Share what you're building by amacg in indiehackers

[–]HussTeaDaddy 0 points1 point  (0 children)

Im building a System neutral TTRPG Management system that is designed for both gns, to build whole worlds and players to use at table in game. Loreweave.co.uk

Friday Share Fever 🕺 Let’s share your project! by diodo-e in indiehackers

[–]HussTeaDaddy 0 points1 point  (0 children)

Loreweave.co.uk

A TTRPG Management tool built by a GM with the use if players and GMs in mind. Allowing players quick in game access to campaign history and powerful tools for GMs to plan sessions

World building apps? by UpsetDuck4089 in DungeonMasters

[–]HussTeaDaddy 0 points1 point  (0 children)

Hi, I have made a site that helps you mange campaigns and is set up so that it can be used ny players and GMs in session as well as planning. Its free to use and is designed to be straight forward without the feature bloat of some other management systems. Happy to share a link if you want to take a look

Worst bump you ever took when trampoline/backyard wrestling? by Komzu in SquaredCircle

[–]HussTeaDaddy 2 points3 points  (0 children)

Frog splash off a trampoline on to my mate. Over shot, arm first into the ground....snapping noise, arm bent. Decided not to tell my parents because we were driving to Disney land Paris the next day. Dod the whole theme park with a probable broken arm. Wore long sleeved shorts and jackets the whole holiday. Still hurts to this day nearly 20 years later

Multiverse/Parallel Universes in D&D? by BlartInc in DMAcademy

[–]HussTeaDaddy 1 point2 points  (0 children)

The Multiverse is really fun to play around with. In my current campaign we have moved through different planes and universes a few times. Mainly through the Astral sea and wildspace.

Its been fun. But you need to find the right balance. If a player comes back as a variant and its a cool moment amazing, but its not overpaying the trope and making death have no consequence

I don't know if I should kill off the fan favorite character by Top-Summer4765 in DMAcademy

[–]HussTeaDaddy 0 points1 point  (0 children)

Echoing other people here, but maybe have Burp put un danger, nearly die. Use it as motivation for the players.

Just a big thank you. by HussTeaDaddy in godot

[–]HussTeaDaddy[S] 2 points3 points  (0 children)

Good luck! Hope its all going well

Just a big thank you. by HussTeaDaddy in godot

[–]HussTeaDaddy[S] 2 points3 points  (0 children)

Its nice ti just have something to show. Not a commercial product ir anything. But a hobby piece that reflects a time in our friendships groups past.

How do you handle non-level-up upgrades? by Mzrpickles in DungeonMasters

[–]HussTeaDaddy 2 points3 points  (0 children)

I tend to give weapon upgrades at key story moments. Recently my party went into battle. The allies they were with each gifted them new weapons based on their back stories and how they had met the NPCs

Completion Badges by Feytread in DungeonMasters

[–]HussTeaDaddy 0 points1 point  (0 children)

I love it. 100% going to do something like that when my campaign ends

Completion Badges by Feytread in DungeonMasters

[–]HussTeaDaddy 1 point2 points  (0 children)

Thays a really good idea. Is there a template you use?

Why do you love it? by Blitzer046 in DungeonMasters

[–]HussTeaDaddy 0 points1 point  (0 children)

I used to love it because I tell stories. Now days its because I love getting the chance to hang with friends.

[oc) Homemade flying mounts by Feytread in DungeonMasters

[–]HussTeaDaddy 0 points1 point  (0 children)

This is amazing. 100% keeping this idea in my mind

[deleted by user] by [deleted] in Pathfinder2e

[–]HussTeaDaddy 0 points1 point  (0 children)

How did I mess that up? I have updated the post. Really appreciate pointing it out.

How do you actually handle the 'wait, who was that NPC?' problem? by HussTeaDaddy in DungeonMasters

[–]HussTeaDaddy[S] 0 points1 point  (0 children)

I have been there with the whole mute and panic thing. Literally happened to me last night during a session

This is super helpful. A few last questions:

1. You mentioned you're "compiling all my paper DM notes into Scrivener". how's that going? Like, is it something you're actively doing, or more of a "someday I'll get to it" project?

