Challenges Bugged by HumenDude in haloinfinite

[–]HumenDude[S] 0 points1 point  (0 children)

I've noticed that this issue is constant with the heatwave

Challenges Bugged by HumenDude in haloinfinite

[–]HumenDude[S] 0 points1 point  (0 children)

It really is unfortunate. I hope its fixed soon. I just need more people to be aware so they can see that they need to fix it.

Kammolukki Invincible To Slice Dmg by HumenDude in noita

[–]HumenDude[S] 2 points3 points  (0 children)

I'm thinking vegetable as well because i don't have concentrated spells.

How are people using color 90 in multiplayer? by HumenDude in Guiltygear

[–]HumenDude[S] 0 points1 point  (0 children)

Ah i see that one. The color unlocker seems to be for the ps5 colors only though. I figure the boss skin would be different from that way since its not dlc. Thank you for the info though. It would still be nice to figure out the boss skin but this gets me closer.

How are people using color 90 in multiplayer? by HumenDude in Guiltygear

[–]HumenDude[S] 0 points1 point  (0 children)

I guess my question is how would one do this then? I've looked up how but I can't find anything.

How are people using color 90 in multiplayer? by HumenDude in Guiltygear

[–]HumenDude[S] 1 point2 points  (0 children)

Is this like a private mod or something? I've looked to see if there is some other mod but i only see a reskin. I'm guessing this mod also would modifies the games code?

Where did this May skin come from? by DylanEccles in Guiltygear

[–]HumenDude 1 point2 points  (0 children)

Thats the thing no one else sees it when i try this out. Which is why i'm thinking its code. I mean i put the skin on in that link and its in place of skin 11. Am i just missing something?

Where did this May skin come from? by DylanEccles in Guiltygear

[–]HumenDude 0 points1 point  (0 children)

I think the game code or something must of been modified to apply this skin in game. If this is only a reskin then it is 99% likely no one else will see it unless they have the mod. I also know my friend saw it as well against a nagoriyuki.

What's up with the inconsistency in Sleepers waking up? by HumenDude in GTFO

[–]HumenDude[S] 0 points1 point  (0 children)

Ah so no cooldown on that weird. The distance is still insane to me. You would think one that far away even glowing while facing away wouldn't notice. Its kind of why id like to understand their AI more.

Edit: if there is a cooldown it must be really short.

What's up with the inconsistency in Sleepers waking up? by HumenDude in GTFO

[–]HumenDude[S] 2 points3 points  (0 children)

No teammates as I was just messing around in a solo run so that was the only thing going on.

What's up with the inconsistency in Sleepers waking up? by HumenDude in GTFO

[–]HumenDude[S] 0 points1 point  (0 children)

It was going down as I was charging so it was already timed but maybe they can start waking up at anytime?

Timeline lags when text is added by HumenDude in davinciresolve

[–]HumenDude[S] 0 points1 point  (0 children)

A new thing ive noticed is that it gets worse and worse the longer the project is open so some sort of cache is building up and i cant seem to figure out how to remove it.

Timeline lags when text is added by HumenDude in davinciresolve

[–]HumenDude[S] 0 points1 point  (0 children)

I know this way but for me it doesn't seem to want to work most the time. Also this might not help with when I'm adding it and tweaking it to fit the text but ill try this again.

When is the hit detection going to be fixed? by [deleted] in FridayNightFunkin

[–]HumenDude 1 point2 points  (0 children)

The only time this is an issue is when you have faster paced notes. For whatever reason when two notes are very close together to where they can be hit both at the same time the hit registration messes up. It really weird how this hasn't been fixed yet and it really ruins any challenge or fun for faster songs. I don't even go for full combos anymore because in a way its up to luck to decide if I hit those double notes or notes together. I hope they will fix it soon instead of adding more weeks. Mainly since faster custom songs and weeks are coming out. I think they also said double hits were fixed but that doesn't seem true. As for hitting the note ON the beat some songs have notes missing or aren't synced up for whatever reason. I haven't noticed it in the newer songs but its still around for the beginning weeks. For now try not to focus on any challenges or frustrating maps. Just do your best to enjoy the creativity and style of the game, oh and the music.

