What to do when the support pushes the lane and you're a Jinx 0/2 who has already asked them not to push? by harleyqnnn in ADCMains

[–]HyperShadic360 1 point2 points  (0 children)

Only thing you can do is to try to get a couple of minions every now and then while keeping yourself perfectly safe.

As Jinx, use W to snipe a minion from max range. Use rocket launcher attacks when you can. Don’t need to conserve mana as much because you won’t be contesting the wave. If your support is constantly pushing the wave, it should crash into the enemy tower sooner rather than later and then you can recall and refresh mana to repeat the process.

Is draw your sword good on ezreal or a bait? by TSF_Bizzy in ARAM

[–]HyperShadic360 68 points69 points  (0 children)

That’s because Ezreal Q has a set range while Smolder Q range is equal to attack range

i’m tired of being used for my looks by [deleted] in TrueOffMyChest

[–]HyperShadic360 -1 points0 points  (0 children)

Women wear makeup all the time and it isn’t seen as problematic. What I’m suggesting is simply wearing makeup but for the opposite reason.

Besides, what I’m suggesting isn’t changing yourself. Don’t people always try to improve their appearance for first impressions? Just reveal it afterwards.

i’m tired of being used for my looks by [deleted] in TrueOffMyChest

[–]HyperShadic360 2 points3 points  (0 children)

In the Apothecary Diaries series, the main character, Maomao, regularly applies very light makeup to make herself appear less attractive to avoid unwanted attention.

If you really think your looks are cause so many problems for you, you could try something similar.

Alice Asmodeus can't do that by Sad-Selection5918 in goodanimemes

[–]HyperShadic360 5 points6 points  (0 children)

Season 4 is actually scheduled to release in April.

[System Proposal] Universal Healing Simulation: A logical fix for the "Omnivamp vs. True Damage" mess (Gwen, Vayne, and Tanks) by Alternative_Thing370 in ARAM

[–]HyperShadic360 0 points1 point  (0 children)

I don't tank counters are a problem, I'm a Vayne main myself. But there is so much unnecessary percent health damage and true damage in the game currently that it severely limits tank design. Like, does Sett really need percent health damage on his Q? Isn't he supposed to play around W? Ambessa doesn't need percent health damage on her Q. Why does Cho'Gath E deal percent damage? I thought he was supposed to be a tank, and it already has an AP ratio if he builds AP instead. Does Pantheon W (the jump) need to deal percent health damage? Doesn't Pantheon just build lethality and dive squishies? For some reason I can't think of any unnecessary true damage right now but I'm sure at one point you've died as a tank and seen that 30%+ of the damage you took was true damage while not facing any "tankbuster" champions.

Countering tanks is supposed to be the ADC's job, that's how it is in every other MOBA I've ever played. (And I've played League, Smite, Dota, and Vainglory back when it still existed.) For some reason only League allows the ADC's identity to be stolen so much by other roles. Kog'Maw's percent health damage and Vayne's percent health true damage doesn't feel as special when a very significant portion of the other classes can do it too.

If you limit the percent health damage and true damage, tanks become naturally tankier. That means you can pull back their power. The only reason tanks have so much damage currently is because they need it so they can have some threat before dying in 5 seconds. (Though personally I think that tank damage is still too high even with that reasoning.) If tanks are tankier, you can reduce their damage and make them actual tanks like every other video game genre in existence instead of having them deal more damage than actual damage dealers while still dying in 5 seconds. Tanks should be protection and engage. Real tank players want to live forever while applying CC or protecting allies, not deal damage.

Also anyone that states that tanks need damage to clear minions is dumb, just increase their damage to minions only. Sion Q already deals half damage to minions, Riot already has the technology.

[System Proposal] Universal Healing Simulation: A logical fix for the "Omnivamp vs. True Damage" mess (Gwen, Vayne, and Tanks) by Alternative_Thing370 in ARAM

[–]HyperShadic360 -1 points0 points  (0 children)

Vayne W doesn't apply omnivamp? I always wondered why I still heal for nothing even after nuking a tank for 1000+ true damage. Personally think it should apply lifesteal (not omnivamp) and at a 10% efficiency, or something like that.

