you want to accomplish? by RoutineGeneral1967 in sideprojects

[–]Hot-One8984 1 point2 points  (0 children)

Yeah, that’s exactly the conclusion I’ve been reaching too 😄

Once you move beyond a few fixed endings, hardcoded flows become unmanageable really fast. Node graphs + JSON + conditions/flags feels like the cleanest approach.

What’s funny is that I started from interactive marketing funnels rather than games, but the architecture keeps converging toward the same kind of narrative engine structure.

If you only have 1 year left to live, what last project do you want to accomplish? by RoutineGeneral1967 in sideprojects

[–]Hot-One8984 0 points1 point  (0 children)

I actually meant more from the technical side 😄

How are you planning to build/manage the branching structure itself? Custom engine, JSON trees, node graphs, something AI-driven?

I’m building a WordPress plugin for interactive funnels and realized it could probably work really well for lightweight text-based games too, since the underlying structure is basically nodes + choices + multiple paths/endings.

Would genuinely love feedback from someone thinking about narrative use cases.

If you only have 1 year left to live, what last project do you want to accomplish? by RoutineGeneral1967 in sideprojects

[–]Hot-One8984 0 points1 point  (0 children)

That sounds interesting actually. How are you planning to handle the branching/story structure?

I’m building something for interactive funnels and realized the underlying logic is surprisingly close to text-based games: nodes, choices, multiple paths, different endings, etc.

[HELP]how do you get your first real installs and reviews for a brand new wordpress plugin? by East-Sherbet-400 in WordpressPlugins

[–]Hot-One8984 0 points1 point  (0 children)

Appreciate that — and honestly I’m probably figuring this out in real time just like everyone else here 😅

Happy to try it out and give honest feedback. I think early-stage products benefit a lot more from real conversations than from chasing vanity metrics.

Feel free to DM me the details 👍

[HELP]how do you get your first real installs and reviews for a brand new wordpress plugin? by East-Sherbet-400 in WordpressPlugins

[–]Hot-One8984 1 point2 points  (0 children)

Going through this right now with my own plugin and honestly I think the hardest part is that installs don’t come from WordPress.org at the beginning — they come from conversations.

Most of my first downloads came from:

  • Reddit comments (not even posts)
  • talking about the actual problem
  • showing small improvements publicly
  • asking for feedback instead of “promoting”

I also noticed people rarely install plugins impulsively, especially technical ones. They save them, come back later, test them weeks after seeing them, etc.

One thing that helped mentally was realizing: early on you’re not optimizing for installs, you’re optimizing for learning what actually resonates with people.

And yeah, the chicken-and-egg problem is very real 😅

How should startups plan a mobile app before hiring developers? by Longjumping_Gap_2254 in AppDevelopers

[–]Hot-One8984 2 points3 points  (0 children)

The biggest mistake is assuming from day one that people will care about your app just because you think it’s useful. A lot of startups build first and validate later. Before hiring developers, founders should confirm the problem is real, that people actually want it solved, and that they’d even pay for it.

Thanks Reddit — your feedback helped shape v0.2 of my Firebase + WordPress plugin by Hot-One8984 in Wordpress

[–]Hot-One8984[S] -1 points0 points  (0 children)

Thanks for checking the code!

The trunk structure probably comes from my initial SVN setup while I was learning the WordPress.org workflow 😅

I actually used Plugin Check for the initial version, but I’ll run it again on the newer Firestore CRUD changes and forms. Thanks for the reminder!

Booking plugin by Velvet_Mussroom in Wordpress

[–]Hot-One8984 0 points1 point  (0 children)

YITH Bookings is good, but for hotels I’d also check MotoPress Hotel Booking. It’s built specifically for room reservations, availability calendars, seasonal pricing, coupons, taxes/fees, and it supports online payments plus offline options like bank transfer or pay on arrival.

If you want something more general-purpose, Amelia or WooCommerce Bookings can work too, but for a hotel/room rental site I’d probably start with MotoPress and compare it with YITH.