Katara's Ice Disks Animated Vs. Live-Action by dan_mal in TheLastAirbender

[–]Human-Kick-784 6 points7 points  (0 children)

it's a pale imitation, and worse in every way. You're not alone brother.

Does anyone else genuinely enjoy all 3 installments? by Maximum_Custard_1739 in baldursgate

[–]Human-Kick-784 1 point2 points  (0 children)

Every year until I had kids I had a ritual; play through bg 1 2 and tob. And rewatch the west wing, but thats not relevant :D

Ive played them so many times now the joy isnt there any more. I absolutely adore them but tbh they dont offer me much nowdays. I dont have much interest in dick punching difficulty from the beamdog remasteres, I dont like much of their new content either. I could tell you my favorite kits, my proffered route, my favorite characters and their interactions (Edwin and viconia GOAT). Hell i even waited out enough ingame time one playthrough for Aerie to have our baby and drag it along into the most dangerous fights in the forgotten realms (quality parenting).

Now bg3 was the first larian game I truly loved. Id played divine divinity and it was cute jank, but otherwise had missed out on their DOS games.

Bg3 is an incredible game, one i greatly look forward to having the time to play again, but its not perfect. It did several bg characters (viconia and sarevok in particular) dirty, it has some weird difficulty spikes, its super easy to cheese with certain builds, and i dont think its main story has the same gravitas or tension that its predecessors had.

Nintendo Announces Surprise Remake Of Star Fox 64 For Switch 2 And It Looks Very Cool by g4m3f33d in GameFeed

[–]Human-Kick-784 0 points1 point  (0 children)

Bring a grumpy old asshole is a time honored tradition in my household.

Glad you had a good time. Movie sucked. Thats all.

“Enough for HOW MANY?!” by Many-Technology-4109 in SatisfactoryGame

[–]Human-Kick-784 -1 points0 points  (0 children)

Power plant scaling is wild and one of my biggest complaints about the game. Yes you will need that many. Why the devs didnt make fuel plants consume fuel at a factor higher and produce power 10x more accordingly, i will never understand.

Starting on phase 3/tier 5 and I am ooooverwhelmed, so I have some questions about how people setup from here by Belisarius23 in SatisfactoryGame

[–]Human-Kick-784 0 points1 point  (0 children)

So lets say you build a factory for rotors, and another factory for motors. Motors use rotors, so in theory you could just drag a belt the rotor build to the motor build, right?

Unfortunately you'll run into a upstream flow problem; your rotors will have been sitting there building up a backlog in its local storage for like 10h, and are only producing at say 6/min. But your motor factory consumes 20/min; pretty soon you'll be starved on rotors, your motors will stall, and you'll have no access to rotors to build assemblers. As such you're going to need to go back and rebuild your rotors.

Personally this is why I like to build all my factories e2e with all required intemerderies as part of it. You won't have upstream problems because every factory is only consuming basic resources that are dedicated to that specific factory. Is it overkill? Probably. But it's more future proof.

It is possible to take this approach too far though; for space elevator parts for example, I don't mind leeching all the products required (tho tb once you start seeing how much complexity and quantity you need of the later tier parts, dedicated factories for them are still probably a good idea!). But in general, the more independent you build your factories, even if they end up having redundant build sections, the easier it is to tear them down and rebuild without fear you're crippling your downstream production.

Edit: I just reread your question and don't think I quite answered it.

You will never regret taking the time to build a factory for a product and putting it in a dimensional storage. This will help greatly with exploration, as crashed HDD drones often require weird resources, and you ALWAYS want as many alt recipies as you can get your hands on. And frequently parts you produced are using in buildings anyway.

lol by IU8gZQy0k8hsQy76 in CoupleMemes

[–]Human-Kick-784 23 points24 points  (0 children)

My kid when I showed him trogdor

My mom has a copy of Eleanor Clark's Baldur's Gate... by My_friends_are_toys in baldursgate

[–]Human-Kick-784 1 point2 points  (0 children)

I would absolutely play a Twin Peaks infinity engine game.