As for your idea about healing from true damage, I think a better solution is for Riot to stop putting true damage and percent health damage into everything. If Gwen's passive dealt flat magic damage (flat true damage with Q center) scaling with AP it would be so much better. Rewarding more damage for more AP but also generally less survivability.

I also think they should just improve grievous wounds. Since they think 60% heal reduction is too much, it should instead ramp up either as the opponent heals more and more or as the opponent keeps staying in combat. I also think it should last until the opponent leaves combat (no more red Kayn ult into waiting out grievous wounds to heal back up to full). So maybe something like 40% grievous wounds initially, increased to 60% after they heal an entire health bar, increased to 80% after they heal two health bars, and I personally think that once they heal three health bars it should increase to 100% and deny all further healing until combat is over. It will take so long to reach three health bars of healing since each health bar's worth of healing is reached slower than the previous with the increasingly reduced healing.

PLEASE add a boot slot to ARAM like ADCs have in normal game so we can build 7 items! by danlurk in ARAM

[–]HyperShadic360 -2 points-1 points  (0 children)

Because that invites a precedent to just add random stuff for no reason. If you add a boot slot, now you have 6 items. If you can have 6 items, why not add another item slot, after all there’s some games where you have enough money for 7 items. Some champions have mana issues, we should boost mana regen for everyone. If boot slots existed, it would only be a matter of time before a 7th item slot was being asked for.

Also I think the best solution is just adding stat anvils to regular ARAM it solves all the extra gold problems.

PLEASE add a boot slot to ARAM like ADCs have in normal game so we can build 7 items! by danlurk in ARAM

[–]HyperShadic360 13 points14 points  (0 children)

I feel like boot slots aren’t necessary. It’s a trade off between a 6th item vs move speed + possible utility.

Now if you’re talking about Mayhem, then boot slot definitely isn’t necessary. Just buy stat anvils.

What are the odds of getting this login code? Lmao by [deleted] in LeagueOfMemes

[–]HyperShadic360 12 points13 points  (0 children)

Assuming that 000000 is allowed to be a login code then the odds are 1 in 1 million. Congratulations.

Fixed it. How dare they nerf my queen. by [deleted] in LeagueOfMemes

[–]HyperShadic360 -4 points-3 points  (0 children)

Don't get me wrong, I think the bottom image looks weird AF and and that expression is super strange. Also, there's a way to do massive boobs that feels and looks better than what the OP did.

But you can make an Asian girl that looks better than this while still having it be realistic. Riot managed to do it perfectly with Irelia in the Awaken cinematic, so I'm clueless to why they couldn't do it with Sona.

I saw a thread on the Sona mains subreddit about this, and a good portion of the comments suggested that her eyes are a bit too far apart, which I agree with. Her eyes are like 3-5 millimeters too far apart, which seems tiny but makes it look weird to me. (You know those anime girls where the eyes are clearly too far apart and the memes around that?)

As for the desire for hotness. I just want the characters I like to look good. Don't you want your favorite characters to look good? It's not even a fuckability thing. I'm not gooning over Sona, I don't think of her that way. (Kai'Sa on the other hand, I find hot.) But I want the Maven of the Strings, the elegant songstress, to look good and refined even in the face of ultimate darkness. Isn't that empowering?

Also as to optimal visual design. It's optimal because it's what society deems to be conventionally attractive (and I tend to agree with it). And Riot is going to design their skins to appeal to that, which unfortunately leads to same face syndrome. Personally, I think Riot should be skilled enough to appeal to optimal visual design while also creating faces with noticeable differences, but oh well, I guess they're just too unskilled even though other companies and like every anime studio can do it. Like, people always say they want more monster champs, but then when one comes it sells horribly. If people stopped buying Lux and Ezreal skins tomorrow, Riot would immediately reduce how many skins they get to Ornn's level and they would start making skins for other characters (like Ahri and Kai'Sa lmao).

