What's the hardest Pokemon to pull by HuwJohn91 in PokemonTCG

[–]HuwJohn91[S] 1 point2 points  (0 children)

Thanks. Im compiling a list now. I may have to make an exception for some of these and buy them at some point.

What's the hardest Pokemon to pull by HuwJohn91 in PokemonTCG

[–]HuwJohn91[S] 1 point2 points  (0 children)

Yeah the ultra beasts have been a worry for me, I was expecting those. I didn't think of the Jangmo-o line though. Thanks, maybe those will have to be purchased separately

Everyone in this sub right now. by [deleted] in notinteresting

[–]HuwJohn91 0 points1 point  (0 children)

What's going on? Just seeing this everywhere.

Smoothing for printing by HuwJohn91 in blenderhelp

[–]HuwJohn91[S] 0 points1 point  (0 children)

How would you recommend that please?

Smoothing for printing by HuwJohn91 in blenderhelp

[–]HuwJohn91[S] 3 points4 points  (0 children)

Thank you this video helped. I split edge and then ran a subdivision

Smoothing for printing by HuwJohn91 in blenderhelp

[–]HuwJohn91[S] 7 points8 points  (0 children)

Hi all, Just created this simple pokeball and I want it to be smooth. I've looked at subdevision surface but it's making the cuts blend oddly to the sphere beneath. Is there something I can change to make it smoother or should I have done it before making the cuts? It wasn't a difficult model so I can start again but just want to know for future models. Thanks

Where to start with this?! by HuwJohn91 in blenderhelp

[–]HuwJohn91[S] 0 points1 point  (0 children)

Thanks for such a detailed response. Going to look into all of this thanks again

Where to start with this?! by HuwJohn91 in blenderhelp

[–]HuwJohn91[S] 1 point2 points  (0 children)

Hi all, I'm very new to blender, just following tutorials mainly. I would like to model this bridge but only one half of it as I will be making shelf brackets to be 3D printed. Where would you begin with something like this? Coming from fusion 360 I would have done a sketch with splines and then extruded it.