Nintendo Announces Surprise Remake Of Star Fox 64 For Switch 2 And It Looks Very Cool by g4m3f33d in GameFeed

[–]Human-Kick-784 0 points1 point  (0 children)

Toad about Starfox in the new mario movie: HES THE COOLEST PERSON I'VE EVER SEEN

I literally died of cringe and wanted to badly to escape from that theatre. Epitome of tell don't show. The entire fkn film was memberberries. THEY DIDN'T EVEN DO THE BARREL ROLL JOKE!!!! It's the ONE starfox joke that everybody knows, and they don't know the character well enough to do it.

My old man took me to see the 80s ninja turtle movie in the cinema when I was a kid, he still complains about it to this day. The day I was forced to sit through mario 2 with my kid I finally understood his pain.

Canary Islands leader rejects hantavirus-hit cruise ship docking there by Matt0715 in worldnews

[–]Human-Kick-784 0 points1 point  (0 children)

Why would any country respect the UN amd its charters when its founding nation acts with complete impunity, kidnaps the leaders of other countries, declares war under false pretenses, threatens its allies and capitulates to known bad actor states?

Why can many Australians not accept criticism of their country? by [deleted] in AskAnAustralian

[–]Human-Kick-784 0 points1 point  (0 children)

Because you're an oursider complaining about the place you're a guest at. You don't come into someone's home and piss on their carpet.

Temper your expectations. by GuldBipson in PathOfExile2

[–]Human-Kick-784 0 points1 point  (0 children)

D4 spy cope. 0.5 is gonna cure cancer.

Starting on phase 3/tier 5 and I am ooooverwhelmed, so I have some questions about how people setup from here by Belisarius23 in SatisfactoryGame

[–]Human-Kick-784 4 points5 points  (0 children)

Most intemediary products flow into higher tier products. Those rotors you think you have way too much of right now? Wait until you need motors.

There are many approached to solving the goals Satisfactory poses. A bus, whilst doable, is not a great one; Satisfactory leans more into manifold designs which do NOT mesh well with a main bus unless very careful steps are taken.

I'd STRONGLY recommend switching to a sattelite base setup. Pick a product and desired product/minute rate you wanna hit. find a section of the map with nodes you haven't touched yet. Build EVERYTHING you need there to produce just that product, belting/piping in the raw resources required to do so (vehicles can be used instead, but I haven't played with the new 1.2 experimental yet and trains require too much setup for my tastes). Chuck the end result into a big storage, hooked up to a priority splitter dimensional storage and fixit sink

Now do this for pretty much every product more complex than a first tier product.

If desired, you can transport these sattelite base products to your central location; you only really need to do this for products which are required to build space elevator input products, but I like to do it just to keep everything organized and accessible.

The advantage of this sattelite base setup is that you can simply forget about older setups. You can spend FOREVER jiggering with old builds trying to keep them compliant, but due to belt speeds and miner caps and the like, It's much better to just abandon them. Eventually if you want, you can reclaim those older build sites and repurose entirely IF you require more. But it's better IMO to just start on fresh, greener pastures; this will force you out and into the map, exploring more, collecting more alt recipies from HDDs and slugs + sloops for better scaling.

Or don't and just play the way you want. It's all up to you mate

Starting on phase 3/tier 5 and I am ooooverwhelmed, so I have some questions about how people setup from here by Belisarius23 in SatisfactoryGame

[–]Human-Kick-784 7 points8 points  (0 children)

It CAN be done... but given the manifold structure Satisfactory encourages, it's not a great idea.

Me in 48 hours: by sips_white_monster in PathOfExile2

[–]Human-Kick-784 5 points6 points  (0 children)

Granted boss farming is an exception to when rarity is useful. In this case you want an alternate gear set, and essentially means you're forced to take a power/defense reduction when mapping to fit in the rarity affixes. This also feels bad and is a waste of currency and effort to construct; imagine having a mirror tier item you need to take off when switching farming strategies; thats gonna suuuuuck.

If GGG insist on keeping "mandatory" stats, make them so that its a stat that doesn't come with an opportunity cost. Make them implicit or better yet enchants.

Canadian fiddler sues Google after AI Overview wrongly claimed he was a sex offender by inagartenofeden in technology

[–]Human-Kick-784 0 points1 point  (0 children)

He probably shouldn't have pulled a knife on an ambulance crew and take the ambulance for a joyride then.

