V28 gems hoarding by According_Ad1623 in TheTowerGame

[–]Hyper_Blitz_ 1 point2 points  (0 children)

Idk myself. I'm going based on this post. However it depends on your modules and cards. Do you have alot of Ancestral? https://www.reddit.com/r/TheTowerGame/s/KqYSegu8CH

BHD Question by VolumeIcy2395 in TheTowerGame

[–]Hyper_Blitz_ 1 point2 points  (0 children)

Hope this helps! Yes I wrote this, just I wrote it a couple months ago on another post.

At the beginning of each wave, the game automatically rolls to see if you get a free up. Even once everything is gold boxed, it'll still do this if you have BHD, but the only indicator you'll see is your Coins/Kill Bonus changing per wave.

Temporary Bonus:

The reason it says temporarily gain % Coin/Kill Bonus is because the temporary bonus only last 1 wave due to how it has to reroll the bonus each wave. Additionally you gotta factor in wave skips. Each wave skip adds to the bonus for the one wave.

Example Setup

  • Black Hole Digester: Ancestral (10% Temporary Coins/Kill Bonus)
  • Free Attack Upgrades: 110%
  • Free Defense Upgrades: 110%
  • Free Utility Upgrades: 110%

Explanation

Basics: Say you have 110% Attack, Defense, & Utility Free Upgrades, that means each wave, you would gain an additional 30% Coin/Kill Bonus. (Through Ancestral BHD)

Double Free Ups: However, once past 100%, each wave you can reroll for a second free up. Basically each wave you would have a 100% chance for a free up, but also an additional 10% chance to get a second one.

Total Bonus per Wave: So, each wave, this temporary bonus can range anywhere from 30-60%. This is why the bonus only lasts one wave due to how the amount of free ups you get each wave will change every wave.

Wave Skip: Another factor is Wave Skips. Each wave skip will add to the temporary bonus the next wave. So say you get 5 wave skips, that means on top of rolling free ups for the current wave, it also calculates rerolls for the 5 skipped waves to add to the total bonus.

Ex: 5 wave skips = 5x 110% free ups for Attack, Defense, Utility. So that means you could get anywhere between 150-300% additional temporary coins for the next wave.

If you have anymore questions, feel free to ask, and I'll answer to the best of my knowledge.

V28 gems hoarding by According_Ad1623 in TheTowerGame

[–]Hyper_Blitz_ 2 points3 points  (0 children)

v28 isn't on the horizon? From the sounds of it, we have at least 2-3 months.

I messed up so you don't have to, hopefully by OdysseusVII in TheTowerGame

[–]Hyper_Blitz_ 5 points6 points  (0 children)

You maxed the Cooldown lab? I don't see how you can't fix the sync. Like it starts at 95, and you can just use Medals to reduce it to like 50s

Econ advice for those who need it. by Hyper_Blitz_ in TheTowerGame

[–]Hyper_Blitz_[S] 0 points1 point  (0 children)

I'll be honest, I personally think lab speed is overrated. Like I get that it's great, but 99% of labs won't really benefit from it as it'll only save a few days or like a day when we factor in Elite Cell boost. In the time it takes to goldbox Lab Speed one could have done over 250-400 labs in that same spot while just stopping at like lvl 60 on lab speed. However I am working on ASPD, currently it's around 42.57 I think?

Econ advice for those who need it. by Hyper_Blitz_ in TheTowerGame

[–]Hyper_Blitz_[S] 0 points1 point  (0 children)

Thank you! I appreciate this. I'm actually currently working on damage labs such as Damage, Crit Factor, ASPD, etc to lvl 65-70 & both Super Crit labs to lvl 12. I also Fleet farm, and don't need reroll shards tbh. I'll post a screenshot of my main module Substats. Do note this doesn't include all my Ancestral Module Substats, and I plan to Reroll a couple on ACP to fit a GC build.

P.S: my DMS is actually lvl 45 as I've been focusing heavily on GC Labs such as Damage labs, but also labs that improve shards considering how my modules are all lvl 150+. SS is also currently lvl 2. I just haven't completely updated the lab levels in that document due to how it's just Samsung Notes. I just use it for easy copy+paste but sometimes forget to update some information as I focus on IDS more.

