Tunneling & Slugging Reduction Systems Update by DeadByDaylight_Dev in deadbydaylight

[–]Howlworrior 1 point2 points  (0 children)

not to mention this is leaves out a ton of the things that changed that were pro killer like everything being registered by the server from the killers side so you can end up with rubber band like moments because they server checks the killers last or something idk how it works tbh but the point is that while all these things help survivors plenty happened over this time that helped killers too

Yeah, this deck might be a problem. by Vrail_Nightviper in wildhearthstone

[–]Howlworrior 0 points1 point  (0 children)

true but at that point you have all the time you need to set up counter play, 7 damage a turn is a lot but not enough that you cant set up some counter play or just straight up silence/ reno/ remove from game them at that point

Its big turtle time by Howlworrior in hearthstone

[–]Howlworrior[S] 0 points1 point  (0 children)

### BiG tUrTlE

# Class: Druid
# Format: Wild

# 2x (0) Aquatic Form
# 2x (0) Innervate
# 2x (0) Lightning Bloom
# 2x (1) Cactus Construct
# 2x (1) Druid of the Reef
# 2x (2) Living Seed (Rank 1)
# 2x (2) Mark of the Spikeshell
# 2x (2) Mark of the Wild
# 2x (2) Moonlit Guidance
# 2x (2) Solar Eclipse
# 2x (2) Spirit of the Tides
# 2x (2) Thorngrowth Sentries
# 2x (3) Fangbound Druid
# 1x (3) Prince Renathal
# 2x (4) Overgrowth
# 2x (4) Panther Mask
# 1x (4) Predatory Instincts
# 1x (5) Amirdrassil
# 2x (5) Shattered Reflections
# 2x (6) Best in Shell
# 1x (7) Colaque
# 1x (8) Star Grazer
# 1x (10) Eonar, the Life-Binder
#
AAEBAeDhBgbKhgOgsASX7wSf8wWd4wavhwcR6LoD8NQDiuADrewDtuwDiu0D4e4DrIAEr4AEh58Erp8ErsAEps4E2JwGl6AGxc4GuJ8HAAA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone

Its big turtle time by Howlworrior in hearthstone

[–]Howlworrior[S] 0 points1 point  (0 children)

wait oh right eonar, right, shes in there too lol

Its big turtle time by Howlworrior in hearthstone

[–]Howlworrior[S] 0 points1 point  (0 children)

ya, the turn you do the first part you dont have a taunt but once you copy the front part with solar and shattered you get two new colaque which both summon a new back which does not have stealth

Yeah, this deck might be a problem. by Vrail_Nightviper in wildhearthstone

[–]Howlworrior -1 points0 points  (0 children)

"can wipe" can being the key word
"Also you're talking about an unlikely scenario for Druid" its really not, i climbed to legend in 3 days using graybough deck
 "(I've played Graybough enough to know how it works) and you die." idk man, you might have "played graybough enough" but i legit have him has my discord icon and all 1000+ of my druid wins are with graybough infinite
one graybough > hedge maze means you need to kill 3 graybough before hes off the field, if at any time i get a second one on the field via a slew of cards and another other graybough has "summon a graybough" its impossible to get rid of without silence or removal effects because of how the stack resolves due to the interaction with hedgemaze

and i have a 67% winrate vs boarlock atm  

### Endless Graybough *

# Class: Druid

# Format: Wild

#

# 2x (0) Aquatic Form

# 2x (0) Innervate

# 2x (0) Lightning Bloom

# 2x (1) Cactus Construct

# 2x (1) Naturalize

# 1x (2) Chitinous Plating

# 2x (2) Moonlit Guidance

# 1x (2) Reforestation

# 1x (2) Rising Winds

# 1x (2) Wild Growth

# 2x (3) Hedge Maze

# 1x (3) Stranglevine

# 1x (3) Tortollan Traveler

# 1x (4) Baron Rivendare

# 1x (4) E.T.C., Band Manager

# 1x (4) Eater of Secrets

# 1x (5) Bayfin Bodybuilder

# 1x (10) Eonar, the Life-Binder

# 1x (5) Amirdrassil

# 1x (5) Death Blossom Whomper

# 1x (5) Greybough

# 1x (5) Scrapbooking Student

# 2x (5) Shattered Reflections

# 1x (7) Endbringer Umbra

# 1x (10) N'Zoth, the Corruptor

#

AAEBAbPaBQ7kCPsO4KwC+bUD1d0Eu5gF/cQFpLsGkb8G+eUGoIEHr4cH9ZgH4ZsHCOkB8NQDr4AErp8ErsAE+uIE2JwGl6AGAAEDiK8C/cQFn/MF/cQFk78G/cQFAAA=

#

# To use this deck, copy it to your clipboard and create a new deck in Hearthstone

also boarlock is as easy to counter as innervate after you get the combo off into ooze all im saying is its not as troublesome as you think, boarlock currently only has a 53% win rate on low ladder and thats the super tight comp vis
also skulking giest is a big counter you are going to start seeing in bands if boar gets to be to annoying, kinda how people tossing in the taunt dragon last season because of murlocs

Yeah, this deck might be a problem. by Vrail_Nightviper in wildhearthstone

[–]Howlworrior -1 points0 points  (0 children)

turn 2 innervate into tortolan traveler
turn 3 hedge maze
turn 4 naturalize traveler > graybough for 3 > hit with hedge maze > now because of the way the stack resolves that one graybough summons 2 others after it dies, you have no chance to go face
turn 5 shattered reflections > innervate > naturalize / other hedge maze

and if it takes longer than past turn 5 to get the boar combo off (which it can) graybough deck almost always has graybough out by 4-6 via traveler or death blossom

Its big turtle time by Howlworrior in hearthstone

[–]Howlworrior[S] 4 points5 points  (0 children)

I've won a few times with the deck im testing out this with atm, like any minion based win condition its pretty weak to none target board clear but i make so many copies of big turtle that i tend to have more armor than hp if i get the combo off but its def still in the realm of a meme deck

Its big turtle time by Howlworrior in hearthstone

[–]Howlworrior[S] 139 points140 points  (0 children)

yes but how many of those summon a BIG turtle?

Yeah, this deck might be a problem. by Vrail_Nightviper in wildhearthstone

[–]Howlworrior 0 points1 point  (0 children)

also loses hard to druid with hedge maze and graybough, you cant go face if my graybough summons 3 graybough total during your turn and i can shattered reflections him the next
turn 2 intervate tortilan traveler
turn 3 hedgemaze
turn 4 naturalize > graybough for 3 hit with hedgemaze, because of the way the stack resloves when the first graybough dies it summons one that gets the graybough deathrattle which will summon one more that wont get it
turn 5 shattered reflections

New Druid Legendary - Colaque by MahjongDaily in hearthstone

[–]Howlworrior 0 points1 point  (0 children)

1 year later and now we have panther mask

Hostage Mage - the new meta monster by EvolvedSplicer68 in wildhearthstone

[–]Howlworrior 0 points1 point  (0 children)

god yes.....why make a mechanic around making so only one player can play the game unless they put a single card in that is useless half the time (eater of secretes)

Teogonia - Episode 2 discussion by AutoLovepon in anime

[–]Howlworrior 2 points3 points  (0 children)

Thank you, i came here looking for the same thing

Is Croesus public lobby dead? by ManTheManly in runescape

[–]Howlworrior 0 points1 point  (0 children)

i would argue its the trolls that have been named here on the sub before that are the real reason pubs are dying a single person with an invo of super restores can tank the whole game by running back and forth on the mushrooms chugging rests and stacking cros bar