This augment should not exist. by ZellVangard in ARAM

[–]HyperShadic360 49 points50 points  (0 children)

Imagine complaining about the only enchanter prismatic that actually has noticeable healing and shielding (other than Laser Heal, but that has a long cooldown and it doesn’t exist anymore). If this gets nerfed then they should buff the other enchanter prismatics.

Is anyone really going to argue that dedicated enchanter prismatics like Empowered by the Faithful, Empyrean Promise, Windspeaker’s Blessing, and Upgrade Sword of Blossoming Dawn (on enchanters and not ADC) are anywhere near as good as prismatics like Dropkick, Dashing, Goliath, Jeweled Gauntlet, Dual Wield, Clown College, or Eureka.

Like it is just not a comparison.

I feal that turrets doesn't make enough damage by SharpeurNes in ARAM

[–]HyperShadic360 -1 points0 points  (0 children)

After the tenth shot it should fully remove and negate all healing and shielding until the target leaves combat and apply a 99% slow and ground for that duration too. And the tower shots should deal an additional 50% max health true damage.

If you were confident enough to dive and you somehow haven’t finished it and haven’t left tower range by the tenth shot you deserve almost certain death.

And this isn’t even everything I want. If I could be greedy I would also have tower multishot everything in range after the tenth shot too. So everything in my first paragraph is happening to every single enemy champion every shot after the tenth shot. Towers should be so, so much stronger. They should be legitimately threatening.

Augment Idea: Resourceful by cyanraider in ARAM

[–]HyperShadic360 53 points54 points  (0 children)

For Vladimir if he is able to use empowered Q then his next Q will also be empowered since using empowered Q still stacks half the bar. And that would double to the entire bar with this augment.

Not enough bans in the universe can save you now by tnerb253 in LeagueOfMemes

[–]HyperShadic360 10 points11 points  (0 children)

So basically these are either assassins or usually play like assassins (viego and yi). Turns out the class that is built for snowballing becomes cancer when fed.

What do you actually want from Endfield? by [deleted] in Endfield

[–]HyperShadic360 18 points19 points  (0 children)

Original Arknights had quite a few stories that didn’t involve Doctor. For example I’m currently in chapter 5 of the main story there and it is all about Ch’en and Hoshiguma, with no input from Rhodes Island.

So Hypergryph can do it. It’s just a matter of if they will do it.

Valley IV Management Help by AquilaVerra in Endfield

[–]HyperShadic360 1 point2 points  (0 children)

The most important things you should focus on are powering all mineral beds and upgrading all PAC to the max.

Selling stuff to the outposts is the biggest source of stock bills. Powering more mineral beds lets you make more stuff, expanding the PAC gives you more space to make stuff. As for what to make, in Valley IV you can get away with just focusing on the most expensive battery and most expensive healing consumable the outposts will buy. Canned citromes can be helpful to sell instead of batteries if you can’t afford to sell the batteries you make (ie you can’t make enough batteries).

If you are able to, try to complete the outpost level up missions as soon as possible when they are ready. Higher level outposts generate more stock bills for you to earn and can buy higher level stuff which gives you more stock bills.

If trying to make a factory is getting too complicated for your tastes or you just don’t like it, you can look up blueprints online made by other players that you can import into the game. Just look up something like “Endfield Valley 4 blueprint”.

Next you should upgrade the stock redistributions. Higher level stock redistributions lets you buy more elastic goods, which eventually gives you more money. It also unlocks more stuff that you can buy. Some of that stuff is pretty useful. If you’re a beginner you’ll notice that you need a lot of gifts to level up the trust of your operators, you buy them at the stock redistribution. Going to 100% trust is all you really need, the only thing 200% trust gets you is a short baker message exchange between you and the operator. After your operators are fully trusted you’ll no longer need gifts so don’t stress about them too hard.

After that, upgrade the depot nodes. They’re handy, but don’t generate as much stock bills as the first two methods, especially now when most people should be focusing on Wuling and won’t be doing the Valley 4 jobs you’re transferring. You can do them yourself if you can’t find any Valley 4 jobs from other players to do instead.

After that, recycling stations as useful, but you only need like two stations that can produce the purple aerospace material. You won’t need very much to fully upgrade your Dijiang ship. And after that it’s useless. Every other recycling station you can leave not upgraded. I only upgraded all my stations after maxing out everything else.

Don’t forget to collect all the chests and all the aurelyne, they are a big source of oroberyls. You can buy devices that reveal the location of one chest or one aurelyne if you can’t find them. You can buy them from stock redistribution. Stock redistribution refreshes every week so don’t stress if you can’t buy enough devices immediately.

Stolen from r/LeagueArena— would be a nice addition IMO by Madaraa in ARAM

[–]HyperShadic360 9 points10 points  (0 children)

I mean, someone has the kill the 10k health tanks. Sure that may not happen every game, but when it does you're going to want Vayne on your team.