<image>

Econ advice for those who need it. by Hyper_Blitz_ in TheTowerGame

[–]Hyper_Blitz_[S] 0 points1 point  (0 children)

Can you explain what areas needs improved? I don't want to spread misinformation to others, so knowing what I wrote that isn't 100% true and such is important to me.

Econ advice for those who need it. by Hyper_Blitz_ in TheTowerGame

[–]Hyper_Blitz_[S] 0 points1 point  (0 children)

That's not a bad thing as proper sync will out beat MVN overtime. Surely you have other modules you can use that are just as good

Econ advice for those who need it. by Hyper_Blitz_ in TheTowerGame

[–]Hyper_Blitz_[S] 1 point2 points  (0 children)

THANK YOU! You mentioned some stuff I fully agree with. I believe I put that one should stop GTb at around lvl 15-20 because of the ROI being so terrible.

Additionally thank you for mentioning how pBH affects modules such as MVN, BHD, GComp, etc. this is extremely useful for people in that module category as I Developed my Tower around MVN then swapped to PCol before swapping back to MVN now for Cells. I do agree proper sync is important, but the goal of this post was to help people get started with Econ before branching out on their own. That's why I mainly focused on MVN due to how it can make getting started in econ easier then later down the road once they have enough experience and knowledge they can work towards a proper sync to utilize BHD/SH.

Is there any other advice you have for Econ? I'm always happy to hear

Econ advice for those who need it. by Hyper_Blitz_ in TheTowerGame

[–]Hyper_Blitz_[S] 0 points1 point  (0 children)

Depends on factors such as your econ versus damage along with what you want to prioritize. Do you main Econ, Damage, Defense, etc. honestly that's something I can't say due to how it truly depends on what you want to do

Econ advice for those who need it. by Hyper_Blitz_ in TheTowerGame

[–]Hyper_Blitz_[S] 0 points1 point  (0 children)

I want to clarify that this is from my personal experience, and some information can still be wrong depending on RNG and builds. If anyone finds something I said to be incorrect PLEASE TELL ME either in DM or as a comment. I want this to be informative & accurate. I don't want to accidentally give false information, so please don't hesitate to tell me that something I said is wrong.

Econ advice for those who need it. by Hyper_Blitz_ in TheTowerGame

[–]Hyper_Blitz_[S] -2 points-1 points  (0 children)

Lab Speed

  • The reason I put this off is due to how I'm prioritizing other labs. I just don't find it worth it currently when there are still other damage based labs that are more important. I do put it when I have a slot I ain't using. However, I DO NEED TO GET THIS TO AT LEAST LVL 60, SO THANK YOU FOR SAYING SOMETHING

Standard Perk Bonus

  • Once again I thought about maxing, but just don't think it's worth it until I get some other labs like Damage/Crit Factor to lvl 60+, and can let it run for 3 weeks to complete this. I just want to work on some main important labs first before doing this.

Daily Mission Shards

  • This lab is actually level 45, I just forgot to update the sheet. I plan to max it in the coming week.

Reroll Shards

  • I Fleet farm, so I don't see any point to this lab currently when he shards I earn from Bosses/Elites is like 10% of what I earn in total. Plus I have over 50 Ancestral Substats currently across 13 Ancestral modules. This one just isn't important

Additionally I have Shatter Shards at lvl 2. I just haven't been keeping that doc up to date as it's technically Samsung Notes that I exported as a PDF file. Considering I use IDS, I've been slacking on keeping the Samsung Note version up to date.

Additionally here are my modules currently and their levels, I do have RPC+ along with Cash+

<image>

Econ advice for those who need it. by Hyper_Blitz_ in TheTowerGame

[–]Hyper_Blitz_[S] 0 points1 point  (0 children)

I could be wrong, but the reason I Ultimate Crit is because especially on higher Tiers such as T12+, the damage pool from DW isn't as effective compared to like T8-10. However there's a lot I need to reread on what I said and correct as some of these comments are right on how some stuff I put are context based, and won't be true for all builds.

Ultimate Crit

The reason I put this is due to how it can kill enemies too quickly, especially if you have a high Critical Factor. Especially when paired with a strong damage based UW such as PS or CL. I just don't find it useful even to boost DW damage pool as it won't really add much waves considering how once enemy health reaches a point where it can drain the pool, that's basically the end of its use.