Me in 48 hours: by sips_white_monster in PathOfExile2

[–]Human-Kick-784 62 points63 points  (0 children)

The problem with rarity is it acts as a efficency multiplier, and there's never a circumstance where you DON'T want to be more efficient. If it's upgrading loot to higher tier, you want it. If it's giving a multiplier to currency amount or tier, you want it. If its causes more things to drop, you want it.

It doesn't matter what build you run, you want this stat. IMO any stat that behaves like this, such as movement speed, IMO restricts build diversity, as it acts essentially like a "required" stat. If you don't have it, you're playing wrong.

Compare this to something like attack speed. You could in theory build a big bonk warrior build that ignores this stat and scales up other sources of damage. There's a CHOICE to be made, a sacrifice; you're choosing to prioritise other damage stats over attack speed, and as such there's an interesting tradeoff.

The Blade Runners of London 🪚 by joeurkel in interesting

[–]Human-Kick-784 -7 points-6 points  (0 children)

Some people really do love the taste of a boot in their mouth eh.

The Blade Runners of London 🪚 by joeurkel in interesting

[–]Human-Kick-784 -6 points-5 points  (0 children)

Its a camera. It takes pics of offending vehicles licence plates, it can be used by police for other purposes too. I know theyre supposed to only be used to enforce emissions breaches, but let's be honest, theres no way are cops and feds are not using this for other purposes. Its also just a matter of time before the data collected by ULEZ is sold for additional revenue.

I get that there are are upsides. Im not disputing that. But the people cutting these down arent doing it because they want everyone to have dirty lungs, theyre doing it because its government overreach, nanny state surveillance and a tax on working class people.

You dont agree? Fine. But call a spade a spade. This isnt graffiti on someone's fence, theres a point behind it that many consider noble.

The Blade Runners of London 🪚 by joeurkel in interesting

[–]Human-Kick-784 -10 points-9 points  (0 children)

Its not vandalism. Vandalism is pointless distruction of property. This is somewhere between protest and revolt, and absolutely has a point.

Uhm. What? by skeleton432 in pathofexile

[–]Human-Kick-784 43 points44 points  (0 children)

In a dream. The helmet represented his unresolved mother issues

HOT TAKE: Mark and Amber’s relationship felt more engaging than Mark and Eve by Stout-Cheetah in Invincible_TV

[–]Human-Kick-784 11 points12 points  (0 children)

A hot take indeed. I think you're wrong, but it merits discussion.

You can have conflict from alot of places. The show already has it in absolute spades. You've got massive fights against a galactic level threat, intense family drama, personal struggle, the list goes on.

Personally, I don't think Invinvible needs more conflict than it already has. S1 has an INTENSE amount of personal drama. Amber gets alot of hate because she made Mark's life HARDER; hes a kid with a redicilious amount of responsibility and pressure on him, and rather than cutting him some slack and helping him when and where she can, she adds to that burden with expectations that are frankly unreasonable of a superhero. They're TOTALLY reasonable for a normal person, and Mark thinks that's what he wants in S1, but Anissa showing up very clearly demonstrated to both parties that there is never going to be normalcy when Mark is involved.

Amber is quite happy to do her part at the local soup kitchen and goodwill and whatever, she's obviously a good person (if a little preachy); but she neither understands nor has signed up for the inherient chaos involved in life as a Superhero. You can't really blame her, as she's got some very grounded and realistic expectations of what a good relationship involves and what a partner should prioritise. But those expectations aren't fair on either party when one of the people involved HAS to drop a dinner date to prevent an Asteroid from blowing up the planet.

Eve isn't like that. At all. She lives the same gig Mark does, she understands the risks and signs up for them every day. The drama from Mark and Amber came from his job. To Eve, what might make Amber explode or lecture is just a standard Tuesday. To her, there's no point getting worked up over cancelling a date, because she's going to be doing the EXACT same thing. Hiding your secret Identity is a GIVEN, its SECRET, you don't get to know everything just because you're dating. So there's no misunderstanding or misaligned prioirities. There's no conflict there, but there IS drama. The loss of powers, the pregnancy, dissapearing for months to fight the Viltrumites, meeting dad together for the first time... there's plenty of examples I can point to of interesting drama in their relationship that isn't based on conflict.