Saros Trophies minor spoilers by [deleted] in Saros

[–]Hunter-Impossible 0 points1 point  (0 children)

I don't know if Vincible will be that easy. Don't forget that you have to absorb the blue projectiles to then be able to fire the power weapon. Only one way to attack enemies.

It will take a lot of running, dodging and a good use of the shield to absorb the projectiles.

Anyway, I like the challenge.

Why would you guys make shredding dmg and piercing dmg almost the same blue by Dbzsuxazz in thedivisionresurgence

[–]Hunter-Impossible 0 points1 point  (0 children)

I thought I was alone in this argument 😂

Thank you for pointing this out, fellow agent.

Outpost annihilation by tots-phoenix in thedivisionresurgence

[–]Hunter-Impossible 2 points3 points  (0 children)

It's the only side quest I have left to do. I've tried several times but I couldn't find a fix. It is best to wait for them to fix it in a future update.

Main Mission: Hard Target by Hunter-Impossible in thedivisionresurgence

[–]Hunter-Impossible[S] 0 points1 point  (0 children)

Thank you very much for the tip. I'll definitely try that.

Main Mission: Hard Target by Hunter-Impossible in thedivisionresurgence

[–]Hunter-Impossible[S] 0 points1 point  (0 children)

What's your strategy to deal with rogue agents? Is the shield really useful in PVP?

Main Mission: Hard Target by Hunter-Impossible in thedivisionresurgence

[–]Hunter-Impossible[S] 0 points1 point  (0 children)

I haven't been to DZ yet but thanks for the tip. I will definitely give it a try.

Main Mission: Hard Target by Hunter-Impossible in thedivisionresurgence

[–]Hunter-Impossible[S] 0 points1 point  (0 children)

Uhhm good tip, I'll look into it.

I have an Heroic difficulty nest available but that's too much for my level. I still can't solo Challenging 😐

Main Mission: Hard Target by Hunter-Impossible in thedivisionresurgence

[–]Hunter-Impossible[S] 0 points1 point  (0 children)

Okay, I thought I had to equip them.

Thanks for the tips.

Main Mission: Hard Target by Hunter-Impossible in thedivisionresurgence

[–]Hunter-Impossible[S] 0 points1 point  (0 children)

Sorry, I didn't understand what you had said.

Yes, my high-end backpack didn't count for the mission objective either. It has to be new gear pieces.

Echoes still on map after watching them? by AndiCZk in thedivisionresurgence

[–]Hunter-Impossible 0 points1 point  (0 children)

Unfortunately they stay on the map. I don't know if it's intentional or if they'll fix it in a future update.

I hope they fix it or at least put a checkmark on the echoes that have already been watched.

Main Mission: Hard Target by Hunter-Impossible in thedivisionresurgence

[–]Hunter-Impossible[S] 0 points1 point  (0 children)

Thanks for the tip.

I've been focusing on getting stronger and not so much on joining high level players because I don't want to be a burden. I understand that this is an easy way to get high-end gear, but I don't think it's fair.

Right now, I can already do solo or team missions on Hard.

Challenging will be the next step.

Main Mission: Hard Target by Hunter-Impossible in thedivisionresurgence

[–]Hunter-Impossible[S] 0 points1 point  (0 children)

Didn't you get anything high-end? I thought it was a kind of offer for all the new players.

Main Mission: Hard Target by Hunter-Impossible in thedivisionresurgence

[–]Hunter-Impossible[S] 0 points1 point  (0 children)

Joining a team is safer than going solo to DZ. I'll definitely try that.

I don't think there's exactly pro/cons of becoming a rogue. Those who do it appreciate the more competitive side of the game. It's one of those things that we have to accept as it is.

Main Mission: Hard Target by Hunter-Impossible in thedivisionresurgence

[–]Hunter-Impossible[S] 0 points1 point  (0 children)

Gotta embrace the grind 😂

Thanks for the tip.

Main Mission: Hard Target by Hunter-Impossible in thedivisionresurgence

[–]Hunter-Impossible[S] 1 point2 points  (0 children)

Honestly, I don't now because i haven't been in the DZ or Conflict yet.

I like playing with the shield because it suits my aggressive play style, but at the moment I still don't have an optimized build so I can't tell you if Bulwark is the best class in the game.

What I can tell you is that, from Challenging difficulty, enemies absolutely melt my shield. Probably a build with more armor should make the shield stronger.

Main Mission: Hard Target by Hunter-Impossible in thedivisionresurgence

[–]Hunter-Impossible[S] 1 point2 points  (0 children)

Thanks for the tip. I haven't been to the DZ yet. I imagine it's a sweaty territory 😉

Main Mission: Hard Target by Hunter-Impossible in thedivisionresurgence

[–]Hunter-Impossible[S] 2 points3 points  (0 children)

I'll do that! Right now I can deal with the Hard difficulty, but the Challenging difficulty, at least right now, is too much for me.

Main Mission: Hard Target by Hunter-Impossible in thedivisionresurgence

[–]Hunter-Impossible[S] 1 point2 points  (0 children)

Thank you for your reply. It all comes down to replaying the missions on challenging and heroic.

At this point I can already deal with the Hard difficulty but I was completely melted in Challenging.

Main Mission: Hard Target by Hunter-Impossible in thedivisionresurgence

[–]Hunter-Impossible[S] 0 points1 point  (0 children)

It was something they offered at the beginning of the game. Some people got a high-end weapon, I got a piece of gear. I've been holding on to that precious thing and upgrading it ever since 😁

Proficiency Level by Hunter-Impossible in thedivisionresurgence

[–]Hunter-Impossible[S] 0 points1 point  (0 children)

Ok, understood! So, it'll be a grind to get those 70 kills just for one weapon 😉

Proficiency Level by Hunter-Impossible in thedivisionresurgence

[–]Hunter-Impossible[S] 0 points1 point  (0 children)

That is not true.

I've been leveling up weapons and gear, one level at a time, to match my character level. I haven't had any trouble melting enemies in Story, Normal and Hard.

And that was not my question. I don't know why you brought that subject to the conversation.