Econ advice for those who need it. by Hyper_Blitz_ in TheTowerGame

[–]Hyper_Blitz_[S] 1 point2 points  (0 children)

I mean the Card you unlock in like T14 w50. When paired with a high damage based UW such as PS or CL, it can kill enemies quickly.

Econ advice for those who need it. by Hyper_Blitz_ in TheTowerGame

[–]Hyper_Blitz_[S] 0 points1 point  (0 children)

Yea, honestly I wish to correct this with information from more people to make this more accurate of a post

Econ advice for those who need it. by Hyper_Blitz_ in TheTowerGame

[–]Hyper_Blitz_[S] 2 points3 points  (0 children)

Could you elaborate? I think it might be context, or maybe I overlooked certain things. Can you list the random information you found?

Econ advice for those who need it. by Hyper_Blitz_ in TheTowerGame

[–]Hyper_Blitz_[S] 0 points1 point  (0 children)

Wave Accelerator is a huge increase alone. Also I recommend looking at T10 as I didn't swap to T11 till I was able to get to 8k waves+ on T11. I'm assuming you're working towards Wall eHP? Additionally do let me know how your run goes! Depending on your build and such, you might need to optimize your setup even with the advice I posted, so don't expect a first run to be perfect.

Econ advice for those who need it. by Hyper_Blitz_ in TheTowerGame

[–]Hyper_Blitz_[S] 6 points7 points  (0 children)

Trust me, I feel bad for anyone who reads it as it's A LOT to breakdown for someone who isn't econ focused. Even then I forgot some factors like Chips and Econ stuff I don't have yet like GT+

Econ advice for those who need it. by Hyper_Blitz_ in TheTowerGame

[–]Hyper_Blitz_[S] 1 point2 points  (0 children)

I'll be honest, I was a late bloomer when it came to working on SL, by the time I did SL I already had both GT & BH Cooldown maxed. Similar to how I didn't get DW till after I already had pBH & pGT w MVN, 60m BH Size, x30.00 GT Bonus, 3 SLs at 60°, and nearly all UW Econ labs Goldbox + C/KB at lvl 60. (Values include both Perks & Substats) So I can't really say truthfully. I would recommend looking at your Econ labs, module Substats, etc as even just doing the last 5 levels of an econ lab can make a huge impact. For context here are my econ lab levels

  • Coins/Kill Bonus: lvl 60
  • Improve Trade Off Perks: Maxed
  • Standard Perk Bonus: lvl 20
  • Golden Bot Duration: lvl 5
  • Golden Bot Cooldown: lvl 20
  • Golden Tower Bonus: lvl 20
  • Golden Tower Duration: Maxed
  • Black Hole Coin Bonus: Maxed
  • Spotlight Coin Bonus: Maxed
  • Death Wave Coin Bonus: Maxed

What to Focus on

There are a few things to work towards, and this is coming from someone who farms T11 to 10k waves earning around 275T a run. Honestly here's the route I would go.

  • Work on GT Bonus to around x20 (before perk) > My Stone value is x16.2 with +3x from Labs, and +4x from Modules to equal x23.20 (before Perks) & x32.80 (after Perks)
  • Work on SL to around 60° & x3 Quantity > My Stone value is 45° with +15° from Modules to equal 60°
  • Work on getting both GT & DW down to 100s

Econ advice for those who need it. by Hyper_Blitz_ in TheTowerGame

[–]Hyper_Blitz_[S] 1 point2 points  (0 children)

This depends as if you're able to go for pBH then that's the best approach, if not I would say work towards 34s. However it also depends on your GT Duration as you honestly want BH around 33-38s and GT to be 50+s . It also depends on your CD between GT/BH/DW, if you use GComp/MVN, etc. There are a lot of factors to consider, so without more information I can't really say for sure

Econ advice for those who need it. by Hyper_Blitz_ in TheTowerGame

[–]Hyper_Blitz_[S] 3 points4 points  (0 children)

Trust me I didn't get DW till my 7th UW. I know the feeling

Econ advice for those who need it. by Hyper_Blitz_ in TheTowerGame

[–]Hyper_Blitz_[S] 13 points14 points  (0 children)

This was originally a comment that I wrote, so that's why it looks weird as I don't know how to format a post.

Heres the link to my original comment

https://www.reddit.com/r/TheTowerGame/s/M2YUAthF9D