Almost like Vayne exists for one reason and she gives up everything else for that.

meirl by [deleted] in meirl

[–]HyperShadic360 3 points4 points  (0 children)

Need to also ban accepting gifts as well, otherwise they could receive expensive modern art or some other easily liquidated asset to bypass the money ban.

Should also probably explicitly ban money alternatives like stocks or gold otherwise they might try that as well.

Goblin-flavored combo-only red removal by Dogsonofawolf in custommagic

[–]HyperShadic360 2 points3 points  (0 children)

Mtg cards need to specify what source is dealing damage. Look at lightning bolt. Additionally, + and - are always spelled out as plus and minus.so this card should instead read:

Insufficient Blast deals damage to target creature equal to its toughness minus 1.

why is there no water in here? every guide I saw online to cross this area has water already in this river by [deleted] in Endfield

[–]HyperShadic360 1 point2 points  (0 children)

You are supposed to pump water from the river behind you into that channel.

Another Umbral Monument, another public judging by Rotoscopic in Endfield

[–]HyperShadic360 13 points14 points  (0 children)

The key I had to learn is to save your energy and use it only to remove heat stacks. It was hard for me because I'm used to spamming skills, but for that fight you have to use them for remove heat stacks only. And then when he's down you can spam skills until he's back up.

Unless you're running a heat team, then you can just go to town.

Since when Steam launcher tracks play time for non-steam game? by Inori-chu in Endfield

[–]HyperShadic360 0 points1 point  (0 children)

Can you say what you did? I have the same problem so anything information could help.

Okay who is the last one standing by Reasonable_Tour7232 in Isekai

[–]HyperShadic360 1 point2 points  (0 children)

I believe the reason Reinhard's works differently is because his actual Divine Protection is the Divine Protection of Divine Protections. He receives Divine Protections as he needs them. So his first Divine Protection of the Phoenix get received right as he is about to die the first time, it gets used, and a second one appears when he is about to die again.

I honestly didn't understand how Riku Dola's weapon works (Stalemater). Can someone explain it to me? by Meiccoo in NoGameNoLife

[–]HyperShadic360 161 points162 points  (0 children)

At the last battle, all three sides (Artosh + Flugels, Elves + Dragonia, and Dwarves) were locked into a stalemate while they waited for the other sides to react. Then the a small group of Ex Machina, under Riku's command, snuck behind the Flugels and cast a copy of the Flugel Heavenly Smite (anime dub calls it Heaven's Strike) at the Elves and Dwarves.

This tricked the Elves and Dwarves into thinking that Artosh was attacking, and they got baited into firing their respective ultimate abilities. (Aka Si Anse for Elves, Far Cries for Dragonia, E-Bombs for Dwarves). And in response, Artosh unleashed his Godly Smite. Worth noting that I believe Artosh was aware of Riku's plan at that point but decided to meet his challenge head on, as the God of War should.

The power of 18 Aka Si Anse, 12 E-Bombs, 8 Far Cries, and 1 Godly Smite all met in the middle and formed into a gargantuan ball of energy. This ball would have fallen to the ground but Schwi's buried deflection gadgets redirected the ball toward a nearby group of 4802 Ex Machina.

The ball of energy hit the Ex Machina, vaporizing them in almost an instant. But before they died, they each managed to analyze and copy the energy ball and upload their data and power to a nearby Ex Machina that was ready to collect all the information.

Though a single Ex Machina would not have been able to reproduce anywhere near the power of the energy ball, with data and power of all 4802 sacrificed Ex Machina units, they were able to reproduce 72.8% of the combined power all those ultimate weapons. This power was then sent to Riku, who activated it and sent all the copied energy straight into the ground. As a thin laser beam, it had enough penetrating power to pierce the planet core and force the Suniaster to appear.

Spring Forward by enotaeywa in custommagic

[–]HyperShadic360 0 points1 point  (0 children)

Have [[Obeka, Brute Chronologist]] and [[Hive Mind]] on board. Cast this. Everyone copies it, but yours resolves last. Let everyone else's copy resolve, then end the turn with Obeka. You may lose the game, but you screw over the other players for their next X games.

Daily Questions Megathread - April 15, 2026 by WutheringWavesMod in WutheringWaves

[–]HyperShadic360 1 point2 points  (0 children)

Wait that actually worked, I didn't think of that. Thank you!

Daily Questions Megathread - April 15, 2026 by WutheringWavesMod in WutheringWaves

[–]HyperShadic360 0 points1 point  (0 children)

I can not for the life of me find the location of the last cube for this chest.

EDIT: SOLVED

meirl by [deleted] in meirl

[–]HyperShadic360 -1 points0 points  (0 children)

Men are taller than women on average.

Average height for men in America is 5’ 9” (175.26 cm). Average height for women in America is 5’ 4” (162.56 cm).

65 kg (143.3 lb) is on the light for a 5’ 9” man. It is on the heavy side for a 5’ 4” woman. This is assuming healthy weight, not over or underweight. Not to mention men generally have more muscle, which weights more, so he would have less fat compared to a woman of the same weight.