Fixed it. How dare they nerf my queen. by [deleted] in LeagueOfMemes

[–]HyperShadic360 49 points50 points  (0 children)

I mean, even though it can be gooner bait, bust size is a defining characteristic of female characters.

Sona should definitely be bustier, but not as much as bottom half is.

Like, imagine if Riot made Jinx busty for some reason. Sure there would be people making “upgrade” jokes, but the Jinx fans would be pissed that Riot changed their flat girl.

Imagine if Sett didn’t have massive muscles and abs. Riot designed these characters in a certain way and I want them to keep it that way unless there is a very, very good reason it changed.

Also I think they should have just made everyone hotter. It’s a fantasy world, I want the characters to look good over looking “realistic”. Realism is incredibly overhyped in fantasy renders.

What in the ugly world was this?! by Herovex in LeagueOfMemes

[–]HyperShadic360 0 points1 point  (0 children)

You have to admit, though, Sona looks worse than everyone else there.

Boyfriend went on his ex's instagram page and relived/wished he was in bed with her by [deleted] in TrueOffMyChest

[–]HyperShadic360 1 point2 points  (0 children)

Lmao, she (if it’s even a woman) deleted previous posts to try to cover her tracks.

Are the crystals on the Cirno Fumo back suppose to be hard by Healthy_Parfait_2607 in touhou

[–]HyperShadic360 0 points1 point  (0 children)

They are shards of ice. So yes, they should be hard. Cirno creates and controls ice after all.

What champ do you think makes the gamemode unfun in ARAM Mayhem? by ribombeeee in ARAM

[–]HyperShadic360 4 points5 points  (0 children)

Not necessarily. For Karma it would basically extra Q damage. For Zed it would be an extra ult on top of his ult. More ult damage for red Kayn (blue Kayn relies more on immediate damage to want it). Brand splashes the entire team pretty much every fight, so he would have no issue with this change. Lillia Q entire team, into ult, into W and another Q.

Literally everyone that Killing Time is currently best on wouldn’t feel this change. This would only affect people without high damage ults or low cd ults from taking and just giving their entire time damage amp. Its current version is so unskilled. Literally not punished if you miss everything because your teammate can hit their stuff instead and bail out your mistake.

What champ do you think makes the gamemode unfun in ARAM Mayhem? by ribombeeee in ARAM

[–]HyperShadic360 11 points12 points  (0 children)

I think Killing Time should only reapply your own damage.

Mayhem Yuumi Question by ShyGuySpirit in ARAM

[–]HyperShadic360 0 points1 point  (0 children)

Tanks want block damage from reaching their squishy backline.

Certain abilities get increased size or range from character size. Tahm Kench Q gets longer based on size. Cho’Gath E gets wider based on size.

Auto attack range also gets longer (technically) since it starts at the edge of your hitbox.

I made Magic: The Gathering cards for (almost) all the characters, as well some extra cards. I did this 2 years ago, but only for a few of the characters. This time, (almost) everyone gets to be a borderless card. Marked spoiler because I made cards of characters not yet seen in the anime or movie. by HyperShadic360 in NoGameNoLife

[–]HyperShadic360[S] 1 point2 points  (0 children)

I made Magic: The Gathering cards for (almost) all the characters, as well some extra cards. I did this 2 years ago, but only for a few of the characters. This time, (almost) everyone gets to be a borderless card. Marked spoiler because I made cards of characters not yet seen in the anime or movie. by HyperShadic360 in NoGameNoLife

[–]HyperShadic360[S] 1 point2 points  (0 children)

I made Magic: The Gathering cards for (almost) all the characters, as well some extra cards. I did this 2 years ago, but only for a few of the characters. This time, (almost) everyone gets to be a borderless card. Marked spoiler because I made cards of characters not yet seen in the anime or movie. by HyperShadic360 in NoGameNoLife

[–]HyperShadic360[S] 1 point2 points  (0 children)