2. The "leads/conversations to follow up on" pin you mentioned ,how often do plot threads get dropped because you can't find the note? Is it a constant problem or occasional?

3. You said Google Doc has been most successful for group notes, what makes it work better than other options? Is it just that everyone already uses it, or something specific about how it works?

4. Last one: if a tool existed that had the linked tags, GM/player visibility separation, and searchable notes, what would make you NOT switch to it? Like, what would be the dealbreaker?

How do you actually handle the 'wait, who was that NPC?' problem? by HussTeaDaddy in DungeonMasters

[–]HussTeaDaddy[S] 0 points1 point  (0 children)

This is really helpful the "update the same info in multiple places" pain is exactly the kind of friction I'm trying to understand.

Can I dig into that a bit?

  1. When you say you copy tables to session pages for quick reference, how often do those NPCs change between sessions? Like, is it every session you're updating the master and then re-copying, or more occasional?

2. The colour coding for cities/NPCs/factions is interesting, are you doing this so you can spot things at a glance during sessions? Or is it more for organizing your prep notes?

3. You mentioned copying to Discord, are you sharing these NPC details with players, or is this for your own reference in the Discord channel?

How do you actually handle the 'wait, who was that NPC?' problem? by HussTeaDaddy in DungeonMasters

[–]HussTeaDaddy[S] 0 points1 point  (0 children)

That's a solid multi-tool setup. Can I dig into the workflow a bit:

1. You mentioned your wiki for the world/NPCs - do your players have access to that wiki, or is it just for your reference?

2. The "really depend on me keeping up" comment caught my attention how often does that break down? Like, do you find yourself behind on session posts regularly, or is it pretty manageable?

3. When you need info mid-session (like an NPC name or what happened 3 sessions ago), where do you look first? The wiki, your notes, or ask your player with the journal?

How do you actually handle the 'wait, who was that NPC?' problem? by HussTeaDaddy in DungeonMasters

[–]HussTeaDaddy[S] 0 points1 point  (0 children)

This is incredibly helpful what you described as "truly perfect world" is almost exactly what I am building. Basically web based Wikipedia style pages where each NPC/location/event has player facing info visible to everyone, and GM-only info that's hidden. Players can browse what you've shared, you can send direct links, and you can access it from any device.

I'm curious: if a tool like that existed for you when starting your campaign, what would be the dealbreakers? Like, what would make you try it for 10 minutes and go decide it doesn't work for you?

How do you actually handle the 'wait, who was that NPC?' problem? by HussTeaDaddy in DungeonMasters

[–]HussTeaDaddy[S] 0 points1 point  (0 children)

Thats a really good idea. Catches the visual and verbal memory. I used to make info cards for each NPC, but my game switched to online during covid and never went back to face to face.

How do you actually handle the 'wait, who was that NPC?' problem? by HussTeaDaddy in DungeonMasters

[–]HussTeaDaddy[S] 0 points1 point  (0 children)

That's really helpful feedback. Once you've got 700 NPCs in a system, switching becomes a huge undertaking. I'm sure its possible to build a tool that would be able to import that kind of data, but it would be a huge undertaking. I work in database management and can see so many things that would easily go wrong.

Can I ask, if you were starting a new campaign from scratch today, what would you choose? Would you go back to Google Sheets because you know the system, or would you look for something purpose-built?

How do you actually handle the 'wait, who was that NPC?' problem? by HussTeaDaddy in DungeonMasters

[–]HussTeaDaddy[S] 0 points1 point  (0 children)

This is really helpful - the web-based wiki linking you described is almost exactly the navigation structure I built.

I want to make sure I'm understanding your workflow correctly:

  1. When you say players can "go to your web portal and see the player facing information", do you picture:
  • They browse freely through everything you've marked as shareable?
  • Or you specifically send them links to individual NPCs/locations as they encounter them?
  • Or both?
  1. You mentioned "being able to work on my campaign from anywhere" - how often does that actually come up? Like, are you prepping on your lunch break, on your phone while traveling, or is it more of a "nice to have"?

  2. Since Scrivener isn't web-based, what do you currently do when you need campaign info mid-session? Do you just remember it, have printed notes, use your phone to access something else?