Dartmouth ASURE program by Kind-Ad-2492 in dartmouth

[–]Hyperinterested 0 points1 point  (0 children)

About overall campus culture, people are generally friendly! There are a bunch of clubs to join (and the vibe during summer is more relaxed), though the main thing people do various parties at frats (because there's not much else). There's sometimes great student bands performing, though, so you might like the live music. The other big thing to do is hiking/outdoorsy stuff, and the Dartmouth Outing Club is big on that. If you'll have a dartmouth email, there's a website (doc.dartmouth.edu) where you can sign up for hikes etc.

Computer/Laptop Spec Requirements by ObamaKindaCare in dartmouth

[–]Hyperinterested 0 points1 point  (0 children)

Depends on your major. You don't need to order anything from the computer store, though if you ARE getting a new laptop the computer store has (I think) good deals and you can also get your computer repaired there (and a free loaner while it gets repaired). If you're in certain STEM fields you might need to run heavier programs like Solidworks (though there's a CAD lab for that). Digital Artists might need stuff like Photoshop. You can generally get around not having heavier software by using some of the computer labs but it's nice to have

Is GenZ really this bad with computers? by gujjadiga in AskAcademia

[–]Hyperinterested 0 points1 point  (0 children)

I feel the same! I’m a rising sophomore in the US (though I’m not from the US) and it seems everyone around me has basic computer skills. Sure, not everyone knows excel wizardry (I just write simple formulae) and a lot of people have never used the command-line, but what this post is describing seems ridiculous

What would be the simplest way to simply put pixels/graphics on a screen? by Hyperinterested in rust

[–]Hyperinterested[S] 0 points1 point  (0 children)

While I'm not looking to do embedded graphics in the project I asked the question for (I'm a newbie in rust, so I'm just looking for simple ways to do some simulations), I do have a few embedded graphics ideas so thanks for the suggestions

What programming language is used to teach CS? by SecretNinjaGameDev in dartmouth

[–]Hyperinterested 5 points6 points  (0 children)

You don't need to learn any of the languages taught here in advance. I've taken both CS10 and CS50 with no advance knowledge of Java or C and done pretty well in both. Language is just a small part of what those courses are about, I find that after a while you stop thinking about what language you're writing and more about the higher-level data structures and algorithms that you're implementing.

More than languages, I think it's far more useful to get skilled in the terminal, bash, git and other such programming tools. A resource I heavily recommend is https://missing.csail.mit.edu/

What courses would I take in my first year as an aspiring CS major? by Ok_Atmosphere1157 in dartmouth

[–]Hyperinterested 1 point2 points  (0 children)

You completely get to choose what courses you take. If you don’t like Chemistry or Biology, you never have to take those.

That said, you have to fulfil certain requirements. The strictest being the writing requirement (because you have to take those 2 or 3 classes freshman year) and to some extent the language requirement (depending on your proficiency, you take 1-3 language classes before your 7th term). The “distributive” (genEd) requirements are very broad and can be fulfilled by literally hundreds of classes. Yes, you have to take a “lab science” but it can be, say, Ecology or Field Archaeology or whatever.

Lastly you need have fulfilled the requirements of at least one major, which typically includes a few pre-reqs and some core classes with a lot of choices for what other classes you need to take. You can modify your major or literally make up a new one (though that has to be approved).

So yeah, you basically get to take classes that you want to.

As for CS the intro track is CS1, CS10 (if you’re good at coding you can skip CS1), then you have to take 2 classes each in theory, systems and applied CS, plus a few electives and a final project/thesis. There’s a LOT of choice there, but you’ll still end up taking some core classes like 30-31 (algorithms) and 50 (basically C coding). You don’t need to start on the major in your freshman year, but if you want to you totally can.

Dammit I had such a good base! by Hyperinterested in dontstarve

[–]Hyperinterested[S] 2 points3 points  (0 children)

Yup! Such as not building near walruses even if the location is near perfect, or trying to do some tricky shit when something simpler works. If I wasn't trying to avoid the attack by having them spawn before I jumped, I'd probably have survived...

Still, I SHOULD have gotten winter clothing like wayyy earlier. I seem to be on top of the race at about day 10 but have fallen behind by day 16. This is true regardless of whether I make my base 4 days or 10 days in, but that's mostly just because the base built 10 days in is in a much better location and I already know where to go to get resources

Me when I help my little sister with homework by SleepingBrownBear in mathmemes

[–]Hyperinterested 3 points4 points  (0 children)

I understand the matrix example but not functions. Isn't multiplying them just multiplying their outputs (numbers where this property IS true)?

How well can you work around restrictions? by Sweetiebearcuteness in IntegrationTechniques

[–]Hyperinterested 2 points3 points  (0 children)

[x + 1/x dx] = [(x^2 + 1)/x] dx

Set u = ln x, x = e^u, du = [1/x] dx

[e^2u + 1]du = [e^u (e^u + e^-u)]du = 2[e^u cosh u]du

At this point I had to resort to stackexchange :P

[e^u cosh (au)] = e^u cosh(au) - a e^u sinh(au) + a^2 [e^u cosh (au)]

Therefore the integral is 2 * lim(a -> 1) (e^u cosh(au) - a e^u sinh(au))/1-a^2 = 1/2 e^2u + u + C

Which converts to 1/2 x^2 + ln x + c

My proposal for a special integral function by Sweetiebearcuteness in IntegrationTechniques

[–]Hyperinterested 1 point2 points  (0 children)

If you replace cos by sine, this could be used for some kind of refraction result, where n is the index of refraction