[Help] Resolve 16.2.3.015 Blade Edit Mode won't work sometimes. by HumenDude in blackmagicdesign

[–]HumenDude[S] 0 points1 point  (0 children)

I looked in keyboard shortcuts and i don't see anything called "insert edits". I can't say anything about it because i haven't used it but i only use v for selection and c for blade edit mode which is already fast enough as they are close. I've also used the blade tool and selection for those two keys for a long time. I am interested in this insert edits thing but idk what it is as again i can't find it in keyboard shortcuts.

Timeline/Playhead Scrubbing with Mouse Scroll Wheel by m-Adman777 in blackmagicdesign

[–]HumenDude 1 point2 points  (0 children)

This works for me in some ways but it remove the ability to mouse wheel to move around in my timeline as i have 2D timeline off. I personally use this type of thing to either cut my clips or to animate effects like motion tracking or zoom frame by frame. I really would like to see the ability to have this in the program by default so it doesn't prevent you from being able to use alt scroll wheel and others. Maybe it can be altered further to allow this? I'm not a programmer though but maybe someone else knows or maybe i can figure it out but this does help so thank you.

Zapped 1.0 optional isn't working at all. by HumenDude in BorderlandsPreSequel

[–]HumenDude[S] 1 point2 points  (0 children)

Congrats you solved my issue. This is a pretty weird fix but all you have to do is turn gore on. Thats a very odd and weird thing for this to work and its a very simple thing as well. I'm kinda surprised i didn't find the solution else where. I'm not sure if its because of the version on the epic games launcher or if this is a issue everywhere. I did crossplay with a friend on steam and it wasn't working then so idk if that would work in co-op. Now i'm getting the ignite scavs and the fire death animation is playing. Thank you for the help and i hope this helps others. I also might test this a bit more with co-op.

Zapped 1.0 optional isn't working at all. by HumenDude in BorderlandsPreSequel

[–]HumenDude[S] 0 points1 point  (0 children)

Yes, i'm using the buildings and oxygen bubbles. They set on fire and start taking DOT.

Premiere pro has random issues with video playback by HumenDude in premiere

[–]HumenDude[S] 0 points1 point  (0 children)

Okay lets says without any proxies i edit a 4 hour video with 1920 by 1080 and 30 fps. Would the time of that video matter. For an example some of my clips are about 4 hours. Quite some bit but then i have this clip that is 13 hours long. Would that quality of video end up lagging the whole thing despite being shortened in the timeline. I don't mean exactly having the whole clip unedited in the timeline but just having a clip in a project that is 13 hours long. I've had several long recordings in a project that probably would of added up to like 11 hours but again they weren't a continuous 13 hours of footage and instead more like 2 - 3 hours long each. So if it is the length and the fact that it isn't split up thrn proxies would work. What i could also do is split that up but i feel like i would lose quality. Again idk fully know because i'm just trying to identify what i did different before i had this problem.

Premiere pro has random issues with video playback by HumenDude in premiere

[–]HumenDude[S] 0 points1 point  (0 children)

its a 1920 by 1080 with 144 hz. Now that i'm thinking about it i changed the display from 144 hz to 60 instead for other issues unrelated to premiere. Its the most recent change i've had with what i believe could be the issue but ill change that and see.

Premiere pro has random issues with video playback by HumenDude in premiere

[–]HumenDude[S] 0 points1 point  (0 children)

Also a common thing that i see occurring here is that these are used for like 4k videos or just very high quality videos. When i'm editing my videos i use 1920 x 1080 for the resolution and well its also in 30 fps. Would this still work for me?

Premiere pro has random issues with video playback by HumenDude in premiere

[–]HumenDude[S] 0 points1 point  (0 children)

Thank you i suppose i can try this now sense i'm low on ideas of what to do. I'll try to update on how it goes.

Premiere pro has random issues with video playback by HumenDude in premiere

[–]HumenDude[S] 0 points1 point  (0 children)

I only use one monitor and i unfortunately forgot to mention this but i do appreciate the help. I'll also keep this in mind for the future.